之前看了园子里的一篇文章「async & await的前世今生」,收益颇多.而其中有句话被博主特意用红色标注,所以留意多看了几眼,「await 之后不会开启新的线程(await 从来不会开启新的线程)」.在MSDN上找到的相关资料也佐证了其正确性——The async and await keywords don't cause additional threads to be created. Async methods don't require multithreading because
本文摘自:http://outofmemory.cn/java/java.util.concurrent/lock-reentrantlock-condition java的java.util.concurrent.locks包内有Condition接口,该接口的官方定义如下: Condition factors out the Object monitor methods (wait, notify and notifyAll) into distinct objects to give th
新建一个.NET Core控制台程序,输入如下代码: using System; using System.Threading; using System.Threading.Tasks; class Program { static void Main(string[] args) { //使用Task.Run返回outer task,然后在Task.Run里面启动inner task,注意这里的Task.Run实际上是调用的public static Task Run(Func<Task>
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; namespace async于await的前世今生 { class Program { public static void Go() { Console.WriteLine("我是另一个线程"); } pu
[1]前言 本篇幅是对 线程池底层原理详解与源码分析 的补充,默认你已经看完了上一篇对ThreadPoolExecutor类有了足够的了解. [2]ScheduledThreadPoolExecutor的介绍 1.ScheduledThreadPoolExecutor继承自ThreadPoolExecutor.它主要用来在给定的延迟之后运行任务,或者定期执行任务.ScheduledThreadPoolExecutor可以在构造函数中指定多个对应的后台线程数. 2.构造函数展示 public S