Render Mode: Screen Space - Overlay:将UI放置在场景的上面,调节场景大小或调整分辨率,则Canvas也会随之调整. Screen Space - Camera:Canvas由一个特定的相机渲染,相机的设置会影响UI. World Space:使Canvas像场景中的其他对象一样渲染. 默认情况为Screen Space - Overlay 模式, 即不能更改 Rect Transform 更换成 World Space 即可设置Rect Transform…
一,代码. - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. //获取字符串的宽度 NSLog(@"获得字符串的宽度:%f",[self widthForString:@"我爱你!我爱你!我爱你!我爱你!我爱你!我爱你!我爱你!我爱你!" fontSize:10.0 andHeight:…