PAT甲级——1042 Shuffling Machine
Shuffling is a procedure used to randomize a deck of playing cards. Because standard shuffling techniques are seen as weak, and in order to avoid "inside jobs" where employees collaborate with gamblers by performing inadequate shuffles, many casinos employ automatic shuffling machines. Your task is to simulate a shuffling machine.
The machine shuffles a deck of 54 cards according to a given random order and repeats for a given number of times. It is assumed that the initial status of a card deck is in the following order:
S1, S2, ..., S13,
H1, H2, ..., H13,
C1, C2, ..., C13,
D1, D2, ..., D13,
J1, J2
where "S" stands for "Spade", "H" for "Heart", "C" for "Club", "D" for "Diamond", and "J" for "Joker". A given order is a permutation of distinct integers in [1, 54]. If the number at the i-th position is j, it means to move the card from position i to position j. For example, suppose we only have 5 cards: S3, H5, C1, D13 and J2. Given a shuffling order {4, 2, 5, 3, 1}, the result will be: J2, H5, D13, S3, C1. If we are to repeat the shuffling again, the result will be: C1, H5, S3, J2, D13.
Input Specification:
Each input file contains one test case. For each case, the first line contains a positive integer K (≤20) which is the number of repeat times. Then the next line contains the given order. All the numbers in a line are separated by a space.
Output Specification:
For each test case, print the shuffling results in one line. All the cards are separated by a space, and there must be no extra space at the end of the line.
Sample Input:
2
36 52 37 38 3 39 40 53 54 41 11 12 13 42 43 44 2 4 23 24 25 26 27 6 7 8 48 49 50 51 9 10 14 15 16 5 17 18 19 1 20 21 22 28 29 30 31 32 33 34 35 45 46 47
Sample Output:
S7 C11 C10 C12 S1 H7 H8 H9 D8 D9 S11 S12 S13 D10 D11 D12 S3 S4 S6 S10 H1 H2 C13 D2 D3 D4 H6 H3 D13 J1 J2 C1 C2 C3 C4 D1 S5 H5 H11 H12 C6 C7 C8 C9 S2 S8 S9 H10 D5 D6 D7 H4 H13 C5
#include <cstdio>
#include <string>
#include <iostream>
using namespace std;
int main(){
string shuffle[21][55] = {{"S1","S2","S3","S4","S5","S6","S7","S8","S9","S10","S11","S12","S13",
"H1","H2","H3","H4","H5","H6","H7","H8","H9","H10","H11","H12","H13",
"C1","C2","C3","C4","C5","C6","C7","C8","C9","C10","C11","C12","C13",
"D1","D2","D3","D4","D5","D6","D7","D8","D9","D10","D11","D12","D13","J1","J2"}};
int num[55], k;
scanf("%d", &k);
for(int i = 0;i < 54;i++)
{
scanf("%d", &num[i]);
}
for(int i = 0;i < k;i++)
{ for(int j = 0;j < 54;j++)
{
shuffle[i+1][num[j]-1] = shuffle[i][j];
}
}
for(int i = 0;i < 54;i++)
{
cout << shuffle[k][i];
if(i < 53)
printf(" ");
} return 0;
}
PAT甲级——1042 Shuffling Machine的更多相关文章
- PAT 甲级 1042 Shuffling Machine (20 分)(简单题)
1042 Shuffling Machine (20 分) Shuffling is a procedure used to randomize a deck of playing cards. ...
- PAT 甲级 1042 Shuffling Machine
https://pintia.cn/problem-sets/994805342720868352/problems/994805442671132672 Shuffling is a procedu ...
- PAT Advanced 1042 Shuffling Machine (20 分)(知识点:利用sstream进行转换int和string)
Shuffling is a procedure used to randomize a deck of playing cards. Because standard shuffling techn ...
- PAT(A) 1042. Shuffling Machine (20)
Shuffling is a procedure used to randomize a deck of playing cards. Because standard shuffling techn ...
- PAT甲级——A1042 Shuffling Machine
Shuffling is a procedure used to randomize a deck of playing cards. Because standard shuffling techn ...
- PAT——甲级1042:Shuffling Mashine
终于做到甲级了 就一个感觉....题目是真的看不懂,亏我还是四六级都过了的人....可是看完题愣是一点都不懂是什么意思. 1042 Shuffling Machine (20 point(s)) Sh ...
- PAT (Advanced Level) Practice 1042 Shuffling Machine (20 分) 凌宸1642
PAT (Advanced Level) Practice 1042 Shuffling Machine (20 分) 凌宸1642 题目描述: Shuffling is a procedure us ...
- PAT 1042. Shuffling Machine (20)
1042. Shuffling Machine (20) 时间限制 400 ms 内存限制 65536 kB 代码长度限制 16000 B 判题程序 Standard 作者 CHEN, Yue Shu ...
- PAT 1042 Shuffling Machine[难]
1042 Shuffling Machine (20)(20 分) Shuffling is a procedure used to randomize a deck of playing cards ...
随机推荐
- 中后缀表达式/洛谷P1175 表达式的转换
P1175 表达式的转换 思路:先用栈转成中缀表达式,再用栈进行计算.要输出过程,因此计算一次输出一次,但是栈没有迭代器,不好用,换成vector(可以pop_back).虽然表达式求值也可以这么做, ...
- VEH&VCH
本文99.9%的代码及内容作者:mengwuji 来自:http://www.mengwuji.net/forum.php?mod=viewthread&tid=1371 VEH:向量化异常处 ...
- 关于win10 使用eclipse如何配置环境变量
关于环境变量的配置,在百度上有很多教程,但对于我来说完成这步操作确实不简单,所以决定在这里分享一下配置方法. 1.安装好jdk/jre. 官网都有安装文件,仔细一些,就能安装成功,可以自定义安装路径 ...
- 移动端H5开发遇到的问题及解决方法
本篇文章给大家带来的内容是关于移动端H5开发遇到的问题及解决方法,有一定的参考价值,有需要的朋友可以参考一下,希望对你有所帮助. 微信分享签名错误invalid signature vue单页应用hi ...
- mybatis-地区三表生成地区树
package com.dhht.manager.vo.area; import lombok.Data; import java.io.Serializable;import java.util.L ...
- 吴裕雄--天生自然MySQL学习笔记:MySQL 查询数据
MySQL 数据库使用SQL SELECT语句来查询数据. 可以通过 mysql> 命令提示窗口中在数据库中查询数据,或者通过PHP脚本来查询数据. 语法 以下为在MySQL数据库中查询数据通用 ...
- Mybatix实现in查询(五)
在这一节,我们要向大家介绍一下在Mybatis中想要实现in查询,Mapper文件应该怎么配置. 1)在com.mybatis.dao.PartDao中增加接口函数 public List<Pa ...
- 对Java面向对象中多态的理解
理解的要点:多态意味着父亲的变量可以指向子类对象 面向对象程序设计的三大支柱是封装.继承和多态 封装对外把相应的属性和方法实现的细节进行了隐藏.继承关系使一个子类继承父亲的特征,并且加上了一些新的特征 ...
- 24.docker 部署 wordPress
1. 拉取远程 mysql 和 wordpress 镜像 并 启动起来 使用 docker pull mysql:5.7.27 docker pull wordpress 2. 创建mysql 的 c ...
- CSS中的 position与Grid Layout
[1]CSS之Position(定位布局): 现css常用的属性有5种: 1.static 2.absolute 3.fixed 4.relative 5.sticky. 1.static 表示元素的 ...