1.首先在相应的位置添加一个(UGUI控件)image,在image下添加文本框和按钮设计弹出框内容如图: 2.新建C#脚本UITips using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class UITips : MonoBehaviour { public static Vector3 vec3, pos; // Use th
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class PauseContorl : MonoBehaviour { bool isGamePause; //游戏暂停按钮 private GameObject pauseButtonObj; //当前暂停按钮的图片 private Image currentPauseImage
此js一般用于控制图片铺满盒子,但是比例不变,并且绝对局中原理:判断图片的高宽与盒子高宽的大小的关系,然后通过比例来控制图片的缩放及定位<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/