3.2 Nash Equilibria in Two-Player Matrix Games For a two-player matrix game, we can set up a matrix with each element containing a reward for each joint action pair. Then the reward function…
Baby Ming and Matrix games 题意: 给一个矩形,两个0~9的数字之间隔一个数学运算符(‘+’,’-‘,’*’,’/’),其中’/’表示分数除,再给一个目标的值,问是否存在从一个数字出发,以数字之间的运算符为运算,得到这个目标值:(每个数字只能用一次,其实说白了就是dfs..);可以则输出(Impossible),否则输出(Possible); 思路:坑点就是里面本来全是整数,但是一个除法运算却是分数形式,开始使用了很保险的分数保存,来避免误差的.但是无情WA了很多次..…
Baby Ming and Matrix games Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 65536/65536 K (Java/Others) Total Submission(s): 1210 Accepted Submission(s): 316 Problem Description These few days, Baby Ming is addicted to playing a matrix game…
[论文标题]List-wise learning to rank with matrix factorization for collaborative filtering (RecSys '10 recsys.ACM ) [论文作者] Yue ShiDelft University of Technology, Delft, Netherlands Martha LarsonDelft University of Technology, Delft, Netherlands Alan Ha…
Heinrich, Johannes, and David Silver. "Deep reinforcement learning from self-play in imperfect-information games." arXiv preprint arXiv:1603.01121(2016). 这篇文章提出了基于深度学习的自我博弈达到纳什均衡的训练方法.这个方法避免了人为的先验知识的误导,采用了端到端的训练方式,达到了人类专家级水平. 方法: 通过自我博弈产生训练数据,用来…
(缺少一些公式的图或者效果图,评论区有惊喜) (个人学习这篇论文时进行的翻译[谷歌翻译,你懂的],如有侵权等,请告知) Multiagent Bidirectionally-Coordinated Nets Emergence of Human-level Coordination in Learning to Play StarCraft Combat Games 多主体双向协调网络 在学习玩星际争霸游戏时出现人类协调 摘要 现实世界的人工智能(AI)应用通常需要多个agent协同工作.人工智…
Baby Ming and Matrix games Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 65536/65536 K (Java/Others)Total Submission(s): 849 Accepted Submission(s): 211 Problem Description These few days, Baby Ming is addicted to playing a matrix game.…
Baby Ming and Matrix games Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 65536/65536 K (Java/Others) Total Submission(s): 1150 Accepted Submission(s): 298 Problem Description These few days, Baby Ming is addicted to playing a matrix g…
Problem Description These few days, Baby Ming is addicted to playing a matrix game. Given a n∗m matrix, the character ,j∗) (i,j=,,...) are the numbers between −. There are an arithmetic sign (‘+’, ‘-‘, ‘∗’, ‘/’) between every two adjacent numbers, ot…