WPF拖到、移动控件
只需2个事件和一个point变量即可:
Point mouse_offset = , );
void TC_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
mouse_offset = Mouse.GetPosition(e.Source as FrameworkElement);
}
void TC_MouseMove(object sender, MouseEventArgs e)
{
FrameworkElement element = sender as FrameworkElement;
if (e.LeftButton == MouseButtonState.Pressed)
{
element.Cursor = Cursors.Hand;
Point mousePos = Mouse.GetPosition(e.Source as FrameworkElement);
double nTop = Canvas.GetTop(element) + mousePos.Y - mouse_offset.Y;
double nLeft = Canvas.GetLeft(element) + mousePos.X - mouse_offset.X;
//防止控件被拖出容器。
)
nTop = ;
if (nTop >= (CI.Height - element.DesiredSize.Height))
nTop = CI.Height - element.DesiredSize.Height;
)
nLeft = ;
if (nLeft >= (CI.Width - element.DesiredSize.Width))
nLeft = CI.Width - element.DesiredSize.Width;
Canvas.SetLeft(element, nLeft);
Canvas.SetTop(element, nTop);
}
else
{
element.Cursor = null;
}
}
2014-09-15 Update:
后来发现,WPF当中用到界面变换的应用很多,所以,把这个抽象成一个类,如果要使用这些变换,只需要调用这个方法就可以了。
1、用于附加变换的类。
public class RYMatrix
{
public RYMatrix(FrameworkElement Container,
MouseButtonEventHandler MouseDown = null,
MouseButtonEventHandler MouseUp = null,
MouseWheelEventHandler MouseWheel = null,
MouseEventHandler MouseMove = null)
{
Container.MouseDown -= Container_MouseDown;
Container.MouseUp -= Container_MouseUp;
Container.MouseWheel -= Container_MouseWheel;
Container.MouseMove -= Container_MouseMove;
Container.MouseDown += Container_MouseDown;
Container.MouseUp += Container_MouseUp;
Container.MouseWheel += Container_MouseWheel;
Container.MouseMove += Container_MouseMove;
this.MouseDown = MouseDown;
this.MouseUp = MouseUp;
this.MouseWheel = MouseWheel;
this.MouseMove = MouseMove;
}
MouseButtonEventHandler MouseDown;
MouseButtonEventHandler MouseUp;
MouseWheelEventHandler MouseWheel;
MouseEventHandler MouseMove;
private bool CanRotate { get; set; }
private Point RotatePoint { get; set; }
private DateTime LastClick { get; set; }
private Point LastPoint { get; set; }
private void Container_MouseUp(object sender, MouseButtonEventArgs e)
{
RotatePoint = , -);
if (CanRotate)
{
CanRotate = false;
}
if (MouseUp != null)
MouseUp(sender, e);
}
private void Container_MouseDown(object sender, MouseButtonEventArgs e)
{
FrameworkElement FE = sender as FrameworkElement;
if (FE == null)
return;
Point p = e.MouseDevice.GetPosition(FE);
&& RotatePoint.Y == -))
{
RotatePoint = p;
}
else if (Mouse.LeftButton == MouseButtonState.Pressed)
{
)
{
Matrix m = FE.RenderTransform.Value;
m.ScaleAtPrepend(1.1, 1.1, p.X, p.Y);
FE.RenderTransform = new MatrixTransform(m);
}
LastClick = DateTime.Now;
LastPoint = p;
}
else if (Mouse.RightButton == MouseButtonState.Pressed)
{
}
if (MouseDown != null)
MouseDown(sender, e);
}
private void Container_MouseWheel(object sender, MouseWheelEventArgs e)
{
FrameworkElement FE = sender as FrameworkElement;
Point p = e.MouseDevice.GetPosition(FE);
Matrix m = FE.RenderTransform.Value;
)
m.ScaleAtPrepend(1.1, 1.1, p.X, p.Y);
else
m.ScaleAtPrepend( / / 1.1, p.X, p.Y);
FE.RenderTransform = new MatrixTransform(m);
if (MouseWheel != null)
{
MouseWheel(sender, e);
}
}
private void Container_MouseMove(object sender, MouseEventArgs e)
{
FrameworkElement FE = sender as FrameworkElement;
Point NowPoint = e.GetPosition(FE);
if (e.LeftButton == MouseButtonState.Pressed)
{
double resultY = NowPoint.Y - LastPoint.Y + (double)FE.GetValue(Canvas.TopProperty);
double resultX = NowPoint.X - LastPoint.X + (double)FE.GetValue(Canvas.LeftProperty);
Matrix m = FE.RenderTransform.Value;
m.TranslatePrepend(resultX, resultY);
FE.RenderTransform = new MatrixTransform(m);
FE.Cursor = Cursors.Hand;
}
else
&& RotatePoint.Y != -)
{
Matrix m = FE.RenderTransform.Value;
if (NowPoint.X > RotatePoint.X)
{
m.RotateAtPrepend(0.1, RotatePoint.X, RotatePoint.Y);
}
else if (NowPoint.X < RotatePoint.X)
{
m.RotateAtPrepend(-0.1, RotatePoint.X, RotatePoint.Y);
}
Debug.WriteLine(RotatePoint.X + "|" + RotatePoint.Y);
FE.RenderTransform = new MatrixTransform(m);
LastPoint = NowPoint;
}
else if (Mouse.RightButton == MouseButtonState.Pressed)
{
Matrix m = FE.RenderTransform.Value;
Debug.WriteLine(RotatePoint.X + "|" + RotatePoint.Y);
FE.RenderTransform = new MatrixTransform(m);
LastPoint = NowPoint;
}
else
{
FE.Cursor = null;
}
if (MouseMove != null)
{
MouseMove(sender, e);
}
}
}
2、调用这个类的前端页面:
<Window x:Class="WPFClient.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Loaded="Window_Loaded">
<Grid>
<Canvas x:Name="Container"/>
</Grid>
</Window>
3、后台代码:
private void Window_Loaded(object sender, RoutedEventArgs e)
{
Canvas CI = new Canvas();
Canvas.SetTop(CI, );
Canvas.SetLeft(CI, );
Image I = new Image();
I.Source = new BitmapImage(new Uri("http://d.hiphotos.baidu.com/image/pic/item/00e93901213fb80e68fd3dd734d12f2eb9389485.jpg", UriKind.Absolute));
CI.Children.Add(I);
new RuyeeSoft.WPF.UIProcess.RYMatrix(CI,null,new MouseButtonEventHandler((o,d)=>{ MessageBox.Show("xx");}));
}
WPF拖到、移动控件的更多相关文章
- WPF拖拽文件(拖入拖出),监控拖拽到哪个位置,类似百度网盘拖拽
1.往wpf中拖文件 // xaml <Grid x:Name="grid_11" DragOver="Grid_11_DragOver" Drop=&q ...
- wpf 拖图片到窗体
前台代码:<Window x:Class="拖拽.MainWindow" xmlns="http://schemas.microsoft.com/wi ...
- wpf拖拽
简单拖拽的实现是,实现源控件的MouseDown事件,和目标控件Drop事件.调用DragDrop.DoDragDrop()以启动拖放操作,DragDrop.DoDragDrop()函数接受三个参数: ...
- 【WPF】拖拽ListBox中的Item
整理了两个关于WPF拖拽ListBox中的Item的功能.项目地址 https://github.com/Guxin233/WPF-DragItemInListBox 需求一: 两个ListBox,拖 ...
- WPF拖动总结[转载]
WPF拖动总结 这篇博文总结下WPF中的拖动,文章内容主要包括: 1.拖动窗口 2.拖动控件 Using Visual Studio 2.1thumb控件 2.2Drag.Drop(不连续,没有中 ...
- [转载]WPF控件拖动
这篇博文总结下WPF中的拖动,文章内容主要包括: 1.拖动窗口 2.拖动控件 Using Visual Studio 2.1thumb控件 2.2Drag.Drop(不连续,没有中间动画) 2.3拖动 ...
- wpf图片查看器,支持鼠标滚动缩放拖拽
最近项目需要,要用到一个图片查看器,类似于windows自带的图片查看器那样,鼠标滚动可以缩放,可以拖拽图片,于是就写了这个简单的图片查看器. 前台代码: <Window x:Class=&qu ...
- WPF如何实现拖拽打开文件(将文件拖进窗体打开)
在WPF中的实现和WinForm中的实现99%相似,将要实现接受拖拽释放的控件添加DragEnter事件和Drop事件,本例中控件Grid grid作为接受控件,添加事件操作如下: private v ...
- WPF.UIShell UIFramework之自定义窗口的深度技术 - 模态闪动(Blink)、窗口四边拖拽支持(WmNCHitTest)、自定义最大化位置和大小(WmGetMinMaxInfo)
无论是在工作和学习中使用WPF时,我们通常都会接触到CustomControl,今天我们就CustomWindow之后的一些边角技术进行探讨和剖析. 窗口(对话框)模态闪动(Blink) 自定义窗口的 ...
随机推荐
- linux定时
linux怎样启动定时任务 crontab -e进入以后的,定时任务写入 */1 * * * * /usr/bin/python /root/lianxi/time_1.py ,每一分钟定时执行tim ...
- 学习Linux——计算机概论
一直想学习Linux,但计划时不时被耽误,现在开始,决定每天开始学习Linux.学习从最简单的开始,一步步,不能将最简单的东西忽略. 1.计算机硬件的五大单元 计算机分为三部分:输入单元,中央处理器即 ...
- Java--接口和类集框架
一.接口 接口是静态常量和抽象方法的集合.也就是说,接口中只能有静态常量和抽象方法. public interface Pet { public static final int A = 10; pu ...
- BAPI 使用
BAPI_ACC_DOCUMENT_POST *---BAPI_ACC_DOCUMENT_POST 所需要的参数 DATA: OBJ_TYPE LIKE BAPIACHE09-OBJ_TYPE, ...
- soapUI 在多个测试套件 testsuite 里,多个testcase里传值如何实现
1.首先 要添加一个全局 自定义变量 Custom Properties 2.用transfer property 将取来的值 放入到变量 getToken 里 3.在另一个testc ...
- mybatis+spring的简单介绍学习
参考下面链接 http://mybatis.github.io/spring/zh/index.html
- Redis是什么?Redis数据库全解?
Redis是什么 这个问题的结果影响了我们怎么用Redis.如果你认为Redis是一个key value store, 那可能会用它来代替MySQL;如果认为它是一个可以持久化的cache, 可能只是 ...
- leetcode 99 Recover Binary Search Tree ----- java
Two elements of a binary search tree (BST) are swapped by mistake. Recover the tree without changing ...
- POJ2391 Ombrophobic Bovines(网络流)(拆点)
Ombrophobic Bovines Time Limit: 1000MS Memory Limit: 65536K Total Submissions ...
- android中的DatePicker与TimePicker
1.布局文件 <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns ...