用起来有一些规则,写个简单的案例以备查阅: using System.Collections.Generic; using UnityEditor.IMGUI.Controls; using UnityEngine; public class MyTreeView : TreeView { //搜索控件 SearchField _searchField = new SearchField(); List<object> allData = new List<object>(); p…
procedure TForm1.TreeView1MouseMove(Sender: TObject; Shift: TShiftState; X, Y: Integer); var Node: TTreeNode; begin with TreeView1 do begin Node := GetNodeAt(X, Y); ShowHint := (Node <> nil); if ShowHint then begin Hint…
TreeView设置节点图标 没子节点的设置其图标为 0 有节点的设置其图标为 1 procedure TForm1.Button1Click(Sender: TObject);var i:Integer;begin with TreeView1 do begin for i:= 0 to Items.Count -1 do begin if Items[i].HasChildren then begin …
很简单,如下: 父页面:(弹出提示框) function newwindow(obj) { var rtn = window.showModalDialog('NewPage.htm','','status=no,scrollbars=no,top=20,left=110,width=420,height=165'); var div = document.getElementById("div1"); div.innerHTML=rtn; } 子页面: function pagein…