Dance Dance Revolution

Time Limit:3000MS     Memory Limit:0KB     64bit IO Format:%lld & %llu

Mr. White, a fat man, now is crazy about a game named ``Dance, Dance, Revolution". But his dance skill is so poor that he could not dance a dance, even if he dances arduously every time. Does ``DDR" just mean him a perfect method to squander his pounds? No way. He still expects that he will be regarded as ``Terpsichorean White" one day. So he is considering writing a program to plan the movement sequence of his feet, so that he may save his strength on dancing. Now he looks forward to dancing easily instead of sweatily.

``DDR" is a dancing game that requires the dancer to use his feet to tread on the points according to the direction sequence in the game. There are one central point and four side points in the game. Those side points are classified as top, left, bottom and right. For the sake of explanation, we mark them integers. That is, the central point is 0, the top is 1, the left is 2, the bottom is 3, and the right is 4, as the figure below shows:

At the beginning the dancer's two feet stay on the central point. According to the direction sequence, the dancer has to move one of his feet to the special points. For example, if the sequence requires him to move to the top point at first, he may move either of his feet from point 0 to point 1 (Note: Not both of his feet). Also, if the sequence then requires him to move to the bottom point, he may move either of his feet to point 3, regardless whether to use the foot that stays on point 0 or the one that stays on point 1.

There is a strange rule in the game: moving both of his feet to the same point is not allowed. For instance, if the sequence requires the dancer to the bottom point and one of his feet already sta ys on point 3, he should stay the very foot on the same point and tread again, instead of moving the other one to point 3.

After dancing for a long time, Mr. White can calculate how much strength will be consumed when he moves from one point to another. Moving one of his feet from the central point to any side points will consume 2 units of his strength. Moving from one side point to another adjacent side point will consume 3 units, such as from the top point to the left point. Moving from one side point to the opposite side point will consume 4 units, such as from the top point to the bottom point. Yet, if he stays on the same point and tread again, he will use 1 unit.

Assume that the sequence requires Mr. White to move to point 1  2  2  4. His feet may stays on (point 0, point 0)  (0, 1)  (2, 1)  (2, 1)  (2, 4). In this couple of integers, the former number represents the point of his left foot, and the latter represents the point of his right foot. In this way, he has to consume 8 units of his strength. If he tries another pas, he will have to consume much more strength. The 8 units of strength is the least cost.

Input

The input file will consist of a series of direction sequences. Each direction sequence contains a sequence of numbers. Ea ch number should either be 1, 2, 3, or 4, and each represents one of the four directions. A value of 0 in the direction sequence indicates the end of direction sequence. And this value should be excluded from the direction sequence. The input file ends if the sequence contains a single 0.

Output

For each direction sequence, print the least units of strength will be consumed. The result should be a single integer on a line by itself. Any more white spaces or blank lines are not allowable.

Sample Input

1 2 2 4 0
1 2 3 4 1 2 3 3 4 2 0
0

Sample Output

8
22
 #include <stdio.h>
#include <string.h>
#include <algorithm>
using namespace std;
const int inf=0x3f3f3f3f; int a[];
int dp[][][];
int main()
{
int n;
int i,j,k;
while(scanf("%d",&a[])!=EOF && a[]!=)
{
n=;
while(a[n]!=)
{
n++;
scanf("%d",&a[n]);
}
memset(dp,inf,sizeof(dp));
dp[][a[]][]=,dp[][][a[]]=;
for(i=;i<n;i++)
{
for(j=;j<=;j++)
{
for(k=;k<=;k++)
{
if(dp[i-][j][k]<inf)
{
int x,y;
if(a[i]!=k)
{
x=abs(a[i]-j);
if(x==)
y=;
else if(x== || x==)
y=;
else if(x==)
y=;
if(j==)
y=;
dp[i][a[i]][k]=min(dp[i][a[i]][k],dp[i-][j][k]+y);
}
if(a[i]!=j)
{
x=abs(a[i]-k);
if(x==)
y=;
else if(x== || x==)
y=;
else if(x==)
y=;
if(k==)
y=;
dp[i][j][a[i]]=min(dp[i][j][a[i]],dp[i-][j][k]+y);
}
}
}
}
} int ans=inf;
for(i=;i<=;i++)
{
if(dp[n-][i][a[n-]]<ans)
ans=dp[n-][i][a[n-]];
if(dp[n-][a[n-]][i]<ans)
ans=dp[n-][i][a[n-]];
}
printf("%d\n",ans);
}
return ;
}

UVA 1291 十四 Dance Dance Revolution的更多相关文章

  1. 递推DP UVA 1291 Dance Dance Revolution

    题目传送门 题意:给一串跳舞的动作,至少一只脚落到指定的位置,不同的走法有不同的体力消耗,问最小体力消费多少分析:dp[i][j][k] 表示前i个动作,当前状态(j, k)的最小消费,状态转移方程: ...

  2. [LA] 2031 Dance Dance Revolution

    Dance Dance Revolution Time limit: 3.000 seconds Mr. White, a fat man, now is crazy about a game nam ...

  3. Dance Dance Revolution

    今天我们来讲 Dance Dance Revolution这题 本题原网址 注意本题为多组输入输出,直到输入单个零而止(题面有点小问题) 很明显,此题为一道动态规划题(请不要妄想用贪心算法过这题,尽管 ...

  4. 我的MYSQL学习心得(十四) 备份和恢复

    我的MYSQL学习心得(十四) 备份和恢复 我的MYSQL学习心得(一) 简单语法 我的MYSQL学习心得(二) 数据类型宽度 我的MYSQL学习心得(三) 查看字段长度 我的MYSQL学习心得(四) ...

  5. 雅虎(yahoo)前端优化十四条军规

    第一条.尽可能的减少 HTTP 的请求数 (Make Fewer HTTP Requests ) http请求是要开销的,想办法减少请求数自然可以提高网页速度.常用的方法,合并css,js(将一个页面 ...

  6. Bootstrap<基础二十四> 缩略图

    Bootstrap 缩略图.大多数站点都需要在网格中布局图像.视频.文本等.Bootstrap 通过缩略图为此提供了一种简便的方式.使用 Bootstrap 创建缩略图的步骤如下: 在图像周围添加带有 ...

  7. Bootstrap<基础十四> 按钮下拉菜单

    使用 Bootstrap class 向按钮添加下拉菜单.如需向按钮添加下拉菜单,只需要简单地在在一个 .btn-group 中放置按钮和下拉菜单即可.也可以使用 <span class=&qu ...

  8. AngularJs的UI组件ui-Bootstrap分享(十四)——Carousel

    Carousel指令是用于图片轮播的控件,引入ngTouch模块后可以在移动端使用滑动的方式使用轮播控件. <!DOCTYPE html> <html ng-app="ui ...

  9. C#编程总结(十四)dynamic

    http://www.cnblogs.com/yank/p/4177619.html C#编程总结(十四)dynamic 介绍 Visual C# 2010 引入了一个新类型 dynamic. 该类型 ...

随机推荐

  1. TortoiseSVN提交文件的时候卡死

    提交文件的时候卡死,查找很久,才发现原来是IP被修改了,郁闷

  2. Jsoup的demao

    package com.ch.jsoupdemo; import java.io.IOException; import org.jsoup.Jsoup;import org.jsoup.nodes. ...

  3. blade模版之页面的嵌套

    blade模版 相关关键词:@section @yield @extends @extends @show @parent(追加内容而不是覆盖) 父页面view\layout\f.blade.php ...

  4. Install DBD::mysql for Perl in XAMPP in Mac , solving errors

    我不知道 why,在 Mac 安装 DBI::mysql 总会报错 我为了给 cgi-bin 添加 mysql-perl 数据库支持,也是够麻烦的 make sure that mysql and m ...

  5. 浅析Java的HashCode,以及equals

    1.JDK规定,equals相等的两个对象hashCode也必须相等,这两个方法都是从Object上面继承而来的,通过观察JDK源码可以发现Object的equals方法是对2个对象的地址(逻辑地址, ...

  6. centos6.5-64bit安装htop

    首先启用 EPEL Repository: yum -y install epel-release 启用 EPEL Repository 後, 可以用 yum 直接安裝 Htop: yum -y in ...

  7. PHP将XML数据转换为数组

    <?php $s=join(,file('httpapi.elong.comxmlv2.0hotelcn0132701501.xml')); $result = xml_to_array($s) ...

  8. PHP stat() 函数 返回关于文件的信息。

    定义和用法 stat() 函数返回关于文件的信息. 语法 fstat(file) 参数 描述 file 必需.规定要检查的文件. 说明 获取由 file 指定的文件的统计信息.如果 file 是符号连 ...

  9. 【PHP设计模式 04_GongChang.php】 工厂方法

    <?php /** * [工厂方法] * 之前 03.php 简单工厂,如果再增加一个oracle客户端,就需要再次修改服务端Factory的代码. * 在面向对象设计法则中,有一个重要的[开闭 ...

  10. memcache缓存的使用

    今天在,本地测试了一个关于memcache的demo. 本地集成环境(wamp)环境如下:php 5.5.12  .Apache 2.4.9 .mysql 5.6.17 1.除了添加配置.添加php的 ...