https://www.ted.com/talks/linda_liukas_a_delightful_way_to_teach_kids_about_computers/transcript00:12Code is the next universal language. In the seventies, it was punk music that drove the whole generation. In the eighties, it was probably money. But…
import news_cnn_model import numpy as np import os import pandas as pd import pickle import shutil import tensorflow as tf from sklearn import metrics learn = tf.contrib.learn REMOVE_PREVIOUS_MODEL = True MODEL_OUTPUT_DIR = '../model/' DATA_SET_FILE…
继承:承创建的新类称为“子类”或“派生类”,被继承的类称为“基类”.“父类. 继承的过程,就是从一般到特殊的过程.要实现继承,可以通过“继承”(Inheritance)和“组合”(Composition)来实现 继承概念的实现方式主要有2类:实现继承.接口继承. 实现继承是指使用基类的属性和方法而无需额外编码的能力 接口继承是指仅使用属性和方法的名称.但是子类必须提供实现的能力(子类重构爹类方法) 组合方式实现多继承 # -*- coding:utf-8 -*- __author__ = 'sh…
and how many of you know at least one person that you because you just do not want to talk to them.you know, it used to be that in order to have a polite conversationSo this world that we live in, this world in which every conversation has the potent…
Blog Ideas How-to Post Case Studies Product + Service Updates Product Reviews Content Survey Current Trends Video Tutorials Event or Trade Show Recap Pro and Con Lists Myths in the IT Industry Customer Testimonials Common Mistakes Blog Round-Up Curre…
https://www.edsurge.com/news/2019-02-04-game-based-learning-is-changing-how-we-teach-here-s-why This article is part of the guide Game-Based Learning: Preparing Students for The Future. Dan White, the co-founder and CEO of Filament Games, an educatio…
Thoughtworks Technology Radar #26 Techniques Adopt Four key metrics Google Cloud's DevOps Research and Assessment (DORA) Four Keys Deployment Frequency Lead Time for Changes Time to Restore Services Change Failure Rate The 2019 Accelerate State of De…
CSharpGL(26)在opengl中实现控件布局/渲染文字 效果图 如图所示,可以将文字.坐标轴固定在窗口的一角. 下载 CSharpGL已在GitHub开源,欢迎对OpenGL有兴趣的同学加入(https://github.com/bitzhuwei/CSharpGL) UI控件布局关键点 ILayout 类似Winform控件那样,控件的位置.大小由其Anchor等属性决定.窗口大小改变时,控件的位置.大小会随之改变. 所以模仿Control类,直接使用Anchor作为UIRendere…
微信公众号最新修改了素材的管理模式,提供了两类素材的管理:临时素材和永久素材的管理,原先的素材管理就是临时素材管理,永久素材可以永久保留在微信服务器上,微信素材可以在上传后,进行图片文件或者图文消息的发送,关注的公众号可以在素材有效期内查看相关的资源,对于永久素材,那就不会存在过期的问题,只是纯粹数量上限的限制.本文综合两方面进行介绍素材管理的各种接口和实现. 1.素材类型和功能点 关于素材的官方说明: 临时素材: 公众号经常有需要用到一些临时性的多媒体素材的场景,例如在使用接口特别是发送消息时…
-------------------------------------------------------------------------------------------- grep (GNU grep) 2.26 Copyright (C) 2016 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>. This i…