1. Real-Time Rendering Resources

http://www.realtimerendering.com/

2. Books on Amazon

http://www.amazon.com/s/ref=nb_sb_noss?url=search-alias%3Dstripbooks&field-keywords=Real-Time+Rendering

3. Lighthouse3D is a site devoted mostly to 3D computer graphics

http://www.lighthouse3d.com/

4. 3D Kingdoms

http://www.3dkingdoms.com/programs.php?cat=3

OpenGL的guide

5. OpenGL ES 2.0 Primer

http://glslstudio.com/primer/

可以作为简介OpenGL ES 2.0的资料

6. OpenGL ES 2.0 的渲染管线

http://www.opengl.org/wiki/Rendering_Pipeline_Overview

7. OpenGL ES 2.0 API Quick Reference Card (2010)

OpenGL ES 2.0 API 4页纸的快速查找卡

8. OpenGL ES 3.0 API Reference Card (2012)

http://www.khronos.org/files/opengles3-quick-reference-card.pdf

9.

http://en.wikibooks.org/wiki/OpenGL_Programming

http://blog.csdn.net/column/details/myopengl.html

http://www.learn-cocos2d.com/2012/07/learnflash-great-opengl-es-20-tutorials-references/

http://www.packtpub.com/article/tips-tricks-getting-started-with-opengl-glsl-4   (GLSL4.0)

10.

http://nehe.gamedev.net/

http://www.clockworkcoders.com/oglsl/tutorial8.htm

http://ogldev.atspace.co.uk/www/tutorial06/tutorial06.html

http://ogldev.atspace.co.uk/www/tutorial14/tutorial14.html

11. google “mesh obj”

12. glsl studio相关和其替代品

http://appocalypse.net/apps-like/203606-glsl-studio

http://www.148apps.com/news/glsl-studio-brings-opengl-es-20-coding/

http://www.twolivesleft.com/Codea/Talk/discussion/424/glsl-talk-and-demo/p1

https://developer.mozilla.org/it/demos/detail/cross-hatching-glsl-shader

http://gpuscience.com/software/glsl-studio-first-full-opengl-programming-environment-for-ios/

13. GPU Pro 系列

GPU Pro 4: Advanced Rendering Techniques

14. GPU Gems 系列

http://http.developer.nvidia.com/GPUGems3/gpugems3_copyrightpg.html

999.

http://www.imgtec.com/powervr/insider/sdk/KhronosOpenGLES2xSGX.asp

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