LintCode 204: Singleton 题目描述 单例是最为最常见的设计模式之一.对于任何时刻,如果某个类只存在且最多存在一个具体的实例,那么我们称这种设计模式为单例.例如,对于class Mouse(不是动物的mouse哦),我们应将其设计为singleton模式. 你的任务是设计一个getInstance方法,对于给定的类,每次调用getInstance时,都可得到同一个实例. 样例 在Java中: A a = A.getInstance(); A b = A.getInstance…
Description Singleton is a most widely used design pattern. If a class has and only has one instance at every moment, we call this design as singleton. For example, for class Mouse (not a animal mouse), we should design it in singleton. You job is to…
Yet Another Source Code for LintCode Current Status : 232AC / 289ALL in Language C++, Up to date (2016-02-10) For more problems and solutions, you can see my LintCode repository. I'll keep updating for full summary and better solutions. See cnblogs t…
The singleton pattern restricts the instantiation of a class to one object. In Java, to enforce this, the best approach is to use an enum. This great idea comes straight from the book Effective Java by Joshua Bloch. If you don't have it in your libra…