一篇非常好的文章,解释了python基本语法的方方面面:

# Single line comments start with a hash.
""" Multiline strings can be written
using three "'s, and are often used
as comments
""" ####################################################
## 1. Primitive Datatypes and Operators
#################################################### # You have numbers
3 #=> 3 # Math is what you would expect
1 + 1 #=> 2
8 - 1 #=> 7
10 * 2 #=> 20
35 / 5 #=> 7 # Division is a bit tricky. It is integer division and floors the results
# automatically.
5 / 2 #=> 2 # To fix division we need to learn about floats.
2.0 # This is a float
11.0 / 4.0 #=> 2.75 ahhh...much better # Enforce precedence with parentheses
(1 + 3) * 2 #=> 8 # Boolean values are primitives
True
False # negate with not
not True #=> False
not False #=> True # Equality is ==
1 == 1 #=> True
2 == 1 #=> False # Inequality is !=
1 != 1 #=> False
2 != 1 #=> True # More comparisons
1 < 10 #=> True
1 > 10 #=> False
2 <= 2 #=> True
2 >= 2 #=> True # Comparisons can be chained!
1 < 2 < 3 #=> True
2 < 3 < 2 #=> False # Strings are created with " or '
"This is a string."
'This is also a string.' # Strings can be added too!
"Hello " + "world!" #=> "Hello world!" # A string can be treated like a list of characters
"This is a string"[0] #=> 'T' # % can be used to format strings, like this:
"%s can be %s" % ("strings", "interpolated") # A newer way to format strings is the format method.
# This method is the preferred way
"{0} can be {1}".format("strings", "formatted")
# You can use keywords if you don't want to count.
"{name} wants to eat {food}".format(name="Bob", food="lasagna") # None is an object
None #=> None # Don't use the equality "==" symbol to compare objects to None
# Use "is" instead
"etc" is None #=> False
None is None #=> True # The 'is' operator tests for object identity. This isn't
# very useful when dealing with primitive values, but is
# very useful when dealing with objects. # None, 0, and empty strings/lists all evaluate to False.
# All other values are True
0 == False #=> True
"" == False #=> True ####################################################
## 2. Variables and Collections
#################################################### # Python has a print function, available in versions 2.7 and 3...
print("I'm Python. Nice to meet you!")
# and an older print statement, in all 2.x versions but removed from 3.
print "I'm also Python!" # No need to declare variables before assigning to them.
some_var = 5 # Convention is to use lower_case_with_underscores
some_var #=> 5 # Accessing a previously unassigned variable is an exception.
# See Control Flow to learn more about exception handling.
some_other_var # Raises a name error # if can be used as an expression
"yahoo!" if 3 > 2 else 2 #=> "yahoo!" # Lists store sequences
li = []
# You can start with a prefilled list
other_li = [4, 5, 6] # Add stuff to the end of a list with append
li.append(1) #li is now [1]
li.append(2) #li is now [1, 2]
li.append(4) #li is now [1, 2, 4]
li.append(3) #li is now [1, 2, 4, 3]
# Remove from the end with pop
li.pop() #=> 3 and li is now [1, 2, 4]
# Let's put it back
li.append(3) # li is now [1, 2, 4, 3] again. # Access a list like you would any array
li[0] #=> 1
# Look at the last element
li[-1] #=> 3 # Looking out of bounds is an IndexError
li[4] # Raises an IndexError # You can look at ranges with slice syntax.
# (It's a closed/open range for you mathy types.)
li[1:3] #=> [2, 4]
# Omit the beginning
li[2:] #=> [4, 3]
# Omit the end
li[:3] #=> [1, 2, 4] # Remove arbitrary elements from a list with "del"
del li[2] # li is now [1, 2, 3] # You can add lists
li + other_li #=> [1, 2, 3, 4, 5, 6] - Note: li and other_li is left alone # Concatenate lists with "extend()"
li.extend(other_li) # Now li is [1, 2, 3, 4, 5, 6] # Check for existence in a list with "in"
1 in li #=> True # Examine the length with "len()"
len(li) #=> 6 # Tuples are like lists but are immutable.
tup = (1, 2, 3)
tup[0] #=> 1
tup[0] = 3 # Raises a TypeError # You can do all those list thingies on tuples too
len(tup) #=> 3
tup + (4, 5, 6) #=> (1, 2, 3, 4, 5, 6)
tup[:2] #=> (1, 2)
2 in tup #=> True # You can unpack tuples (or lists) into variables
a, b, c = (1, 2, 3) # a is now 1, b is now 2 and c is now 3
# Tuples are created by default if you leave out the parentheses
d, e, f = 4, 5, 6
# Now look how easy it is to swap two values
e, d = d, e # d is now 5 and e is now 4 # Dictionaries store mappings
empty_dict = {}
# Here is a prefilled dictionary
filled_dict = {"one": 1, "two": 2, "three": 3} # Look up values with []
filled_dict["one"] #=> 1 # Get all keys as a list with "keys()"
filled_dict.keys() #=> ["three", "two", "one"]
# Note - Dictionary key ordering is not guaranteed.
# Your results might not match this exactly. # Get all values as a list with "values()"
filled_dict.values() #=> [3, 2, 1]
# Note - Same as above regarding key ordering. # Check for existence of keys in a dictionary with "in"
"one" in filled_dict #=> True
1 in filled_dict #=> False # Looking up a non-existing key is a KeyError
filled_dict["four"] # KeyError # Use "get()" method to avoid the KeyError
filled_dict.get("one") #=> 1
filled_dict.get("four") #=> None
# The get method supports a default argument when the value is missing
filled_dict.get("one", 4) #=> 1
filled_dict.get("four", 4) #=> 4 # "setdefault()" inserts into a dictionary only if the given key isn't present
filled_dict.setdefault("five", 5) #filled_dict["five"] is set to 5
filled_dict.setdefault("five", 6) #filled_dict["five"] is still 5 # Sets store ... well sets
empty_set = set()
# Initialize a "set()" with a bunch of values
some_set = set([1,2,2,3,4]) # some_set is now set([1, 2, 3, 4]) # Since Python 2.7, {} can be used to declare a set
filled_set = {1, 2, 2, 3, 4} # => {1, 2, 3, 4} # Add more items to a set
filled_set.add(5) # filled_set is now {1, 2, 3, 4, 5} # Do set intersection with &
other_set = {3, 4, 5, 6}
filled_set & other_set #=> {3, 4, 5} # Do set union with |
filled_set | other_set #=> {1, 2, 3, 4, 5, 6} # Do set difference with -
{1,2,3,4} - {2,3,5} #=> {1, 4} # Check for existence in a set with in
2 in filled_set #=> True
10 in filled_set #=> False ####################################################
## 3. Control Flow
#################################################### # Let's just make a variable
some_var = 5 # Here is an if statement. Indentation is significant in python!
# prints "some_var is smaller than 10"
if some_var > 10:
print("some_var is totally bigger than 10.")
elif some_var < 10: # This elif clause is optional.
print("some_var is smaller than 10.")
else: # This is optional too.
print("some_var is indeed 10.") """
For loops iterate over lists
prints:
dog is a mammal
cat is a mammal
mouse is a mammal
"""
for animal in ["dog", "cat", "mouse"]:
# You can use % to interpolate formatted strings
print("%s is a mammal" % animal) """
"range(number)" returns a list of numbers
from zero to the given number
prints:
0
1
2
3
"""
for i in range(4):
print(i) """
While loops go until a condition is no longer met.
prints:
0
1
2
3
"""
x = 0
while x < 4:
print(x)
x += 1 # Shorthand for x = x + 1 # Handle exceptions with a try/except block # Works on Python 2.6 and up:
try:
# Use "raise" to raise an error
raise IndexError("This is an index error")
except IndexError as e:
pass # Pass is just a no-op. Usually you would do recovery here. ####################################################
## 4. Functions
#################################################### # Use "def" to create new functions
def add(x, y):
print("x is %s and y is %s" % (x, y))
return x + y # Return values with a return statement # Calling functions with parameters
add(5, 6) #=> prints out "x is 5 and y is 6" and returns 11 # Another way to call functions is with keyword arguments
add(y=6, x=5) # Keyword arguments can arrive in any order. # You can define functions that take a variable number of
# positional arguments
def varargs(*args):
return args varargs(1, 2, 3) #=> (1,2,3) # You can define functions that take a variable number of
# keyword arguments, as well
def keyword_args(**kwargs):
return kwargs # Let's call it to see what happens
keyword_args(big="foot", loch="ness") #=> {"big": "foot", "loch": "ness"} # You can do both at once, if you like
def all_the_args(*args, **kwargs):
print(args)
print(kwargs)
"""
all_the_args(1, 2, a=3, b=4) prints:
(1, 2)
{"a": 3, "b": 4}
""" # When calling functions, you can do the opposite of args/kwargs!
# Use * to expand tuples and use ** to expand kwargs.
args = (1, 2, 3, 4)
kwargs = {"a": 3, "b": 4}
all_the_args(*args) # equivalent to foo(1, 2, 3, 4)
all_the_args(**kwargs) # equivalent to foo(a=3, b=4)
all_the_args(*args, **kwargs) # equivalent to foo(1, 2, 3, 4, a=3, b=4) # Python has first class functions
def create_adder(x):
def adder(y):
return x + y
return adder add_10 = create_adder(10)
add_10(3) #=> 13 # There are also anonymous functions
(lambda x: x > 2)(3) #=> True # There are built-in higher order functions
map(add_10, [1,2,3]) #=> [11, 12, 13]
filter(lambda x: x > 5, [3, 4, 5, 6, 7]) #=> [6, 7] # We can use list comprehensions for nice maps and filters
[add_10(i) for i in [1, 2, 3]] #=> [11, 12, 13]
[x for x in [3, 4, 5, 6, 7] if x > 5] #=> [6, 7] ####################################################
## 5. Classes
#################################################### # We subclass from object to get a class.
class Human(object): # A class attribute. It is shared by all instances of this class
species = "H. sapiens" # Basic initializer
def __init__(self, name):
# Assign the argument to the instance's name attribute
self.name = name # An instance method. All methods take "self" as the first argument
def say(self, msg):
return "%s: %s" % (self.name, msg) # A class method is shared among all instances
# They are called with the calling class as the first argument
@classmethod
def get_species(cls):
return cls.species # A static method is called without a class or instance reference
@staticmethod
def grunt():
return "*grunt*" # Instantiate a class
i = Human(name="Ian")
print(i.say("hi")) # prints out "Ian: hi" j = Human("Joel")
print(j.say("hello")) #prints out "Joel: hello" # Call our class method
i.get_species() #=> "H. sapiens" # Change the shared attribute
Human.species = "H. neanderthalensis"
i.get_species() #=> "H. neanderthalensis"
j.get_species() #=> "H. neanderthalensis" # Call the static method
Human.grunt() #=> "*grunt*" ####################################################
## 6. Modules
#################################################### # You can import modules
import math
print(math.sqrt(16) )#=> 4 # You can get specific functions from a module
from math import ceil, floor
print(ceil(3.7)) #=> 4.0
print(floor(3.7)) #=> 3.0 # You can import all functions from a module.
# Warning: this is not recommended
from math import * # You can shorten module names
import math as m
math.sqrt(16) == m.sqrt(16) #=> True # Python modules are just ordinary python files. You
# can write your own, and import them. The name of the
# module is the same as the name of the file. # You can find out which functions and attributes
# defines a module.
import math
dir(math)

转自:http://learnxinyminutes.com/docs/python/

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