Toy Storage
Time Limit: 1000MS   Memory Limit: 65536K
Total Submissions: 4588   Accepted: 2718

Description

Mom and dad have a problem: their child, Reza, never puts his toys away when he is finished playing with them. They gave Reza a rectangular box to put his toys in. Unfortunately, Reza is rebellious and obeys his parents by simply throwing his toys into the box. All the toys get mixed up, and it is impossible for Reza to find his favorite toys anymore.
Reza's parents came up with the following idea. They put cardboard
partitions into the box. Even if Reza keeps throwing his toys into the
box, at least toys that get thrown into different partitions stay
separate. The box looks like this from the top:



We want for each positive integer t, such that there exists a partition with t toys, determine how many partitions have t, toys.

Input

The
input consists of a number of cases. The first line consists of six
integers n, m, x1, y1, x2, y2. The number of cardboards to form the
partitions is n (0 < n <= 1000) and the number of toys is given in
m (0 < m <= 1000). The coordinates of the upper-left corner and
the lower-right corner of the box are (x1, y1) and (x2, y2),
respectively. The following n lines each consists of two integers Ui Li,
indicating that the ends of the ith cardboard is at the coordinates
(Ui, y1) and (Li, y2). You may assume that the cardboards do not
intersect with each other. The next m lines each consists of two
integers Xi Yi specifying where the ith toy has landed in the box. You
may assume that no toy will land on a cardboard.

A line consisting of a single 0 terminates the input.

Output

For
each box, first provide a header stating "Box" on a line of its own.
After that, there will be one line of output per count (t > 0) of
toys in a partition. The value t will be followed by a colon and a
space, followed the number of partitions containing t toys. Output will
be sorted in ascending order of t for each box.

Sample Input

4 10 0 10 100 0
20 20
80 80
60 60
40 40
5 10
15 10
95 10
25 10
65 10
75 10
35 10
45 10
55 10
85 10
5 6 0 10 60 0
4 3
15 30
3 1
6 8
10 10
2 1
2 8
1 5
5 5
40 10
7 9
0

Sample Output

Box
2: 5
Box
1: 4
2: 1

Source

与poj 2318差不多,就是多了个对直线排序~以及输出时按格子内玩具数量递减输出,没有的就不输出~

题意:还是给定一个矩形,里面若干线,保证不相交,再给若干点,判断这些点都在哪些区域~

ps:输出实例之间不需要空格~

 #include <iostream>
#include <cstdio>
#include <cmath>
#include <cstdlib>
#include <cstring>
#include <math.h>
#include <algorithm>
#include <cctype>
#include <string>
#include <map>
#define N 500015
#define INF 1000000
#define ll long long
using namespace std;
struct Point
{
int x,y;
Point(){}
Point(int _x,int _y)
{
x = _x;y = _y;
}
Point operator -(const Point &b)const
{
return Point(x - b.x,y - b.y);
}
int operator *(const Point &b)const
{
return x*b.x + y*b.y;
}
int operator ^(const Point &b)const
{
return x*b.y - y*b.x;
}
};
struct Line
{
Point s,e;
Line(){}
Line(Point _s,Point _e)
{
s = _s;e = _e;
}
}; int xmult(Point p0,Point p1,Point p2) //计算p0p1 X p0p2
{
return (p1-p0)^(p2-p0);
} const int MAXN = ;
Line line[MAXN];
int ans[MAXN];
int num[MAXN];
bool cmp(Line a,Line b)
{
return a.s.x < b.s.x;
} int main(void)
{
int n,m,x1,y1,x2,y2,i;
int ui,li;
while(scanf("%d",&n),n)
{
scanf("%d %d %d %d %d",&m,&x1,&y1,&x2,&y2);
for(i = ; i < n; i++)
{
scanf("%d%d",&ui,&li);
line[i] = Line(Point(ui,y1),Point(li,y2));
}
line[n] = Line(Point(x2,y1),Point(x2,y2));
sort(line,line+n+,cmp);
int x,y;
Point p;
memset(ans,,sizeof(ans)); while(m--)
{
scanf("%d %d",&x,&y);
p = Point(x,y);
int l = ,r = n,tmp = ;
while(l <= r)
{
int mid = (l + r)/;
if(xmult(p,line[mid].s,line[mid].e) < )
{
tmp = mid;
r = mid - ;
}
else
l = mid + ;
}
ans[tmp]++;
}
memset(num,,sizeof(num));
for(i = ; i <= n; i++)
if(ans[i] > )
num[ans[i]]++;
printf("Box\n");
for(i = ; i <= n; i++)
if(num[i] > )
printf("%d: %d\n",i,num[i]);
}
return ;
}

poj 2398 Toy Storage(计算几何 点线关系)的更多相关文章

  1. poj 2398 Toy Storage(计算几何)

    题目传送门:poj 2398 Toy Storage 题目大意:一个长方形的箱子,里面有一些隔板,每一个隔板都可以纵切这个箱子.隔板将这个箱子分成了一些隔间.向其中扔一些玩具,每个玩具有一个坐标,求有 ...

  2. POJ 2398 Toy Storage(计算几何)

    题意:给定一个如上的长方形箱子,中间有n条线段,将其分为n+1个区域,给定m个玩具的坐标,统计每个区域中的玩具个数. 题解:通过斜率判断一个点是否在两条线段之间. /** 通过斜率比较点是否在两线段之 ...

  3. POJ 2318 TOYS && POJ 2398 Toy Storage(几何)

    2318 TOYS 2398 Toy Storage 题意 : 给你n块板的坐标,m个玩具的具体坐标,2318中板是有序的,而2398无序需要自己排序,2318要求输出的是每个区间内的玩具数,而231 ...

  4. POJ 2398 Toy Storage(计算几何,叉积判断点和线段的关系)

    Toy Storage Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 3146   Accepted: 1798 Descr ...

  5. POJ 2398 - Toy Storage 点与直线位置关系

    Toy Storage Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 5439   Accepted: 3234 Descr ...

  6. 2018.07.04 POJ 2398 Toy Storage(二分+简单计算几何)

    Toy Storage Time Limit: 1000MS Memory Limit: 65536K Description Mom and dad have a problem: their ch ...

  7. POJ 2398 Toy Storage (叉积判断点和线段的关系)

    题目链接 Toy Storage Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 4104   Accepted: 2433 ...

  8. 向量的叉积 POJ 2318 TOYS & POJ 2398 Toy Storage

    POJ 2318: 题目大意:给定一个盒子的左上角和右下角坐标,然后给n条线,可以将盒子分成n+1个部分,再给m个点,问每个区域内有多少各点 这个题用到关键的一步就是向量的叉积,假设一个点m在 由ab ...

  9. 简单几何(点与线段的位置) POJ 2318 TOYS && POJ 2398 Toy Storage

    题目传送门 题意:POJ 2318 有一个长方形,用线段划分若干区域,给若干个点,问每个区域点的分布情况 分析:点和线段的位置判断可以用叉积判断.给的线段是排好序的,但是点是无序的,所以可以用二分优化 ...

随机推荐

  1. Codeigniter 获取当前的控制器名称和方法名称

    在Codeigniter 可以通过下面两个方法获取当前的控制器名称和方法名称 $this->router->fetch_class(); $this->router->fetc ...

  2. [JZOJ3167] 【GDOI2013模拟3】查税

    题目 描述 题目大意 维护一个有一次函数组成的序列 具体来说,对于位置xxx,现在的值为sx+zx∗(T−tx)s_x+z_x*(T-t_x)sx​+zx​∗(T−tx​) 有两个操作,修改某个位置上 ...

  3. 模拟——1031D

    /* dp[i][j]表示到[i,j]的权值 cnt[i,j]表示到[i,j]还可以使用的修改的次数 cnt[i,j]=max(cnt[i-1,j],cnt[i,j-1]) 如果mp[i,j]!='a ...

  4. CF1158F Density of subarrays

    CF1158F Density of subarrays 首先可以发现,有值的p最大是n/c 对于密度为p,每个数至少出现c次,且其实是每出现c个数,就分成一段,这样贪心就得到了p %ywy n/c ...

  5. 19-10-29-Z

    %%%ZZYY 只是因为是Z才模一下的. ZJ一下: 考试T1写了三张纸但是它死了. T2T3暴力叕写跪了. 考试一定一定不能不严密,少推两个交点是要命的啊. 就因为叕叕少开龙龙见祖宗了. 如果考试能 ...

  6. PAT甲级——A1081 Rational Sum

    Given N rational numbers in the form numerator/denominator, you are supposed to calculate their sum. ...

  7. Python学习day17-常用的一些模块

    figure:last-child { margin-bottom: 0.5rem; } #write ol, #write ul { position: relative; } img { max- ...

  8. PageBarHelper分页显示类

    一共有两个分页类,都可以使用(单独使用) using System;using System.Collections.Generic;using System.Linq;using System.Te ...

  9. [计蒜之道2019 复赛 A]外教 Michale 变身大熊猫

    [计蒜之道2019 复赛 A]外教 Michale 变身大熊猫 Online Judge:2019计蒜之道 复赛 A Label:LIS+线段树.树状数组+快速幂(模逆元) 题目描述 题解: pre. ...

  10. 跟我一起学koa之在koa中使用mongoose(四)

    第一步安装mongoose,创建数据库文件夹 第二步引入mongoose,连接数据库 第三步运行项目 这个报错 只需要将es6写法变成es5写法即可 我们连接数据库,并且以post请求的方式插入数据 ...