HDU 3032 Nim or not Nim?(Multi-Nim)
Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 32768/32768 K (Java/Others)
Total Submission(s): 2508 Accepted Submission(s):
1297
which players take turns removing objects from distinct heaps. On each turn, a
player must remove at least one object, and may remove any number of objects
provided they all come from the same heap.
Nim is usually played as a
misere game, in which the player to take the last object loses. Nim can also be
played as a normal play game, which means that the person who makes the last
move (i.e., who takes the last object) wins. This is called normal play because
most games follow this convention, even though Nim usually does
not.
Alice and Bob is tired of playing Nim under the standard rule, so
they make a difference by also allowing the player to separate one of the heaps
into two smaller ones. That is, each turn the player may either remove any
number of objects from a heap or separate a heap into two smaller ones, and the
one who takes the last object wins.
an integer 1 ≤ T ≤ 100, the number of test cases. Each case begins with an
integer N, indicating the number of the heaps, the next line contains N integers
s[0], s[1], ...., s[N-1], representing heaps with s[0], s[1], ..., s[N-1]
objects respectively.(1 ≤ N ≤ 10^6, 1 ≤ S[i] ≤ 2^31 - 1)
"Alice" or "Bob", which is the winner of this game. Alice will play first. You
may asume they never make mistakes.
3
2 2 3
2
3 3
Bob
#include<cstdio>
#include<cstring>
using namespace std;
const int MAXN=;
int read()
{
char c=getchar();int x=,f=;
while(c<''||c>''){if(c=='-')f=-;c=getchar();}
while(c>=''&&c<=''){x=x*+c-'';c=getchar();}
return x*f;
}
int a[MAXN],SG[MAXN];
int main()
{
#ifdef WIN32
freopen("a.in","r",stdin);
#else
#endif
int QWQ=read();
while(QWQ--)
{
int N=read();
for(int i=;i<=N;i++) a[i]=read();
for(int i=;i<=N;i++)
if(a[i] % == ) SG[i] = a[i]-;
else if(a[i]%==||a[i]%==) SG[i] = a[i];
else SG[i] = a[i]+;
int ans=;
for(int i=;i<=N;i++)
ans^=SG[i];
puts(ans?"Alice":"Bob");
}
return ;
}
HDU 3032 Nim or not Nim?(Multi-Nim)的更多相关文章
- hdu 3032 Nim or not Nim? (SG函数博弈+打表找规律)
Nim or not Nim? Time Limit:1000MS Memory Limit:32768KB 64bit IO Format:%I64d & %I64u Sub ...
- hdu 3032 Nim or not Nim? sg函数 难度:0
Nim or not Nim? Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 32768/32768 K (Java/Others)T ...
- HDU 3032 multi-sg 打表找规律
普通NIM规则加上一条可以分解为两堆,标准的Multi-SG游戏 一般Multi-SG就是根据拓扑图计算SG函数,这题打表后还能发现规律 sg(1)=1 sg(2)=2 sg(3)=mex{0,1,2 ...
- 【hdu 3032】Nim or not Nim?
Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 32768/32768 K (Java/Others) Total Submission(s) ...
- HDU 3032 Nim or not Nim (sg函数)
加强版的NIM游戏,多了一个操作,可以将一堆石子分成两堆非空的. 数据范围太大,打出sg表后找规律. # include <cstdio> # include <cstring> ...
- HDU 3032 (Nim博弈变形) Nim or not Nim?
博弈的题目,打表找规律还是相当有用的一个技巧. 这个游戏在原始的Nim游戏基础上又新加了一个操作,就是游戏者可以将一堆分成两堆. 这个SG函数值是多少并不明显,还是用记忆化搜索的方式打个表,规律就相当 ...
- hdu 3032 Nim or not Nim? 博弈论
这题是Lasker’s Nim. Clearly the Sprague-Grundy function for the one-pile game satisfies g(0) = 0 and g( ...
- HDU 3032 Nim or not Nim? (sg函数求解)
Nim or not Nim? Problem Description Nim is a two-player mathematic game of strategy in which players ...
- HDU 3032 Nim or not Nim? (需求的游戏SG功能)
意甲冠军:经典Nim游戏转换,给你n礧pi,每个堆栈有pi石头, Alice和Bob轮流石头,意一堆中拿走随意个石子,也能够将某一堆石子分成两个小堆 (每堆石子个数必须不能为0).先拿完者获胜 思路: ...
- HDU 3032 Nim or not Nim? [Multi-SG]
传送门 题意: nim游戏,多了一种操作:将一堆分成两堆 Multi-SG游戏规定,在符合拓扑原则的前提下,一个单一游戏的后继可以为多个单一游戏. 仍然可以使用$SG$函数,分成多个游戏的后继$SG$ ...
随机推荐
- 第35节:Java面向对象中的多线程
Java面向对象中的多线程 多线程 在Java面向对象中的多线程中,要理解多线程的知识点,首先要掌握什么是进程,什么是线程?为什么有多线程呢?多线程存在的意义有什么什么呢?线程的创建方式又有哪些?以及 ...
- 《http权威指南》读书笔记7
概述 最近对http很感兴趣,于是开始看<http权威指南>.别人都说这本书有点老了,而且内容太多.我个人觉得这本书写的太好了,非常长知识,让你知道关于http的很多概念,不仅告诉你怎么做 ...
- swiper轮播在ie浏览器上遇到的显示问题探索
前言: 最近项目有一个需求,想要下图效果,鼠标指向头像图片,图片会放大同时上面的轮播会跟着切换: 鼠标移开头像图片,图片变回原来的大小 注:下图是我根据上面需求已经实现的效果,所以截图方便说明 思考: ...
- Web发展简史(精编故事版,贤来给你讲故事)
Web发展简史 一. Web发展简史之隔壁老王的故事 有一个人叫隔壁老王,老王有一个爱好就是爱看电影.有一天,这个隔壁老王想看一部电影,可是电脑里面存储的电影太多了,他费了老大劲才从里面找到,觉得很不 ...
- 【app】Appium-desktop界面介绍
在appium主界面的host输入127.0.0.1 然后点击Start Server即可开启appium server 我们来说说advanced选项 Server Address: 为appium ...
- 动态dp初探
动态dp初探 动态区间最大子段和问题 给出长度为\(n\)的序列和\(m\)次操作,每次修改一个元素的值或查询区间的最大字段和(SP1714 GSS3). 设\(f[i]\)为以下标\(i\)结尾的最 ...
- nginx介绍(三) 配置篇
3. nginx配置 nginx配置系统受益于Igor Sysoev(nginx创始人)在Apache(阿帕奇软件基金会)的经历.Igor Sysoev洞察出可扩展的配置系统对于一个web服务器来说是 ...
- mysql 开发进阶篇系列 8 锁问题 (共享锁与排它锁演示)
1 .innodb 共享锁(lock in share mode)演示 会话1 会话2 SET autocommit=0; SELECT cityname FROM city WHERE city_ ...
- Spring IOC分析
前言 关于Spring,我想无需做太多的解释了.每个Java程序猿应该都使用过他.Spring的ioc和aop极大的方便了我们的开发,但是Spring又有着不好的一面,为了符合开闭原则,Spring的 ...
- final,finally,finalize有什么区别?String, StringBuffer, StringBuilder有什么区别?Exception和Error有什么区别?
继上篇JVM学习之后,后面将分三期深入介绍剩余JAVA基础面试题,每期3题. 题目一.final,finally,finalize有什么区别? /*请尊重作者劳动成果,转载请标明原文链接:*/ /* ...