Light Types 灯光类型 We have now covered some of the project settings which need to be considered before beginning work on lighting your scenes in Unity. Hopefully at this point you should have your project configured appropriately for your target plat
http://www.xuanyusong.com/archives/2871 如下图所示,在处理屏幕默认旋转方向的时候可以在这里进行选择,上下左右一共是4个方向. 策划的需求是游戏采用横屏,但是要求支持两个方向自动旋转,如下图所示,我的设置是这样的. Default Orientation* Auto Roation 表示游戏支持自动旋转屏幕,但是前提是手机没有锁定屏幕旋转功能. Landscape Right 和Landscape Left 表示手机屏幕只支持横屏两个方向的自动旋转. 这里问
Community Stories: Cinemachine and Timeline 社区故事:Cinemachine 和 Timeline Adam Myhill, 八月 25, 2017 原文:https://blogs.unity3d.com/cn/2017/08/25/community-stories-cinemachine-and-timeline/ Adam Myhill, our Head of Cinematics has been overwhelmed by the gr