5.8 A monochrome screen is stored as a single array of bytes, allowing eight consecutive pixels to be stored in one byte.The screen has width w, where w is divisible by 8 (that is, no byte will be split across rows).The height of the screen, of cours…
画横线/竖线 竖线 <View android:layout_width="1dp" android:layout_height="match_parent" android:background="#66CCFF" android:layout_gravity="center_horizontal" /> 横线 <View android:layout_height="1px" andr…
今天在做网页的时候,需要用到CSS画横线,虽然比较简单,但也出了一些小问题,拿来做个备忘. 方法一:用DIV,代码如下:(推荐此方法)     <div style="width:800px;height:1px;margin:0px auto;padding:0px;overflow:hidden;"></div> 说明:上面代码中的红色部分overflow:hidden;很重要,如果不加这句的话,在IE6下高度将会被拉的很开. 方法二:用HR,代码如下:  …
使用layer-list可以,画了两层 1 2 3 4 5 6 7 8 9         <layer-list>             <!-- This is the line -->             <item android:left="8dp" android:right="8dp"><shape>                     <solid android:color="…
10.3 Given an input file with four billion non-negative integers, provide an algorithm to generate an integer which is not contained in the file. Assume you have 1 GB of memory available for this task. FOLLOW UP What if you have only 10 MB of memory?…
Chapter 1. Arrays and Strings 1.1 Unique Characters of a String 1.2 Reverse String 1.3 Permutation String 1.4 Replace Spaces 1.5 Compress String 1.6 Rotate Image 1.7 Set Matrix Zeroes 1.8 String Rotation Chapter 2. Linked Lists 2.1 Remove Duplicates…
Chapter 1. Arrays and Strings 1.1 Unique Characters of a String 1.2 Reverse String 1.3 Permutation String 1.4 Replace Spaces 1.5 Compress String 1.6 Rotate Image 1.7 Set Matrix Zeroes 1.8 String Rotation Chapter 2. Linked Lists 2.1 Remove Duplicates…
我做本实验的软件平台为MDK软件,选用STM32VET6,12864液晶屏5v供电采用并行接法.之前本来想网上找一个现成的程序实验一下,但都没找到合适的,于是就自己编写了一个,最终可在12864液晶屏上面任意位置显示任意内容.在此贴出整个工程文件,希望对大家有帮助! 本实验的整个工程文件可在此处下载:http://download.csdn.net/detail/u010173859/5908815 /***********************************************…
<!DOCTYPE html> <html> <head> <meta charset="utf-8" /> <title></title> </head> <body> <canvas id="myCanvas" width="1200" height="800" style="border: solid 1px;…
  我现在是这么画的,class A { private GeometryGroup _lines; private Path _path; public A() {    _path.Data = _lines; } public Draw() {   LineGeometry line = new LineGeometry(p1, p2);   _lines.Children.Add(line); } }一开始的速度很好,但是线多了以后,就有明显的延迟了. 有什么更快速的方法不? 解决方案…