Installing Kali NetHunter On the OnePlus 6 准备工具: adb: https://jingyan.baidu.com/article/22fe7cedf67e353002617f25.html twrp: https://www.twrp.me/(需要下载相同版本的.img与.zip) magisk: https://github.com/topjohnwu/Magisk kali nethunter镜像: https://www.kali.org/ge…
注意,本文仅限于小米4c,其他手机仅可参考步骤.如下rom,su,gapps包的下载都是小米4c的,深刷miflash也仅适用于小米手机.准备工作:请自行备份好手机内的个人资料. 电脑环境,usb驱动等...(后续补充),可参考如下,https://wiki.lineageos.org/devices/libra/installhttps://wiki.lineageos.org/adb_fastboot_guide.html 安装原始设备制造商 USB 驱动程序,https://develop…
内容如上,截图自ESRI官网,连接:ArcGIS API for JavaScript 4.2 [Get Started] 类似于绪论一样的东西,抽取了最需要关注的几个例子.如:加载Map和View,加载layers,使用弹出窗口,视觉化,与使用窗口小部件.(wtf居然没有分析你想搞事情啊web除了展示难道不应该有()&&*--@) [Mapping and Views] (点击进入我写的章节详细介绍) 最基础的,知道地图和视图的区别,能使用2D和3D地图,对地图的布局有一定的了解,对地图…
AssetBundles are files which you can export from Unity to contain assets of your choice. These files use a proprietary compressed format and can be loaded on demand in your application. This allows you to stream content like models, textures, audio c…
AssetBundles are files which you can export from Unity to contain assets of your choice. These files use a proprietary compressed format and can be loaded on demand in your application. This allows you to stream content like models, textures, audio c…
(一)工程图片资源的加载方法 在Android应用程序开发之图片操作(一)中,详细说明了如何操作各种资源图片,只是有的没有附上示例代码,在此,我将针对项目工程中的图片资源的显示加载进行说明.官方说明,请参考http://developer.android.com/training/displaying-bitmaps/display-bitmap.html. public static Bitmap readBitMap(Context context, int resId){ BitmapFa…