[Render Texture] Render Textures are special types of Textures that are created and updated at runtime. To use them, you first create a new Render Texture and designate one of your Cameras to render into it. Then you can use the Render Texture in a M…
https://docs.unity3d.com/550/Documentation/Manual/SL-PlatformDifferences.html Render Texture coordinates Vertical Texture coordinate conventions differ between two types of platforms: Direct3D-like and OpenGL-like. Direct3D-like: The coordinate is 0…
using UnityEngine; using System.Collections; using System.IO; /// <summary> /// Save render texture. /// 1.需要在Assets同级目录下新建一个Dump文件夹 /// 2.一般绑在摄像机下 /// 3.摄像机中添加RenderTexture,并将其设置为OutputTexture /// </summary> public class SaveRenderTexture : M…