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软件:Substance Designer 2017.1.2 石板地面 Base Shape 效果见图一 图一:Base Shape (2D View) 首先使用Cells 1(Pattern)结点生成模糊的形状,再用Edge Detect结点提取边缘: 图二:Cells 1(Pattern) 图三:Edge Detect 使用Blend结点,混合原始的模糊图案与清晰的边缘图案:混合方式 Blending Mode = Multiply: 图四:Blend 最后使用Slope Blur结点,对石…
软件:Substance Designer 2017.1.2 最近正在根据官方的教程,学习Metal Rust纹理的制作.这篇文章仅记录Base Shape的制作方法. Base Shape最终渲染效果见图一 图一:Base Shape(3D View) Base Shape的具体制作方法为: 首先使用Mesh 1(Pattern)结点生成表面细节: 再经过Histogram Scan结点调整,以减少模糊使图案边缘更加锐利清晰: 最后使用Normal结点,把灰度图转换为Normal贴图: 图二:…
Mp3Player.as package ddw.adobe { import flash.events.Event; import flash.events.IOErrorEvent; import flash.events.MouseEvent; import flash.events.ProgressEvent; import flash.events.TimerEvent; import flash.media.Sound; import flash.media.SoundChannel…
参考阮一峰的文章:http://javascript.ruanyifeng.com/oop/inheritance.html#toc4 function Shape() { this.x = 0; this.y = 0; } Shape.prototype.move = function (x, y) { this.x += x; this.y += y; console.info('Shape moved.'); }; function Rectangle() { Shape.call(thi…
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参考阮一峰的文章:http://javascript.ruanyifeng.com/oop/inheritance.html#toc4 function Shape() { this.x = 0; this.y = 0; } Shape.prototype.move = function (x, y) { this.x += x; this.y += y; console.info('Shape moved.'); }; function Rectangle() { Shape.call(thi…
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