popupWindow 用法总结 控制位置
Activity
}
Activity2
}
工具类
}
常用API
构造方法
- public PopupWindow(View contentView)
- public PopupWindow(Context context)
- public PopupWindow(View contentView, int width, int height)
- public PopupWindow(View contentView, int width, int height, boolean focusable)

- contentView为要显示的view;PopupWindow没有默认布局,它不会像AlertDialog那样只setTitle就能弹出来一个框,所以contentView必须设置。
- width和height为要显示的view的宽和高,值为像素值或MATCHT_PARENT、WRAP_CONTENT;如果View是从xml得到的,那么xml的第一层view的大小属性将被忽略;必须设置宽和高,否则显示不出来。
- focusable为是否能获得焦点
show方法
- showAsDropDown(View anchor) 相对某个控件的位置(正左下方),无偏移。最终调用的是下面的方法
- showAsDropDown(View anchor, int xoff, int yoff) 相对某个控件的位置,有偏移,xoff表示x轴的偏移,正值表示向左,负值表示向右;yoff表示相对y轴的偏移,正值是向下,负值是向上;最终调用的是下面的方法
- showAsDropDown(View anchor, int xoff, int yoff, int gravity) 【注:这个方法貌似不起作用】相对某个控件的某个位置,有偏移。gravity的默认值为DEFAULT_ANCHORED_GRAVITY= Gravity.TOP | Gravity.START
- showAtLocation(View parent, int gravity, int x, int y) 相对于父控件(不管view设置的是哪一个,参照物都是整个屏幕的根布局)的某个位置(例如正中央Gravity.CENTER,下方Gravity.BOTTOM等),可以设置偏移或无偏移。

/*** Displays the content view in a popup window anchored to the corner of* another view. The window is positioned according to the specified* gravity and offset by the specified x and y coordinates.* <p>* If there is not enough room on screen to show the popup in its entirety,* this method tries to find a parent scroll view to scroll. If no parent* view can be scrolled, the specified vertical gravity will be ignored and* the popup will anchor itself such that it is visible.* <p>* If the view later scrolls to move <code>anchor</code> to a different* location, the popup will be moved correspondingly.** @param anchor the view on which to pin the popup window* @param xoff A horizontal offset from the anchor in pixels* @param yoff A vertical offset from the anchor in pixels* @param gravity Alignment of the popup relative to the anchor** @see #dismiss()*/public void showAsDropDown(View anchor, int xoff, int yoff, int gravity)/*** <p>* Display the content view in a popup window at the specified location. If the popup window* cannot fit on screen, it will be clipped. See {@link android.view.WindowManager.LayoutParams}* for more information on how gravity and the x and y parameters are related. Specifying* a gravity of {@link android.view.Gravity#NO_GRAVITY} is similar to specifying* <code>Gravity.LEFT | Gravity.TOP</code>.* </p>** @param parent a parent view to get the {@link android.view.View#getWindowToken()} token from* @param gravity the gravity which controls the placement of the popup window* @param x the popup's x location offset* @param y the popup's y location offset*/public void showAtLocation(View parent, int gravity, int x, int y)
setFocusable
/*** <p>Changes the focusability of the popup window. When focusable, the* window will grab the focus from the current focused widget if the popup* contains a focusable {@link android.view.View}. By default a popup* window is not focusable.</p>** <p>If the popup is showing, calling this method will take effect only* the next time the popup is shown or through a manual call to one of* the {@link #update()} methods.</p>** @param focusable true if the popup should grab focus, false otherwise.** @see #isFocusable()* @see #isShowing()* @see #update()*/public void setFocusable(boolean focusable) {mFocusable = focusable;}
setOutsideTouchable
/*** <p>Controls whether the pop-up will be informed of touch events outside* of its window. This only makes sense for pop-ups that are touchable* but not focusable, which means touches outside of the window will* be delivered to the window behind. The default is false.</p>** <p>If the popup is showing, calling this method will take effect only* the next time the popup is shown or through a manual call to one of* the {@link #update()} methods.</p>** @param touchable true if the popup should receive outside* touch events, false otherwise** @see #isOutsideTouchable()* @see #isShowing()* @see #update()*/public void setOutsideTouchable(boolean touchable) {mOutsideTouchable = touchable;}
附件列表
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