(The reason why I write English blog is that I'm trying to improve my written English. The Chinese version will be appended later.) Tips For Your Maya Plugin Development - Request a block of node id from Autodesk for your studio or company if you ar…
My system is CentOS7 x64, Maya2015 x64 for Linux. - Make sure that your project is built with flag -g - Start Maya, and find out the process ID of maya.bin. e.g. you can find the process ID in System Monitor. This is my screenshot, and my maya.bin's…
eclipse plugin development: E:\workspaces\Eclipse_workspace_rcp\.metadata\.plugins\org.eclipse.pde.core\Eclipse Application set the preferencestore in where: setPreferenceStore(Activator.getDefault().getPreferenceStore()); eclipse build 假设你的插件已经开发完毕,…
1.首先我使用的平台是xcode version 5.1.1 ,MAYA2015, MAX OS X 10.9.4. MAYA2015要求的是:Mountain Lion 10.8.5, Xcode 5.0.2 with SDK 10.8 (Mountain Lion), clang with libstdc++. 但是没有关系, 虽然xcode默认的工程编译sdk是10.9但是xcode 5.1.1是支持10.8的sdk的. 2. 在build setting 里面设置工程链接的lib的路径和…
Following the official guid: http://help.autodesk.com/cloudhelp/2015/ENU/Maya-SDK/files/Setting_up_your_build_environment_Linux_environments_32bit_and_64bit.htm I still encountered several errors, and here is the way how I came out. Here is the steps…