Shuffling is a procedure used to randomize a deck of playing cards. Because standard shuffling techniques are seen as weak, and in order to avoid "inside jobs" where employees collaborate with gamblers by performing inadequate shuffles, many casinos employ automatic shuffling machines. Your task is to simulate a shuffling machine.

The machine shuffles a deck of 54 cards according to a given random order and repeats for a given number of times. It is assumed that the initial status of a card deck is in the following order:

S1, S2, ..., S13,
H1, H2, ..., H13,
C1, C2, ..., C13,
D1, D2, ..., D13,
J1, J2

where "S" stands for "Spade", "H" for "Heart", "C" for "Club", "D" for "Diamond", and "J" for "Joker". A given order is a permutation of distinct integers in [1, 54]. If the number at the i-th position is j, it means to move the card from position i to position j. For example, suppose we only have 5 cards: S3, H5, C1, D13 and J2. Given a shuffling order {4, 2, 5, 3, 1}, the result will be: J2, H5, D13, S3, C1. If we are to repeat the shuffling again, the result will be: C1, H5, S3, J2, D13.

Input Specification:

Each input file contains one test case. For each case, the first line contains a positive integer K (≤) which is the number of repeat times. Then the next line contains the given order. All the numbers in a line are separated by a space.

Output Specification:

For each test case, print the shuffling results in one line. All the cards are separated by a space, and there must be no extra space at the end of the line.

Sample Input:

2
36 52 37 38 3 39 40 53 54 41 11 12 13 42 43 44 2 4 23 24 25 26 27 6 7 8 48 49 50 51 9 10 14 15 16 5 17 18 19 1 20 21 22 28 29 30 31 32 33 34 35 45 46 47

Sample Output:

S7 C11 C10 C12 S1 H7 H8 H9 D8 D9 S11 S12 S13 D10 D11 D12 S3 S4 S6 S10 H1 H2 C13 D2 D3 D4 H6 H3 D13 J1 J2 C1 C2 C3 C4 D1 S5 H5 H11 H12 C6 C7 C8 C9 S2 S8 S9 H10 D5 D6 D7 H4 H13 C5
 #include <iostream>
#include <vector>
#include <string>
using namespace std;
int main()
{
int K, N = ;
vector<string>cards(N + ), res(N + ), temp(N + );
vector<int>n(N + );
for (int i = ; i <= N; ++i)
{
string s;
if (i <= )
s = "S" + to_string(i);
else if (i <= )
s = "H" + to_string(i - );
else if (i <= )
s = "C" + to_string(i - );
else if (i <= )
s = "D" + to_string(i - );
else
s = "J" + to_string(i - );
cards[i] = s;
}
cin >> K;
for (int i = ; i <= N; ++i)
cin >> n[i];
res = cards;
for (int i = ; i < K; ++i)
{
temp = res;
for (int j = ; j <= N; ++j)
res[n[j]] = temp[j];
}
for (int i = ; i <= N; ++i)
cout << res[i] << (i == N ? "" : " ");
return ;
}

PAT甲级——A1042 Shuffling Machine的更多相关文章

  1. PAT 甲级 1042 Shuffling Machine

    https://pintia.cn/problem-sets/994805342720868352/problems/994805442671132672 Shuffling is a procedu ...

  2. PAT 甲级 1042 Shuffling Machine (20 分)(简单题)

    1042 Shuffling Machine (20 分)   Shuffling is a procedure used to randomize a deck of playing cards. ...

  3. PAT甲级——1042 Shuffling Machine

    1042 Shuffling Machine Shuffling is a procedure used to randomize a deck of playing cards. Because s ...

  4. A1042. Shuffling Machine

    Shuffling is a procedure used to randomize a deck of playing cards. Because standard shuffling techn ...

  5. A1042 Shuffling Machine (20)

    1042 Shuffling Machine (20)(20 分) Shuffling is a procedure used to randomize a deck of playing cards ...

  6. PAT Advanced 1042 Shuffling Machine (20 分)(知识点:利用sstream进行转换int和string)

    Shuffling is a procedure used to randomize a deck of playing cards. Because standard shuffling techn ...

  7. PAT(A) 1042. Shuffling Machine (20)

    Shuffling is a procedure used to randomize a deck of playing cards. Because standard shuffling techn ...

  8. PAT A1042 Shuffling Machine

    自己思路,没通过 #include <cstdio> #define N 54 int main() { #ifdef ONLINE_JUDGE #else freopen("1 ...

  9. PAT甲级题解分类byZlc

    专题一  字符串处理 A1001 Format(20) #include<cstdio> int main () { ]; int a,b,sum; scanf ("%d %d& ...

随机推荐

  1. XML、JSON、ProtocolBuffer特点比较

    XML JSON PB Lua 数据结构支持 复杂结构 简单结构 较复杂结构 复杂结构 数据保存方式 文本 文本 二进制 文本 数据保存大小 大 一般 小 一般 解析效率 慢 一般 快 稍快 语言支持 ...

  2. 如何解决nodemon运行报错问题

    原因 nodemon没有被正确安装 解决方法 如果yarn global add nodemon --verbose安装没用的话,然后输入npm i nodemon -g --verbose使用NPM ...

  3. swoole手册

    https://wiki.swoole.com/wiki/ Swoole Github项目地址:https://github.com/swoole/swoole-src/ (支持请点Star) 开源中 ...

  4. Linux 中执行Shell 脚本的方式(三种方法)

    Shell 脚本的执行方式通常有如下三种: (1)bash script-name 或者 sh script-name:(2)path/script-name或者./script-name:(3)so ...

  5. range()函数在python3与python2中的区别

    range()函数在python3与python2中的区别 - CSDN博客 https://blog.csdn.net/weixin_37579123/article/details/8098038 ...

  6. 19.SimLogin_case03

    # 模拟登录GitHub import requests from lxml import etree class Login(): def __init__(self): self.headers ...

  7. java_Set接口

    /** * Set接口:extends Collection接口 * 不重复性 * 无序 * * java.util.HashSet: * 实现Set接口,不保证set的迭代顺序,无序集合 * 底层是 ...

  8. 2019-10-4-C#-极限压缩-dotnet-core-控制台发布文件

    title author date CreateTime categories C# 极限压缩 dotnet core 控制台发布文件 lindexi 2019-10-04 14:59:36 +080 ...

  9. [记]Windows 系统下设置Nodejs NPM全局路径

    Windows下的Nodejs npm路径是appdata,担心安装的node_modules越来越多,导致C盘满,所以参考别人的博文,将node_modules安装的默认目录修改一下. 参考Wind ...

  10. [记录]Wdinwos scikit-learn 安装

    安装的软件有: Python: 3.6.0 numpy-1.11.3+mkl-cp36-cp36m-win_amd64.whl(全名) scipy-0.19.0-cp36-cp36m-win_amd6 ...