Problem Description

Farmer John has been informed of the location of a fugitive cow and wants to catch her immediately. He starts at a point N (0 ≤ N ≤ 100,000) on a number line and the cow is at a point K (0 ≤ K ≤ 100,000) on the same number line. Farmer John has two modes of transportation: walking and teleporting.
* Walking: FJ can move from any point X to the points X - 1 or X + 1 in a single minute
* Teleporting: FJ can move from any point X to the point 2 × X in a single minute.
If the cow, unaware of its pursuit, does not move at all, how long does it take for Farmer John to retrieve it?

Input

Line 1: Two space-separated integers: N and K

Output

Line 1: The least amount of time, in minutes, it takes for Farmer John to catch the fugitive cow.

Sample Input

5 17

Sample Output

4

Hint

The fastest way for Farmer John to reach the fugitive cow is to move along the following path: 5-10-9-18-17, which takes 4 minutes.

解题思路:典型的bfs求最少时间。记录每个位置是否被访问,并且用一个结构体来标记每个从初始位置到达某个正访问的位置(之前为未访问)所花费的时间,有三次操作,每次操作都必须在原来的位置上进行位置转移,详解看代码。
AC代码:
 #include<iostream>
#include<queue>
#include<string.h>
using namespace std;
const int maxn=1e5+;
int n,k,cnt;bool vis[maxn];//标记是否访问
struct node{int x,step;}nod;//标记达到当前位置的步数
queue<node> que;
void bfs(int x){
while(!que.empty())que.pop();//清空
memset(vis,false,sizeof(vis));
nod.x=n,nod.step=;vis[x]=true;//同时将初始位置x标记为true
que.push(nod);//先将初始位置入队
while(!que.empty()){
nod=que.front();que.pop();
if(nod.x==k){cout<<nod.step<<endl;return;}//这一步不能忘记,不然会出错,如果当前节点的值和k相等,则直接返回所花费的时间为0
for(int i=;i<;++i){//遍历三次操作,查看是否还有可以到达的地方
node next=nod;//每一次操作都从原来那个位置到另一个位置
if(i==)next.x-=;
else if(i==)next.x+=;
else next.x*=;
next.step++;//到达对应位置的时间在原来的基础上加1
if(next.x==k){cout<<next.step<<endl;return;}//如果到达终点,则直接返回所花费的时间
if(next.x>=&&next.x<maxn&&!vis[next.x]){//如果下一个位置在0~10^5范围内,并且还未访问,就可以将其入队
vis[next.x]=true;//将其标记为已访问状态
que.push(next);//将下一个位置入队
}
}
}
}
int main(){
while(cin>>n>>k){bfs(n);}
return ;
}

题解报告:hdu 2717 Catch That Cow(bfs)的更多相关文章

  1. HDU 2717 Catch That Cow --- BFS

    HDU 2717 题目大意:在x坐标上,农夫在n,牛在k.农夫每次可以移动到n-1, n+1, n*2的点.求最少到达k的步数. 思路:从起点开始,分别按x-1,x+1,2*x三个方向进行BFS,最先 ...

  2. HDU 2717 Catch That Cow (bfs)

    题目链接:http://acm.hdu.edu.cn/showproblem.php?pid=2717 Catch That Cow Time Limit: 5000/2000 MS (Java/Ot ...

  3. HDU 2717 Catch That Cow(常规bfs)

    传送门:http://acm.hdu.edu.cn/showproblem.php?pid=2717 Catch That Cow Time Limit: 5000/2000 MS (Java/Oth ...

  4. HDU 2717 Catch That Cow(BFS)

    Catch That Cow Farmer John has been informed of the location of a fugitive cow and wants to catch he ...

  5. hdu 2717:Catch That Cow(bfs广搜,经典题,一维数组搜索)

    Catch That Cow Time Limit: 5000/2000 MS (Java/Others)    Memory Limit: 32768/32768 K (Java/Others)To ...

  6. hdu 2717 Catch That Cow(广搜bfs)

    题目链接:http://i.cnblogs.com/EditPosts.aspx?opt=1 Catch That Cow Time Limit: 5000/2000 MS (Java/Others) ...

  7. 杭电 HDU 2717 Catch That Cow

    Catch That Cow Time Limit: 5000/2000 MS (Java/Others)    Memory Limit: 32768/32768 K (Java/Others) T ...

  8. hdu 2717 Catch That Cow(BFS,剪枝)

    题目 #include<stdio.h> #include<string.h> #include<queue> #include<algorithm> ...

  9. HDOJ/HDU 2717 Catch That Cow 一维广度优先搜索 so easy..............

    看题:http://acm.hdu.edu.cn/showproblem.php?pid=2717 思路:相当于每次有三个方向,加1,减1,乘2,要注意边界条件,减1不能小于0,乘2不能超过最大值. ...

随机推荐

  1. Add Two Numbers(链表)

    You are given two linked lists representing two non-negative numbers. The digits are stored in rever ...

  2. 洛谷 P1318 积水面积

    P1318 积水面积 题目描述 一组正整数,分别表示由正方体迭起的柱子的高度.若某高度值为x,表示由x个正立方的方块迭起(如下图,0<=x<=5000).找出所有可能积水的地方(图中蓝色部 ...

  3. Android: Mac无法找到Android SDK问题

    通过brew cask install android-sdk后,Intellij Idea中设置Android SDK路径失败,解决方法如下: /usr/local/Caskroom/android ...

  4. SpringBoot 基于jjwt快速实现token授权

    1.添加maven依赖注解 <!--JJWT库--> <dependency> <groupId>io.jsonwebtoken</groupId> & ...

  5. LinQ开篇介绍

    语言集成查询(LINQ)是 Visual Studio2008中引入的一组功能. 可为 C# 和 Visual Basic 语言语法提供强大的查询功能. LINQ引入了标准易学的数据查询和更新模式,能 ...

  6. 看opengl写代码(7) 使用混合数组(glInterLeavedArrays)

    glInterLeavedArrays 函数  有 三个 參数 : mode ,stride,pointer. mode :指示 开启 哪些 顶点数组,以及 顶点数组 使用的 数据类型. 其余的 顶点 ...

  7. 75. Autorelease机制及释放时机

    Autorelease机制是iOS开发人员管理对象内存的好伙伴.MRC中.调用[obj autorelease]来延迟内存的释放是一件简单自然的事:ARC下,我们甚至能够全然不知道Autoreleas ...

  8. easyUI 对话框的关闭事件

    有一个easyUI的dialog: <div id="dlg_Add" class="easyui-dialog" style=" width: ...

  9. js执行“按回车”的动作

    <textarea class="W_input" style="overflow: hidden; height: 23px;" node-type=& ...

  10. Bootstrap Tooltip源码分析

    /* ======================================================================== * Bootstrap: tooltip.js ...