实现类似翻扑克牌的效果 代码如下: OrbitCamera* rotate1; OrbitCamera* rotate2; if(towardRight){//向右翻转 rotate1=OrbitCamera::create(,, , -, ); rotate2=OrbitCamera::create(,, , , ); }else{//向左翻转 rotate1=OrbitCamera::create(,, , , ); rotate2=OrbitCamera::create(,, -, , )…