《LYFvs2013转vs2010》
1.修改解决方案文件(**.sln)
将-------------------------------------------------------------
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
改为--------------------->>------------------------------------
Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010

2.修改工程文件(**.csproj)
ctrl+f 查找以下标签两次,并删除或注释,如果没有此标签,则不管
<PlatformToolset>v100</PlatformToolset>

3.修改配置文件(**.config)
将------------------------------------------------------------------------
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
</startup>
改为---------------------------->>---------------------------------------
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0" />
</startup>
4.完成

***理解****************************************************************************************************************
看看2013的解决方案的文件:
Microsoft Visual Studio Solution File, Format Version 12.00 //格式版本
# Visual Studio 2013 //vs版本
VisualStudioVersion = 12.0.21005.1
MinimumVisualStudioVersion = 10.0.40219.1 //最低vs版本
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "lyfMusicPlay", "lyfMusicPlay\lyfMusicPlay.csproj", "{53C2FFBD-5D7C-475F-AE12-2477C359E2C3}"
EndProject
Global //全局
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{53C2FFBD-5D7C-475F-AE12-2477C359E2C3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{53C2FFBD-5D7C-475F-AE12-2477C359E2C3}.Debug|Any CPU.Build.0 = Debug|Any CPU
{53C2FFBD-5D7C-475F-AE12-2477C359E2C3}.Release|Any CPU.ActiveCfg = Release|Any CPU
{53C2FFBD-5D7C-475F-AE12-2477C359E2C3}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal //结束全局
2010的解决方案的文件----------------------------------------------------------------------------------
Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WindowsFormsApplication1", "WindowsFormsApplication1\WindowsFormsApplication1.csproj", "{1765E0E8-D447-4C60-A7CD-05EECC79062F}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{1765E0E8-D447-4C60-A7CD-05EECC79062F}.Debug|x86.ActiveCfg = Debug|x86
{1765E0E8-D447-4C60-A7CD-05EECC79062F}.Debug|x86.Build.0 = Debug|x86
{1765E0E8-D447-4C60-A7CD-05EECC79062F}.Release|x86.ActiveCfg = Release|x86
{1765E0E8-D447-4C60-A7CD-05EECC79062F}.Release|x86.Build.0 = Release|x86
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
=======================================================================================================================
2013的工程文件:
<?xml version="1.0" encoding="utf-8"?>
<!--工程 工具版本="12.0" -->
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup> <!--属性值组 -->
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{53C2FFBD-5D7C-475F-AE12-2477C359E2C3}</ProjectGuid> <!--工程ID -->
<OutputType>WinExe</OutputType> <!--输出类型:生成的是EXE窗体-->
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>lyfMusicPlay</RootNamespace> <!-- 根空间名称 -->
<AssemblyName>lyfMusicPlay</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion> <!-- 目标框架版本 -->
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="IrisSkin, Version=2006.3.22.45, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>bin\Debug\IrisSkin.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Data.Linq" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="LYFfrm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="LYFfrm.Designer.cs">
<DependentUpon>LYFfrm.cs</DependentUpon>
</Compile>
<Compile Include="LYFSongDB.designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>LYFSongDB.dbml</DependentUpon>
</Compile>
<Compile Include="MusicDBModel.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Song.cs" />
<EmbeddedResource Include="LYFfrm.resx">
<DependentUpon>LYFfrm.cs</DependentUpon>
</EmbeddedResource>
<None Include="bin\Debug\lyfEXE\LYFScanbin\Debug\LYFScan.exe.config" />
<None Include="bin\Debug\lyfEXE\LYFScanbin\Debug\LYFScan.vshost.exe.config" />
<None Include="bin\Debug\lyfEXE\LYFScanbin\Debug\LYFScan.vshost.exe.manifest" />
<None Include="LYFSongDB.dbml.layout">
<DependentUpon>LYFSongDB.dbml</DependentUpon>
</None>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<None Include="bin\Debug\lyfEXE\肥皂泡泡.scr" />
<None Include="bin\Debug\LYFimages\player_skin.bmp" />
<None Include="bin\Debug\LyfMusic\易欣 - 一天爱一点.LRC" />
<None Include="bin\Debug\LyfMusic\昨日重现-Yes.lrc" />
<None Include="LYFSongDB.dbml">
<Generator>MSLinqToSQLGenerator</Generator>
<LastGenOutput>LYFSongDB.designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</None>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<COMReference Include="AxWMPLib">
<Guid>{6BF52A50-394A-11D3-B153-00C04F79FAA6}</Guid>
<VersionMajor>1</VersionMajor>
<VersionMinor>0</VersionMinor>
<Lcid>0</Lcid>
<WrapperTool>aximp</WrapperTool>
<Isolated>False</Isolated>
</COMReference>
<COMReference Include="WMPLib">
<Guid>{6BF52A50-394A-11D3-B153-00C04F79FAA6}</Guid>
<VersionMajor>1</VersionMajor>
<VersionMinor>0</VersionMinor>
<Lcid>0</Lcid>
<WrapperTool>tlbimp</WrapperTool>
<Isolated>False</Isolated>
<EmbedInteropTypes>True</EmbedInteropTypes>
</COMReference>
</ItemGroup>
<ItemGroup>
<None Include="bin\Debug\LYFimages\hot-playlist_add.bmp" />
</ItemGroup>
<ItemGroup>
<None Include="bin\Debug\LYFimages\hot-playlist_model.bmp" />
</ItemGroup>
<ItemGroup>
<None Include="bin\Debug\LYFimages\hot-playlist_del.bmp" />
</ItemGroup>
<ItemGroup>
<None Include="bin\Debug\LYFimages\hot-playlist_sort.bmp" />
</ItemGroup>
<ItemGroup>
<None Include="bin\Debug\LYFimages\未命名2.jpg" />
</ItemGroup>
<ItemGroup>
<Content Include="bin\Debug\ico\aac.ico" />
<Content Include="bin\Debug\ico\lyf.ico" />
<Content Include="bin\Debug\ico\lyf1.ico" />
<Content Include="bin\Debug\ico\lyf3.ico" />
<None Include="bin\Debug\ico\ThumbnailToolbar.bmp" />
<None Include="bin\Debug\LYFimages\playlist_center.bmp" />
<Content Include="bin\Debug\lyfEXE\LYFScanbin\Debug\lyf3.ico" />
<Content Include="bin\Debug\lyfEXE\LYFScanbin\Debug\LYFScan.exe" />
<Content Include="bin\Debug\lyfEXE\LYFScanbin\Debug\LYFScan.pdb" />
<Content Include="bin\Debug\lyfEXE\LYFScanbin\Debug\LYFScan.vshost.exe" />
<Content Include="bin\Debug\LyfMusic\易欣 - 一天爱一点.mp3" />
<Content Include="bin\Debug\LyfMusic\昨日重现-Yes.mp3" />
<Content Include="bin\Debug\LYFPicture\0.jpg" />
<Content Include="bin\Debug\LYFPicture\1.jpg" />
<Content Include="bin\Debug\LYFPicture\2.jpg" />
<Content Include="bin\Debug\LYFPicture\3.jpg" />
<Content Include="bin\Debug\LYFPicture\4.jpg" />
<Content Include="bin\Debug\LYFPicture\5.jpg" />
<Content Include="bin\Debug\LYFPicture\6.jpg" />
<Content Include="bin\Debug\LYFPicture\7.jpg" />
<Content Include="bin\Debug\LYFPicture\8.jpg" />
<Content Include="bin\Debug\lyf说明.html" />
<Content Include="bin\Debug\tyyykw.wav" />
</ItemGroup>
<ItemGroup>
<Service Include="{3259AA49-8AA1-44D3-9025-A0B520596A8C}" />
</ItemGroup>
<ItemGroup>
<Folder Include="bin\Debug\lyfEXE\LYFScanbin\Release\" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
2010的工程文件--------------------------------------------------------------------------------------
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{1765E0E8-D447-4C60-A7CD-05EECC79062F}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>WindowsFormsApplication1</RootNamespace>
<AssemblyName>WindowsFormsApplication1</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<TargetFrameworkProfile>Client</TargetFrameworkProfile>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<PlatformTarget>x86</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<PlatformTarget>x86</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Form1.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
=========================================================================================================
2013的配置文件:
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<configSections>
</configSections>
<connectionStrings>
<add name="lyfMusicPlay.Properties.Settings.LYFDBConnectionString"
connectionString="Data Source=.;Initial Catalog=LYFDB;Integrated Security=True"
providerName="System.Data.SqlClient" />
</connectionStrings>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
</startup>
</configuration>
2010无配置文件

《LYFvs2013转vs2010》的更多相关文章

  1. 简单物联网:外网访问内网路由器下树莓派Flask服务器

    最近做一个小东西,大概过程就是想在教室,宿舍控制实验室的一些设备. 已经在树莓上搭了一个轻量的flask服务器,在实验室的路由器下,任何设备都是可以访问的:但是有一些限制条件,比如我想在宿舍控制我种花 ...

  2. 利用ssh反向代理以及autossh实现从外网连接内网服务器

    前言 最近遇到这样一个问题,我在实验室架设了一台服务器,给师弟或者小伙伴练习Linux用,然后平时在实验室这边直接连接是没有问题的,都是内网嘛.但是回到宿舍问题出来了,使用校园网的童鞋还是能连接上,使 ...

  3. 外网访问内网Docker容器

    外网访问内网Docker容器 本地安装了Docker容器,只能在局域网内访问,怎样从外网也能访问本地Docker容器? 本文将介绍具体的实现步骤. 1. 准备工作 1.1 安装并启动Docker容器 ...

  4. 外网访问内网SpringBoot

    外网访问内网SpringBoot 本地安装了SpringBoot,只能在局域网内访问,怎样从外网也能访问本地SpringBoot? 本文将介绍具体的实现步骤. 1. 准备工作 1.1 安装Java 1 ...

  5. 外网访问内网Elasticsearch WEB

    外网访问内网Elasticsearch WEB 本地安装了Elasticsearch,只能在局域网内访问其WEB,怎样从外网也能访问本地Elasticsearch? 本文将介绍具体的实现步骤. 1. ...

  6. 怎样从外网访问内网Rails

    外网访问内网Rails 本地安装了Rails,只能在局域网内访问,怎样从外网也能访问本地Rails? 本文将介绍具体的实现步骤. 1. 准备工作 1.1 安装并启动Rails 默认安装的Rails端口 ...

  7. 怎样从外网访问内网Memcached数据库

    外网访问内网Memcached数据库 本地安装了Memcached数据库,只能在局域网内访问,怎样从外网也能访问本地Memcached数据库? 本文将介绍具体的实现步骤. 1. 准备工作 1.1 安装 ...

  8. 怎样从外网访问内网CouchDB数据库

    外网访问内网CouchDB数据库 本地安装了CouchDB数据库,只能在局域网内访问,怎样从外网也能访问本地CouchDB数据库? 本文将介绍具体的实现步骤. 1. 准备工作 1.1 安装并启动Cou ...

  9. 怎样从外网访问内网DB2数据库

    外网访问内网DB2数据库 本地安装了DB2数据库,只能在局域网内访问,怎样从外网也能访问本地DB2数据库? 本文将介绍具体的实现步骤. 1. 准备工作 1.1 安装并启动DB2数据库 默认安装的DB2 ...

  10. 怎样从外网访问内网OpenLDAP数据库

    外网访问内网OpenLDAP数据库 本地安装了OpenLDAP数据库,只能在局域网内访问,怎样从外网也能访问本地OpenLDAP数据库? 本文将介绍具体的实现步骤. 1. 准备工作 1.1 安装并启动 ...

随机推荐

  1. 什么是Bash Shell的内建(build in)命令

    1.什么是build in命令: shell内建命令是指bash(或其它版本)工具集中的命令.一般都会有一个与之同名的系统命令,比如bash中的echo命令与/bin/echo是两个不同的命令,尽管他 ...

  2. JQUERY 轮播插件

    闲来无事,写个轮播插件,项目中用到的时候就无需在写了,不然会累死宝宝的 废话少说 代码上 html部分 <div class="lunbo"> <ul> & ...

  3. ARXObject的入门学习

    刚刚学习一样新东西的时候,首先要解决的几个问题 1. 任何搭建一个项目环境: 2. 新建一个项目的流程: 3. 调试: 4. 熟悉其API: 5. 错误积累与解决办法: 6. 其中隐含的语法知识和UM ...

  4. 导航栏底部黑线隐藏 UINavigationBar hidden Bottom Line

    3种方法: 1.大杀器  ,iOS 10.2 最新系统亲测无问题( 添加导航栏分类) https://github.com/samwize/UINavigationBar-Addition/ 2.io ...

  5. Golang的"泛型"模式

    只要实现了Sortable接口的所有方法,就可以使用该接口的函数. 我们通过冒泡排序来演示一下: package main import "fmt" type Sortable i ...

  6. Hibernate5-课程笔记2

    单表的增删改查操作: (1)定义获取Session和SessionFactory的工具类: package com.tongji.utils; import org.hibernate.Session ...

  7. Nginx将项目配置在子目录

    问题:一个完整的项目需要整合在另外一个项目中,作为一个子模块存在 有两个项目prject1 根目录/www/project1与project2 /www/project2,现在是想将probject1 ...

  8. javaWEB总结(10):HttpServlet成长史

    前言: 从Servlet,ServletConfig到GenericServlet再到Httpservlet的整个过程,相当于Httpservlet的成长史,我们不需要写那么臃肿的代码,开发难度由复杂 ...

  9. linux卸载rpm包

    先查找要卸载的rpm包:比如cpp: #rpm -qa | grep cpp #rpm -e cpp-2.333x.x 如果提示有依赖,执行: #rpm -e cpp-2222 --nodeps

  10. hdu_3247_Resource Archiver(AC自动机+bfs+TSP)

    题目链接:hdu_3247_Resource Archiver 题意: 有n个资源串,m个病毒串,现在要将所有的资源串整合到一个串内,并且这个串不能包括病毒串,问最短的串长为多少 题解: 将资源串和病 ...