var GUID = { date: new Date(), /* 生成GUID码 */ newGUID: function () { this.date = new Date(); var guidStr = ''; sexadecimalDate = this.hexadecimal(this.getGUIDDate(), 16); sexadecimalTime = this.hexadecimal(this.getGUIDTime(), 16); for (var i = 0; i <
生成随机id 最近公司的项目游戏生成的随机不重复id,重复概率有点大, 代码如下: private static int id = 0; public static int serverID = 0; private static final Object obj = new Object(); public static long getId1() { synchronized (obj) { id += 1; return (serverID & 0xFFFF) << 48 | (