Cross Product

These are two vectors:

They can be multiplied using the "Cross Product"
(also see Dot Product)

The Cross Product a × b of two vectors is another vector that is at right angles to both:


And it all happens in 3 dimensions!

Calculating

We can calculate the Cross Product this way:

a × b = |a| |b| sin(θ) n

  • |a| is the magnitude (length) of vector a
  • |b| is the magnitude (length) of vector b
  • θ is the angle between a and b
  • n is the unit vector at right angles to both a and b

So the length is: the length of a times the length of b times the sine of the angle between a and b,

Then we multiply by the vector n to make sure it heads in the right direction (at right angles to both a and b).

OR we can calculate it this way:

When a and b start at the origin point (0,0,0), the Cross Product will end at:

  • cx = aybz − azby
  • cy = azbx − axbz
  • cz = axby − aybx
Example: The cross product of a = (2,3,4) and b = (5,6,7)
  • cx = aybz − azby = 3×7 − 4×6 = −3
  • cy = azbx − axbz = 4×5 − 2×7 = 6
  • cz = axby − aybx = 2×6 − 3×5 = −3

Answer: a × b = (−3,6,−3)

Which Way?

The cross product could point in the completely opposite direction and still be at right angles to the two other vectors, so we have the:

"Right Hand Rule"

With your right-hand, point your index finger along vector a, and point your middle finger along vector b: the cross product goes in the direction of your thumb.

Dot Product

The Cross Product gives a vector answer, and is sometimes called the vector product.

But there is also the Dot Product which gives a scalar (ordinary number) answer, and is sometimes called the scalar product.

Question: What do you get when you cross an elephant with a banana?

Answer: |elephant| |banana| sin(θ) n

Cross Product的更多相关文章

  1. 向量 dot cross product 点积叉积 几何意义

    向量 dot cross product 点积叉积 几何意义 有向量 a b 点积 a * b = |a| * |b| * cosθ 几何意义: 1. a * b == 0,则 a ⊥ b 2. a ...

  2. 向量点积(Dot Product),向量叉积(Cross Product)

    参考的是<游戏和图形学的3D数学入门教程>,非常不错的书,推荐阅读,老外很喜欢把一个东西解释的很详细. 1.向量点积(Dot Product) 向量点积的结果有什么意义?事实上,向量的点积 ...

  3. 向量叉乘 Cross product

    参考:Wiki Cross product

  4. Geometric regularity criterion for NSE: the cross product of velocity and vorticity 4: $u\cdot \om$

    在 [Berselli, Luigi C.; Córdoba, Diego. On the regularity of the solutions to the 3D Navier-Stokes eq ...

  5. Geometric regularity criterion for NSE: the cross product of velocity and vorticity 3: $u\times \f{\om}{|\om|}\cdot \f{\vLm^\be u}{|\vLm^\be u|}$

    在 [Chae, Dongho; Lee, Jihoon. On the geometric regularity conditions for the 3D Navier-Stokes equati ...

  6. Geometric regularity criterion for NSE: the cross product of velocity and vorticity 2: $u\times \om\cdot \n\times \om$

    在 [Lee, Jihoon. Notes on the geometric regularity criterion of 3D Navier-Stokes system. J. Math. Phy ...

  7. Geometric regularity criterion for NSE: the cross product of velocity and vorticity 1: $u\times \om$

    在 [Chae, Dongho. On the regularity conditions of suitable weak solutions of the 3D Navier-Stokes equ ...

  8. Dot & cross product

    https://www.khanacademy.org/math/linear-algebra/vectors-and-spaces/dot-cross-products/v/vector-dot-p ...

  9. Dot Product

    These are vectors: They can be multiplied using the "Dot Product" (also see Cross Product) ...

随机推荐

  1. js 数值格式化函数

    function ForDight(Dight,How){ ,How))/Math.pow(,How); return Dight; } //ForDight(Dight,How):数值格式化函数; ...

  2. HaoZip(好压) 去广告纯净版 4.4

    软件名称: 好压 去广告纯净版 软件语言: 简体中文 授权方式: 免费软件 运行环境: Win8 / Win7 / Vista / WinXP 软件大小: 6.3MB 图片预览: 软件简介: 好压去广 ...

  3. CodeForces 675E Trains and Statistic

    贪心,递推,线段树,$RMQ$. 假设我们记$ans[i]$是以$i$点为起点对答案的贡献,那么答案就是$\sum\limits_{i = 1}^n {ans[i]}$. $ans[i]$怎么计算呢? ...

  4. 跑github上的Symfony项目遇到的问题2

    最近学习symfony框架,下载了大量的github上的别人的项目,要想跑起别人的项目,总结了以下几个步骤: 第一, 克隆一份代码; 第二,安装依赖,前提是安装了composer, 1:在你下载的项目 ...

  5. Let's DO IT !

    今天开始逐步自学计算机图形学. 慢慢成长.

  6. php error _report

    [error_reporting] => Array   (   [global_value] => 32767   [local_value] => 0   [access] =& ...

  7. css和css3学习

    css和css3学习 css布局理解 css颜色大全 样式的层叠和继承 css ::before和::after伪元素的用法 中文字体font-family常用列表 cursor属性 css选择器 F ...

  8. JS 一些常用技巧

    记录 JS 常用的技巧 1. 生成随机数 2. 解决浮点数问题 3. 无路可走时,看看是不是 事件 冒泡了...

  9. String 类上的常用操作

    java 中String 类上的常用操作: 首先创建对象  String line = new String("String demo"); String line2 = new ...

  10. Hibernate5--课程笔记1

    Hibernate简介: Hibernate是一个开放源代码的ORM(对象关系映射)框架,它对JDBC进行了非常轻量级的对象封装,使得Java程序员可以随心所欲的使用对象编程思维来操纵数据库. Hib ...