https://github.com/xieqing/red-black-tree

A Red-black Tree Implementation In C

There are several choices when implementing red-black trees:

  • store parent reference or not
  • recursive or non-recursive (iterative)
  • do top-down splits or bottom-up splits (only when needed)
  • do top-down fusion or top-bottom fusion (only when needed)

This implementation's choice:

  • store parent reference
  • non-recursive (iterative)
  • do bottom-up splits (only when needed)
  • do top-bottom fusion (only when needed)

Files

  • rb.h - red-black tree header
  • rb.c - red-black tree library
  • rb_data.h - data header
  • rb_data.c - data library
  • rb_example.c - example code for red-black tree application
  • rb_test.c - unit test program
  • rb_test.sh - unit test shell script
  • README.md - implementation note

If you have suggestions, corrections, or comments, please get in touch with xieqing.

DEFINITION

A red-black tree is a binary search tree where each node has a color attribute, the value of which is either red or black. Essentially, it is just a convenient way to express a 2-3-4 binary search tree where the color indicates whether the node is part of a 3-node or a 4-node. 2-3-4 trees and red-black trees are equivalent data structures, red-black trees are simpler to implement, so tend to be used instead.

Binary search property or order property: the key in each node must be greater than or equal to any key stored in the left sub-tree, and less than or equal to any key stored in the right sub-tree.

In addition to the ordinary requirements imposed on binary search trees, we make the following additional requirements of any valid red-black tree.

Red-black properties:

  1. Every node is either red or black.
  2. The root and leaves (NIL's) are black.
  3. Parent of each red node is black.
  4. Both children of each red node are black.
  5. Every path from a given node to any of its descendant NIL nodes contains the same number of black nodes.

WHY 2-3-4 TREE?

We could only keep binary search tree almostly balanced instead of completely balanced (consider AVL tree as an example). We need at least 1-3 nodes (2-4 children) to keep tree completely balanced.

    Binary search tree

             1
/ \
/ \
4 9
/ \ / \
3 5 6 nil 2-3-4 tree
(1)
/ \
/ \
(3 4 5) (6 9)
/ | | \ / | \
nil nil nil nil nil nil nil 2-children: (1)
3-children: (6 9)
4-children: (3 4 5)

Why not 2-5 tree, 2-6 tree...?

2-4 tree will guarantee O(log n) using 2, 3 or 4 subtrees per node, while implementation could be trivial (red-black tree). 2-N (N>4) tree still guarantee O(logn), while implementation could be much complicated.

INSERTION

Insertion into a 2-3-4 tree

split, and insert grandparent node into parent cluster

Insertion into a red-black tree

Insert as in simple binary search tree

  • 0-children root cluster (parent node is BLACK) becomes 2-children root cluster: paint root node BLACK, and done
  • 2-children cluster (parent node is BLACK) becomes 3-children cluster: done
  • 3-children cluster (parent node is BLACK) becomes 4-children cluster: done
  • 3-children cluster (parent node is RED) becomes 4-children cluster: rotate, and done
  • 4-children cluster (parent node is RED) splits into 2-children cluster and 3-children cluster: split, and insert grandparent node into parent cluster

DELETION

Deletion from 2-3-4 tree

  • transfer, and done
  • fuse, and done or delete parent node from parent cluster

Deletion from red-black tree

Delete as in simple binary search tree

  • 4-children cluster (RED target node) becomes 3-children cluster: done
  • 3-children cluster (RED target node) becomes 2-children cluster: done
  • 3-children cluster (BLACK target node, RED child node) becomes 2-children cluster: paint child node BLACK, and done
  • 2-children root cluster (BLACK target node, BLACK child node) becomes 0-children root cluster: done
  • 2-children cluster (BLACK target node, 4-children sibling cluster) becomes 3-children cluster: transfer, and done
  • 2-children cluster (BLACK target node, 3-children sibling cluster) becomes 2-children cluster: transfer, and done
  • 2-children cluster (BLACK target node, 2-children sibling cluster, 3/4-children parent cluster) becomes 3-children cluster: fuse, paint parent node BLACK, and done
  • 2-children cluster (BLACK target node, 2-children sibling cluster, 2-children parent cluster) becomes 3-children cluster: fuse, and delete parent node from parent cluster

References

  1. https://en.wikipedia.org/wiki/Red-black_tree
  2. https://en.wikipedia.org/wiki/2-3-4_tree
  3. https://www.cs.usfca.edu/~galles/visualization/RedBlack.html

License

Copyright (c) 2019 xieqing. https://github.com/xieqing

May be freely redistributed, but copyright notice must be retained.

红黑树(red-black tree)实现记录的更多相关文章

  1. 笔试算法题(51):简介 - 红黑树(RedBlack Tree)

    红黑树(Red-Black Tree) 红黑树是一种BST,但是每个节点上增加一个存储位表示该节点的颜色(R或者B):通过对任何一条从root到leaf的路径上节点着色方式的显示,红黑树确保所有路径的 ...

  2. C# 链表 二叉树 平衡二叉树 红黑树 B-Tree B+Tree 索引实现

    链表=>二叉树=>平衡二叉树=>红黑树=>B-Tree=>B+Tree 1.链表 链表结构是由许多节点构成的,每个节点都包含两部分: 数据部分:保存该节点的实际数据. 地 ...

  3. 2-3 树/红黑树(red-black tree)

    2-3 tree 2-3树节点: null节点,null节点到根节点的距离都是相同的,所以2-3数是平衡树 2叉节点,有两个分树,节点中有一个元素,左树元素更小,右树元素节点更大 3叉节点,有三个子树 ...

  4. 红黑树(R-B Tree)

    R-B Tree简介 R-B Tree,全称是Red-Black Tree,又称为“红黑树”,它一种特殊的二叉查找树.红黑树的每个节点上都有存储位表示节点的颜色,可以是红(Red)或黑(Black). ...

  5. 树-红黑树(R-B Tree)

    红黑树概念 特殊的二叉查找树,每个节点上都有存储位表示节点的颜色是红(Red)或黑(Black).时间复杂度是O(lgn),效率高. 特性: (1)每个节点或者是黑色,或者是红色. (2)根节点是黑色 ...

  6. 红黑树(RB Tree)

    看到一篇很好的文章 文章来源:http://www.360doc.com/content/15/0730/00/14359545_488262776.shtml 红黑树是一种高效的索引树,多于用关联数 ...

  7. 红黑树(Red-Black tree)

    红黑树又称红-黑二叉树,它首先是一颗二叉树,它具体二叉树所有的特性.同时红黑树更是一颗自平衡的排序二叉树.我们知道一颗基本的二叉树他们都需要满足一个基本性质–即树中的任何节点的值大于它的左子节点,且小 ...

  8. java数据结构——红黑树(R-B Tree)

    红黑树相比平衡二叉树(AVL)是一种弱平衡树,且具有以下特性: 1.每个节点非红即黑; 2.根节点是黑的; 3.每个叶节点(叶节点即树尾端NULL指针或NULL节点)都是黑的; 4.如图所示,如果一个 ...

  9. 吐血整理:二叉树、红黑树、B&B+树超齐全,快速搞定数据结构

    前言 没有必要过度关注本文中二叉树的增删改导致的结构改变,规则操作什么的了解一下就好,看不下去就跳过,本文过多的XX树操作图片纯粹是为了作为规则记录,该文章主要目的是增强下个人对各种常用XX树的设计及 ...

随机推荐

  1. 2018-2019-2 20175311 实验二 《Java开发环境的熟悉》实验报告

    2018-2019-2 20175303 实验二 <Java开发环境的熟悉>实验报告 一.实验准备 1.了解掌握实验所要用到的三种代码 伪代码 产品代码 测试代码 2.IDEA中配置单元测 ...

  2. WPF 引用 ttf文件

    1.在 http://www.iconfont.cn/ 下载图标,将图标加入购物车中,统一下载 2.下载到本地,解压后文件夹如下图.打开 demo_unicode.html 可以查看下载的图标信息和引 ...

  3. SurfaceView绘图时刷新问题,尝试各种办法无法解决,请教高手

    /** * */ 源码:http://pan.baidu.com/s/1i3FtdZZ 画图时最左面,第一帧总是出现一个黑条,其它的帧没有问题package com.macrosoft.testewa ...

  4. 2016蓝桥杯"取球博弈"问题

    较难,网上有能得出正确结果的代码,但是读了一下,像是拼凑出的结果,逻辑不通,代码和注释不符 参考网上代码写了一版,结构相对清晰,注释比较详细 题目很长: 两个人玩取球的游戏.一共有N个球,每人轮流取球 ...

  5. 关于如何在电脑上安装adb来操作手机(Android)的方法及步骤

    1.需要真实的安卓手机: 2.安卓手机需要开启USB调试模式,允许电脑进行调试(各个手机的开启方式可能不同,不知道的自行百度): 3.电脑需要安装ADB驱动,这里提供一个下载地址:https://ad ...

  6. 种类并查集(洛谷P2024食物链)

    题目描述 动物王国中有三类动物 A,B,C,这三类动物的食物链构成了有趣的环形.A 吃 B,B 吃 C,C 吃 A. 现有 N 个动物,以 1 - N 编号.每个动物都是 A,B,C 中的一种,但是我 ...

  7. Linux中docker的使用(2)

    容器下安装jdk和tomcat:通过挂载文件的方法,把宿主机上的文件挂载到容器中,然后解压到opt目录下:tar -zxvf 包名 -C /opt//opt目录下drwxr-xr-x 8 10 143 ...

  8. JAVA发送HttpClient请求及接收请求结果

    1.写一个HttpRequestUtils工具类,包括post请求和get请求 ? 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 2 ...

  9. 四、Python-元组

    列表非常适合用于存储在程序运行期间可能变化的数据集.列表是可以修改的,这对处理网 站的用户列表或游戏中的角色列表至关重要. Python将不能修改的值称为不可变的,而不可变的列表被称为元组 一.元组( ...

  10. SVN:linux下搭建svn服务器

    转载:https://www.cnblogs.com/puloieswind/p/5856326.html 1. 安装SVN服务器: 检查是否已安装 # rpm -qa subversion 安装SV ...