g-api notes
- Q: What is GOrigin? What the meaning of parameters GMat(const GNode &n, std::size_t out)
- Q: how does cv::Mat convert to cv::gapi::own::Mat? how memory is handled?
- Q: Why not compile in GComputation ctor, but in apply()?
- Q: Why compile inputs is in_metas but not out_metas?
- Q: How does ade work? What is the meaning of these passes, eg
- Q: How to impl a MergeChannel() operator?
- Q: How is registered kernels dispatched?
g-api notes
class GAPI_EXPORTS GMat
{
public:
GMat(); // Empty constructor
GMat(const GNode &n, std::size_t out); // Operation result constructor
GOrigin& priv(); // Internal use only
const GOrigin& priv() const; // Internal use only
private:
std::shared_ptr<GOrigin> m_priv;
};
Q: What is GOrigin? What the meaning of parameters GMat(const GNode &n, std::size_t out)
A: It seems GOrigin means the source of a edge, it consists of 2 parts: from which node's which index (a node may have multiple outputs?)
#include <opencv2/videoio.hpp>
#include <opencv2/highgui.hpp>
#include <opencv2/gapi.hpp>
#include <opencv2/gapi/core.hpp>
#include <opencv2/gapi/imgproc.hpp>
int main(int argc, char *argv[])
{
cv::VideoCapture cap;
if (argc > 1) cap.open(argv[1]);
else cap.open(0);
CV_Assert(cap.isOpened());
cv::GMat in;
cv::GMat vga = cv::gapi::resize(in, cv::Size(), 0.5, 0.5);
cv::GMat gray = cv::gapi::BGR2Gray(vga);
cv::GMat blurred = cv::gapi::blur(gray, cv::Size(5,5));
cv::GMat edges = cv::gapi::Canny(blurred, 32, 128, 3);
cv::GMat b,g,r;
std::tie(b,g,r) = cv::gapi::split3(vga);
cv::GMat out = cv::gapi::merge3(b, g | edges, r);
cv::GComputation ac(in, out);
cv::Mat input_frame;
cv::Mat output_frame;
CV_Assert(cap.read(input_frame));
do
{
ac.apply(input_frame, output_frame);
cv::imshow("output", output_frame);
} while (cap.read(input_frame) && cv::waitKey(30) < 0);
return 0;
}
Q: how does cv::Mat convert to cv::gapi::own::Mat? how memory is handled?
A: when break down to the apply() function. the paramaters are converted to:
> opencv_world400d.dll!cv::GComputation::apply(
std::vector[cv::util::variant[cv::Mat,cv::Scalar_[double],cv::UMat,cv::gapi::own::Mat,cv::gapi::own::Scalar,cv::detail::VectorRef],std::allocator[cv::util::variant[cv::Mat,cv::Scalar_[double],cv::UMat,cv::gapi::own::Mat,cv::gapi::own::Scalar,cv::detail::VectorRef] ] ] && ins,
std::vector[cv::util::variant[cv::Mat *,cv::Scalar_[double] *,cv::UMat *,cv::gapi::own::Mat *,cv::gapi::own::Scalar *,cv::detail::VectorRef],std::allocator[cv::util::variant[cv::Mat *,cv::Scalar_[double] *,cv::UMat *,cv::gapi::own::Mat *,cv::gapi::own::Scalar *,cv::detail::VectorRef] ] ] && outs,
std::vector[cv::GCompileArg,std::allocator[cv::GCompileArg] ] && args) Line 102 C++
void cv::GComputation::apply(GRunArgs &&ins, GRunArgsP &&outs, GCompileArgs &&args)
{
const auto in_metas = descr_of(ins);
// FIXME Graph should be recompiled when GCompileArgs have changed
if (m_priv->m_lastMetas != in_metas)
{
if (m_priv->m_lastCompiled &&
m_priv->m_lastCompiled.canReshape() &&
formats_are_same(m_priv->m_lastMetas, in_metas))
{
m_priv->m_lastCompiled.reshape(in_metas, args);
}
else
{
// FIXME: Had to construct temporary object as compile() takes && (r-value)
m_priv->m_lastCompiled = compile(GMetaArgs(in_metas), std::move(args));
}
m_priv->m_lastMetas = in_metas;
}
m_priv->m_lastCompiled(std::move(ins), std::move(outs));
}
cv::GComputation ac(in, out);
ac.apply(input_frame, output_frame);
Q: Why not compile in GComputation ctor, but in apply()?
A: because only when apply the input shape can be determined
m_priv->m_lastCompiled = compile(GMetaArgs(in_metas), std::move(args));
Q: Why compile inputs is in_metas but not out_metas?
A: because use in_metas to determine graph's every node's shapes
cv::gimpl::GCompiler::GCompiler(const cv::GComputation &c,
GMetaArgs &&metas,
GCompileArgs &&args)
: m_c(c), m_metas(std::move(metas)), m_args(std::move(args))
{
using namespace std::placeholders;
m_all_kernels = getKernelPackage(m_args);
auto lookup_order = getCompileArg<gapi::GLookupOrder>(m_args).value_or(gapi::GLookupOrder());
auto dump_path = getGraphDumpDirectory(m_args);
m_e.addPassStage("init");
m_e.addPass("init", "check_cycles", ade::passes::CheckCycles());
m_e.addPass("init", "expand_kernels", std::bind(passes::expandKernels, _1,
m_all_kernels)); // NB: package is copied
m_e.addPass("init", "topo_sort", ade::passes::TopologicalSort());
m_e.addPass("init", "init_islands", passes::initIslands);
m_e.addPass("init", "check_islands", passes::checkIslands);
// TODO:
// - Check basic graph validity (i.e., all inputs are connected)
// - Complex dependencies (i.e. parent-child) unrolling
// - etc, etc, etc
// Remove GCompoundBackend to avoid calling setupBackend() with it in the list
m_all_kernels.remove(cv::gapi::compound::backend());
m_e.addPass("init", "resolve_kernels", std::bind(passes::resolveKernels, _1,
std::ref(m_all_kernels), // NB: and not copied here
lookup_order));
m_e.addPass("init", "check_islands_content", passes::checkIslandsContent);
m_e.addPassStage("meta");
m_e.addPass("meta", "initialize", std::bind(passes::initMeta, _1, std::ref(m_metas)));
m_e.addPass("meta", "propagate", std::bind(passes::inferMeta, _1, false));
m_e.addPass("meta", "finalize", passes::storeResultingMeta);
// moved to another stage, FIXME: two dumps?
// m_e.addPass("meta", "dump_dot", passes::dumpDotStdout);
// Special stage for backend-specific transformations
// FIXME: document passes hierarchy and order for backend developers
m_e.addPassStage("transform");
m_e.addPassStage("exec");
m_e.addPass("exec", "fuse_islands", passes::fuseIslands);
m_e.addPass("exec", "sync_islands", passes::syncIslandTags);
if (dump_path.has_value())
{
m_e.addPass("exec", "dump_dot", std::bind(passes::dumpGraph, _1,
dump_path.value()));
}
// Process backends at the last moment (after all G-API passes are added).
ade::ExecutionEngineSetupContext ectx(m_e);
auto backends = m_all_kernels.backends();
for (auto &b : backends)
{
b.priv().addBackendPasses(ectx);
}
}
Q: How does ade work? What is the meaning of these passes, eg
A: TODO???
m_e.addPass("init", "check_cycles", ade::passes::CheckCycles());
m_e.addPass("init", "expand_kernels", std::bind(passes::expandKernels, _1,
m_all_kernels)); // NB: package is copied
m_e.addPass("init", "topo_sort", ade::passes::TopologicalSort());
m_e.addPass("init", "init_islands", passes::initIslands);
m_e.addPass("init", "check_islands", passes::checkIslands);
Q: How to impl a MergeChannel() operator?
A: ???
Q: How is registered kernels dispatched?
A:refer following callstack
opencv_world400d.dll!GCPUCanny::run(const cv::Mat & in, double thr1, double thr2, int apSize, bool l2gradient, cv::Mat & out) Line 161 C++
opencv_world400d.dll!cv::detail::OCVCallHelper<GCPUCanny,std::tuple<cv::GMat,double,double,int,bool>,std::tuple<cv::GMat> >::call_and_postprocess<cv::Mat,double,double,int,bool>::call<cv::detail::tracked_cv_mat>(cv::Mat && <ins_0>, double && <ins_1>, double && <ins_2>, int && <ins_3>, bool && <ins_4>, cv::detail::tracked_cv_mat && <outs_0>) Line 224 C++
opencv_world400d.dll!cv::detail::OCVCallHelper<GCPUCanny,std::tuple<cv::GMat,double,double,int,bool>,std::tuple<cv::GMat> >::call_impl<0,1,2,3,4,0>(cv::GCPUContext & ctx, cv::detail::Seq<0,1,2,3,4> __formal, cv::detail::Seq<0> __formal) Line 237 C++
opencv_world400d.dll!cv::detail::OCVCallHelper<GCPUCanny,std::tuple<cv::GMat,double,double,int,bool>,std::tuple<cv::GMat> >::call(cv::GCPUContext & ctx) Line 245 C++
opencv_world400d.dll!std::_Invoker_functor::_Call<void (__cdecl*& __ptr64)(cv::GCPUContext & __ptr64),cv::GCPUContext & __ptr64>(void(*)(cv::GCPUContext &) & _Obj, cv::GCPUContext & <_Args_0>) Line 1377 C++
opencv_world400d.dll!std::invoke<void (__cdecl*& __ptr64)(cv::GCPUContext & __ptr64),cv::GCPUContext & __ptr64>(void(*)(cv::GCPUContext &) & _Obj, cv::GCPUContext & <_Args_0>) Line 1445 C++
opencv_world400d.dll!std::_Invoke_ret<void,void (__cdecl*& __ptr64)(cv::GCPUContext & __ptr64),cv::GCPUContext & __ptr64>(std::_Forced<void,1> __formal, void(*)(cv::GCPUContext &) & <_Vals_0>, cv::GCPUContext & <_Vals_1>) Line 1462 C++
opencv_world400d.dll!std::_Func_impl<void (__cdecl*)(cv::GCPUContext & __ptr64),std::allocator<int>,void,cv::GCPUContext & __ptr64>::_Do_call(cv::GCPUContext & <_Args_0>) Line 214 C++
opencv_world400d.dll!std::_Func_class<void,cv::GCPUContext & __ptr64>::operator()(cv::GCPUContext & <_Args_0>) Line 280 C++
opencv_world400d.dll!cv::GCPUKernel::apply(cv::GCPUContext & ctx) Line 52 C++
opencv_world400d.dll!cv::gimpl::GCPUExecutable::run(std::vector<std::pair<cv::gimpl::RcDesc,cv::util::variant<cv::Mat,cv::Scalar_<double>,cv::UMat,cv::gapi::own::Mat,cv::gapi::own::Scalar,cv::detail::VectorRef> >,std::allocator<std::pair<cv::gimpl::RcDesc,cv::util::variant<cv::Mat,cv::Scalar_<double>,cv::UMat,cv::gapi::own::Mat,cv::gapi::own::Scalar,cv::detail::VectorRef> > > > && input_objs, std::vector<std::pair<cv::gimpl::RcDesc,cv::util::variant<cv::Mat *,cv::Scalar_<double> *,cv::UMat *,cv::gapi::own::Mat *,cv::gapi::own::Scalar *,cv::detail::VectorRef> >,std::allocator<std::pair<cv::gimpl::RcDesc,cv::util::variant<cv::Mat *,cv::Scalar_<double> *,cv::UMat *,cv::gapi::own::Mat *,cv::gapi::own::Scalar *,cv::detail::VectorRef> > > > && output_objs) Line 210 C++
> opencv_world400d.dll!cv::gimpl::GExecutor::run(cv::gimpl::GRuntimeArgs && args) Line 213 C++
opencv_world400d.dll!cv::GCompiled::Priv::run(cv::gimpl::GRuntimeArgs && args) Line 39 C++
opencv_world400d.dll!cv::GCompiled::operator()(std::vector<cv::util::variant<cv::Mat,cv::Scalar_<double>,cv::UMat,cv::gapi::own::Mat,cv::gapi::own::Scalar,cv::detail::VectorRef>,std::allocator<cv::util::variant<cv::Mat,cv::Scalar_<double>,cv::UMat,cv::gapi::own::Mat,cv::gapi::own::Scalar,cv::detail::VectorRef> > > && ins, std::vector<cv::util::variant<cv::Mat *,cv::Scalar_<double> *,cv::UMat *,cv::gapi::own::Mat *,cv::gapi::own::Scalar *,cv::detail::VectorRef>,std::allocator<cv::util::variant<cv::Mat *,cv::Scalar_<double> *,cv::UMat *,cv::gapi::own::Mat *,cv::gapi::own::Scalar *,cv::detail::VectorRef> > > && outs) Line 95 C++
opencv_world400d.dll!cv::GComputation::apply(std::vector<cv::util::variant<cv::Mat,cv::Scalar_<double>,cv::UMat,cv::gapi::own::Mat,cv::gapi::own::Scalar,cv::detail::VectorRef>,std::allocator<cv::util::variant<cv::Mat,cv::Scalar_<double>,cv::UMat,cv::gapi::own::Mat,cv::gapi::own::Scalar,cv::detail::VectorRef> > > && ins, std::vector<cv::util::variant<cv::Mat *,cv::Scalar_<double> *,cv::UMat *,cv::gapi::own::Mat *,cv::gapi::own::Scalar *,cv::detail::VectorRef>,std::allocator<cv::util::variant<cv::Mat *,cv::Scalar_<double> *,cv::UMat *,cv::gapi::own::Mat *,cv::gapi::own::Scalar *,cv::detail::VectorRef> > > && outs, std::vector<cv::GCompileArg,std::allocator<cv::GCompileArg> > && args) Line 120 C++
opencv_world400d.dll!cv::GComputation::apply(cv::Mat in, cv::Mat & out, std::vector<cv::GCompileArg,std::allocator<cv::GCompileArg> > && args) Line 140 C++
testGapi.exe!main(int argc, char * * argv) Line 33 C++
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