[ActionSprit 3.0] FMS直播
音视频流的发布(服务端)
package
{
import flash.display.Sprite;
import flash.events.NetStatusEvent;
import flash.media.Camera;
import flash.media.Microphone;
import flash.net.NetConnection;
import flash.net.NetStream;
import flash.net.ObjectEncoding; /**
* @author Frost.Yen
* @E-mail 871979853@qq.com
* @create 2015-7-7 下午2:47:40
*
*/
public class LiveFMS extends Sprite
{
private var _netConnection:NetConnection = new NetConnection();
private var _netStream:NetStream = null;
private var _fms:String = "rtmp://localhost/HelloServer";//"rtmp:/HelloServer"
private var _camera:Camera = null;
private var _microphone:Microphone = null; public function LiveFMS()
{
init();
}
private function init():void
{
_netConnection.objectEncoding = ObjectEncoding.AMF3;
_netConnection.connect(_fms);
_netConnection.addEventListener(NetStatusEvent.NET_STATUS,onNetStatus);
} private function onNetStatus(e:NetStatusEvent):void
{
trace(e.info.code);
switch(e.info.code)
{
case "NetConnection.Connect.Success"://连接尝试成功
publishStream();//发布流到服务器
break;
case "NetConnection.Connect.Closed"://成功关闭连接 break;
default:
break;
}
}
private function publishStream():void
{
_netStream = new NetStream(_netConnection);//创建于FMS连接相关的音视频数据流对象
_camera = Camera.getCamera("0");//获得默认摄像头
_camera.setMode(320,240,15);//经试验:320*240效果较佳而占用网络流量较小,15为keyFrame
_camera.setQuality(100*1000,90);//100*1000为上传带宽,90为图像质量;
_microphone = Microphone.getMicrophone();//获得麦克风对象
_microphone.setUseEchoSuppression(true);//抑制回音;
_netStream.attachAudio(_microphone);//将音频加入到流中;
_netStream.attachCamera(_camera);//将视频加入到流中;
_netStream.publish("my_video","live");//将音视频数据发布到FMS服务器上,流名称为:my_video,发布类型为:live(实时);
} }
}
音视频流的播放(客户端)
package
{
import flash.display.SimpleButton;
import flash.display.Sprite;
import flash.events.MouseEvent;
import flash.events.NetStatusEvent;
import flash.media.Video;
import flash.net.NetConnection;
import flash.net.NetStream;
import flash.net.ObjectEncoding;
import flash.text.TextField; /**
* @author Frost.Yen
* @E-mail 871979853@qq.com
* @create 2015-7-10 下午3:03:11
*
*/
[SWF(width="800",height="600")]
public class LiveFMSClient extends Sprite
{
private var _playBtn:Sprite;
private var _netConnection:NetConnection = new NetConnection();
private var _netStream:NetStream;
private var _fms:String = "rtmp://192.168.3.106/HelloServer";
public function LiveFMSClient()
{
initView();
}
private function initView():void
{
_playBtn = new Sprite();
_playBtn.graphics.beginFill(0xcccccc);
_playBtn.graphics.drawRoundRect(0,0,50,20,5,5);
_playBtn.graphics.endFill();
_playBtn.x = _playBtn.y = 50;
_playBtn.buttonMode = true;
var t:TextField = new TextField();
t.text = "Play";
t.autoSize = "left";
t.mouseEnabled = false;
t.x = 0.5*(_playBtn.width-t.width);
t.y = 0.5*(_playBtn.height-t.height)
_playBtn.addChild(t);
this.addChild(_playBtn);
_playBtn.addEventListener(MouseEvent.CLICK,onPlay);
} private function onPlay(e:MouseEvent):void
{
//_netConnection.objectEncoding = ObjectEncoding.AMF3;
_netConnection.connect(_fms);
_netConnection.addEventListener(NetStatusEvent.NET_STATUS,onNetStatus);
}
private function onNetStatus(e:NetStatusEvent):void
{
trace(e.info.code);
switch(e.info.code)
{
case "NetConnection.Connect.Success":
playStream();
break;
case "NetConnection.Connect.Closed": break; default: break;
}
} private function playStream():void
{
_netStream = new NetStream(_netConnection);
_netStream.bufferTime = 15;
var video:Video = new Video();
video.attachNetStream(_netStream);
video.smoothing = true;
this.addChild(video);
video.x = 80;video.y = 100;
_netStream.play("my_video");
_netStream.addEventListener(NetStatusEvent.NET_STATUS,onStreamStatus);
}
private function onStreamStatus(e:NetStatusEvent):void
{
trace(e.info.code);
switch(e.info.code)
{
case "NetStream.Play.Start": break;
case "NetStream.Play.StreamNotFound":
trace("无法找到传递给 play() 方法的 FLV。");
break;
case "NetStream.Play.UnpublishNotify":
trace("服务器取消流的发布");
break;
default: break;
}
}
}
}
[ActionSprit 3.0] FMS直播的更多相关文章
- [ActionSprit 3.0] FMS服务器带宽检测
package { import flash.display.Sprite; import flash.net.NetConnection; import flash.events.NetStatus ...
- [ActionSprit 3.0] FMS客户端调用服务器端命令或方法
有时候客户端需要和服务器端进行通信,服务器端会有个main.asc文件(当然,文件名可以自己定义),这个就是服务器端程序,是在服务器上执行的,你可以用trace调试,trace的内容会在管理服务器的页 ...
- [ActionSprit 3.0] FMS安装与测试
1.运行Flash Media Server4.5.exe,安装选项可全默认,序列号可不填:输入用户名和密码需记住,登录时要用. 2.安装完成,在安装目录C:\Program Files\Adobe\ ...
- [ActionSprit 3.0] FMS远程共享
package { import flash.display.Sprite; import flash.events.NetStatusEvent; import flash.events.SyncE ...
- [ActionSprit 3.0] FMS接收正在播放的视频中嵌入的描述性信息(onMetaData事件)
package { import flash.display.MovieClip; import flash.net.NetConnection; import flash.events.NetSta ...
- [ActionSprit 3.0] FMS客户端与服务器端交互(传参)
客户端as: import flash.net.NetConnection; import flash.events.NetStatusEvent; var nc:NetConnection = ne ...
- [AS3.0] FMS改变录制视频的默认地址
FMS默认的视频录制或点播的地址是在{FMS-Install-Dir}\applications,如何指向到其他目录. 1.改变applications的目录指向: 在FMS安装目录下找到/conf/ ...
- FMS直播流发布时 Microphone Speex 编码设置注意事项
1.为何要用 Speex?FP的默认音频编码是 NellyMoser,而FP10之后加入了 Speex.实际应用中,用默认的 NellyMoser 编码音频,会有个很大的问题,就是无法控制流码率浮动. ...
- swift3.0 简单直播和简单网络音乐播放器
本项目采用swift3.0所写,适配iOS9.0+,所有界面均采用代码布局. 第一个tab写的是简单直播,传统MVC模式,第二个tab写的是简单网络音乐播放器.传说MVVM模式(至于血统是否纯正我就不 ...
随机推荐
- Perl 变量:哈希变量
Perl 哈希变量哈希是 key/value 对的集合.Perl中哈希变量以百分号 (%) 标记开始.访问哈希元素格式:${key}. 1.创建哈希创建哈希可以通过以下两种方式: 1.为每个 key ...
- ArcGIS js api三种查询功能
转自https://blog.csdn.net/lovecarpenter/article/details/52669777
- UIImage分类,设置边框
#import "UIImage+image.h" @implementation UIImage (image) + (UIImage *)imageWithBorder:(CG ...
- 606. Construct String from Binary Tree 从二叉树中构建字符串
[抄题]: You need to construct a string consists of parenthesis and integers from a binary tree with th ...
- 浅谈Java中set.map.List的区别
就学习经验,浅谈Java中的Set,List,Map的区别,对JAVA的集合的理解是想对于数组: 数组是大小固定的,并且同一个数组只能存放类型一样的数据(基本类型/引用类型),JAVA集合可以存储和操 ...
- tp5循环+判断
- tp5 $this/Db
- [SoapUI] 通过编程的方式设置当前的Environment
testRunner.testCase.testSuite.project.setActiveEnvironment("Live")
- Win10安装Mongodb,并配置成服务
好吧,今天突然发现新买的surface上没有安装mongodb,然后想着安装一下,顺便记录一下,虽说安装过程很简单 一:下载安装,然后拷贝到C盘根目录,这个就不多说了,比QQ都简单. 二:把bin文件 ...
- quartz.net结合Topshelf实现windows service服务托管的作业调度框架
topshelf可以很简单方便的实现windows service服务,详见我的一篇博客的介绍 http://www.cnblogs.com/xiaopotian/articles/5428361.h ...