This is a simple example showing a small window. Yet we can do a lot with this window. We can resize it, maximise it, or minimise it. This requires a lot of coding. Someone already coded this functionality. Because it repeats in most applications, there is no need to code it over again. PyQt4 is a high level toolkit. If we would code in a lower level toolkit, the following code example could easily have hundreds of lines.

#!/usr/bin/python
# -*- coding: utf-8 -*- """
ZetCode PyQt4 tutorial In this example, we create a simple
window in PyQt4. author: Jan Bodnar
website: zetcode.com
last edited: October 2011
""" import sys
from PyQt4 import QtGui def main(): app = QtGui.QApplication(sys.argv) w = QtGui.QWidget()
w.resize(250, 150)
w.move(300, 300)
w.setWindowTitle('Simple')
w.show() sys.exit(app.exec_()) if __name__ == '__main__':
main()

The above code shows a small window on the screen.

import sys
from PyQt4 import QtGui

Here we provide the necessary imports. The basic GUI widgets are located in the QtGui module.

app = QtGui.QApplication(sys.argv)

Every PyQt4 application must create an application object. The application object is located in theQtGui module. The sys.argv parameter is a list of arguments from the command line. Python scripts can be run from the shell. It is a way how we can control the startup of our scripts.

w = QtGui.QWidget()

The QtGui.QWidget widget is the base class of all user interface objects in PyQt4. We provide the default constructor for QtGui.QWidget. The default constructor has no parent. A widget with no parent is called a window.

w.resize(250, 150)

The resize() method resizes the widget. It is 250px wide and 150px high.

w.move(300, 300)

The move() method moves the widget to a position on the screen at x=300 and y=300 coordinates.

w.setWindowTitle('Simple')

Here we set the title for our window. The title is shown in the titlebar.

w.show()

The show() method displays the widget on the screen. A widget is first created in memory and later shown on the screen.

sys.exit(app.exec_())

Finally, we enter the mainloop of the application. The event handling starts from this point. The mainloop receives events from the window system and dispatches them to the application widgets. The mainloop ends if we call the exit() method or the main widget is destroyed. The sys.exit()method ensures a clean exit. The environment will be informed how the application ended.

The exec_() method has an underscore. It is because the exec is a Python keyword. And thus, exec_()was used instead.

Figure: Simple

Simple example的更多相关文章

  1. PHP设计模式(一)简单工厂模式 (Simple Factory For PHP)

    最近天气变化无常,身为程序猿的寡人!~终究难耐天气的挑战,病倒了,果然,程序猿还需多保养自己的身体,有句话这么说:一生只有两件事能报复你:不够努力的辜负和过度消耗身体的后患.话不多说,开始吧. 一.什 ...

  2. Design Patterns Simplified - Part 3 (Simple Factory)【设计模式简述--第三部分(简单工厂)】

    原文链接:http://www.c-sharpcorner.com/UploadFile/19b1bd/design-patterns-simplified-part3-factory/ Design ...

  3. WATERHAMMER: A COMPLEX PHENOMENON WITH A SIMPLE SOLUTION

    开启阅读模式 WATERHAMMER A COMPLEX PHENOMENON WITH A SIMPLE SOLUTION Waterhammer is an impact load that is ...

  4. BZOJ 3489: A simple rmq problem

    3489: A simple rmq problem Time Limit: 40 Sec  Memory Limit: 600 MBSubmit: 1594  Solved: 520[Submit] ...

  5. Le lié à la légèreté semblait être et donc plus simple

    Il est toutefois vraiment à partir www.runmasterfr.com/free-40-flyknit-2015-hommes-c-1_58_59.html de ...

  6. ZOJ 3686 A Simple Tree Problem

    A Simple Tree Problem Time Limit: 3 Seconds      Memory Limit: 65536 KB Given a rooted tree, each no ...

  7. 设计模式之简单工厂模式Simple Factory(四创建型)

    工厂模式简介. 工厂模式专门负责将大量有共同接口的类实例化 工厂模式可以动态决定将哪一个类实例化,不必事先知道每次要实例化哪一个类. 工厂模式有三种形态: 1.简单工厂模式Simple Factory ...

  8. HDU 5795 A Simple Nim 打表求SG函数的规律

    A Simple Nim Problem Description   Two players take turns picking candies from n heaps,the player wh ...

  9. 关于The C compiler "arm-none-eabi-gcc" is not able to compile a simple test program. 的错误自省...

    在 GCC ARM Embedded https://launchpad.net/gcc-arm-embedded/ 上面下载了个arm-none-eabi-gcc 用cmake 编译时 #指定C交叉 ...

  10. A Simple OpenGL Shader Example II

    A Simple OpenGL Shader Example II eryar@163.com Abstract. The OpenGL Shading Language syntax comes f ...

随机推荐

  1. HDU 4727 The Number Off of FFF (水题)

    The Number Off of FFF Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 32768/32768 K (Java/Ot ...

  2. linux内核源码中常见宏定义

    http://blog.csdn.net/yangdelong/article/details/5508057

  3. How to Make Portable Class Libraries Work for You

    A Portable Class Library is a .NET library that can be used (in binary form, without recompiling) on ...

  4. Inside Portable Class Libraries

    Portable Class Libraries were introduced with Visual Studio 2010 SP1 to aid writing libraries that c ...

  5. nyoj 164&&poj2084 Game of Connections 【卡特兰】

    题意:将1~2n个数依照顺时针排列好.用一条线将两个数字连接起来要求:线之间不能有交点.同一个点仅仅同意被连一次. 最后问给出一个n,有多少种方式满足条件. 分析: ans[n]表示n的中的种类数. ...

  6. C#程序集系列06,程序集清单,EXE和DLL的区别

    CLR在加载程序集的时候会查看程序集清单,程序集清单包含哪些内容呢?可执行文件和程序集有什么区别/ 程序集清单 □ 查看程序集清单 →清空F盘as文件夹中的所有内容→创建MainClass.cs文件→ ...

  7. AD域 根据 用户属性userAccountControl 来判断用户禁用属性

    参考:https://support.microsoft.com/zh-cn/help/305144/how-to-use-the-useraccountcontrol-flags-to-manipu ...

  8. 聊聊并发(四)——深入分析ConcurrentHashMap

    线程不安全的HashMap 因为多线程环境下,使用HashMap进行put操作会引起死循环,导致CPU利用率接近100%,所以在并发情况下不能使用HashMap,如以下代码   final HashM ...

  9. Ubuntu 16.04 重置密码

    忘记了你的Ubuntu用户密码,登录不了系统:不要紧,在Ubuntu上重置密码是很简单的,即使你忘记了用户名. #1 进入Recovery Mode Recovery Mode即恢复模式:在Grub启 ...

  10. 关于asp.net页面缓存

    1,ASPX页面缓存 页面缓存的使用方法非常的简单,只需要在aspx页的顶部加一句声明<%@ OutputCache Duration="60" VaryByParam=&q ...