代码如下: <!DOCTYPE> <html> <title>柯乐义</title> <head> <script> var leftX = 150; var topY = 100; var diceX = 80; var diceY = 80; var dotR = 4; var count = 0; var lastNum = 0; var flag = false; function clickMe() { count = 0;
<html> <head> <meta charset=utf-8> <title>html5炮弹</title> <script> //box var box_x=0; var box_y=0; var box_width=300; var box_height=300; //ball var ball_x=10; var ball_y=10; var ball_radius=10; var ball_vx=10; var ball
最近学习Python的随机数,逻辑判断,循环的用法,就想找一些练习题,比如小游戏猜大小,程序思路如下: 开发环境:python2.7 , 附上源代码如下: 摇骰子的函数,这个函数其实并不需要传任何参数,调用后会返回三个点数结果的列表. import random def roll_dice(numbers=,points=None): print ('<<<<< ROLL THE DICE! >>>>>') if points is None:
摇骰子游戏升级 此次更改增加下注功能,启动资金1000元,每次赔率都是一倍,钱输光退出. 源码: #!/user/bin/env python #-*-coding:utf-8 -*- #Author: qinjiaxi import random #一次摇三个骰子并将结果存在列表中 def role_a_dice(number = 3, point = None ): print('Let\'s play a game') if point is None: point = [] while
贴吧看到的一个求助题,大致需求是:3个人摇骰子,每人摇3次,点数之和最大的获胜,支持玩家名称输入.我觉得这个题目挺有意思的,做了个界面程序,欢迎大家交流指正~ #!usr/bin/env python # -*- coding: utf-8 -*- # author: *** # date: 2020/06/10 from tkinter import * import tkinter as tk import random import time from threading import T
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading; using System.Windows.Forms; namespace jmyd.form { public partial class
#小游戏,摇筛子押大小的小游戏玩家初始有1000块钱,可以压大压小作为赌注 import random #定义摇筛子的函数: def roll_dice(number = 3,points = None): print ('<<<<< Roll The Dice >>>>>') if points is None: points = [] while number > 0: point = random.randrange(1,7) poi
// JavaScript Document var PY_Json_Str = ""; var PY_Str_1 = ""; var PY_Str_2 = ""; var PY_Str_3 = ""; var PY_Str_4 = ""; var PY_Str_5 = ""; var PY_Str_6 = ""; var PY_Str_7 = "&q