using UnityEngine; using System.Collections; public class MyController : MonoBehaviour { ; ; ; private CharacterMotor motor; private float dist;//distance to ground // Use this for initialization void Start () { motor = GetComponent<CharacterMotor>(
设置最大高度,有很多方法,我个人比较喜欢的是下面这种方式 ,这里的view即添加到 view.addOnLayoutChangeListener(new View.OnLayoutChangeListener() { @Override public void onLayoutChange (View v, int left, int top, int right, int bottom, int oldLeft, int oldTop, int oldRight, int oldBottom)
<%//动态设置iframe高度 %><script language="javascript" type="text/javascript"> function SetWinHeight(obj) { var win = obj; if (document.getElementByIdx_x) { if (win && !