In a previous article, I described how to create an HTML editor using the MFC CHtmlEditCtrl class in a dialog box. It could be used for creating "rich text" emails, chat-box composition, or perhaps even as an option for a syntax-highlighting co
Implementation Model Editor of AVEVA in OpenSceneGraph eryar@163.com 摘要Abstract:本文主要对工厂和海工设计软件AVEVA的交互方式进行详细介绍,对OpenSceneGraph中的人机交互工具拖拽器进行说明,并在其中实现了模型直接交互操作.对交互建模感兴趣的读者可结合其源代码,对其实现细节进行分析. 关键字Key Words:AVEVA, Model Editor, OpenSceneGraph, Dragger 一.引
本文转自:http://www.obout.com/editor_new/sample_InsertHTML.aspx Example demonstrates how to access HTML Editor's content at current selection/caret position from "outside" component. Example code <script type="text/JavaScript"> funct
A Product by Mixed Dimensions What is BooleanRT? BooleanRT is a real-time 3D boolean operations extension for Unity that allows you from executing 3D Boolean operations (Union, Intersection, Substract) during runtime or during level creation and edit