http://poj.org/problem?id=2653

Pick-up sticks
Time Limit: 3000MS   Memory Limit: 65536K
Total Submissions: 9531   Accepted: 3517

Description

Stan has n sticks of various length. He throws them one at a time on the floor in a random way. After finishing throwing, Stan tries to find the top sticks, that is these sticks such that there is no stick on top of them. Stan has noticed that the last thrown stick is always on top but he wants to know all the sticks that are on top. Stan sticks are very, very thin such that their thickness can be neglected.

Input

Input consists of a number of cases. The data for each case start with 1 <= n <= 100000, the number of sticks for this case. The following n lines contain four numbers each, these numbers are the planar coordinates of the endpoints of one stick. The sticks are listed in the order in which Stan has thrown them. You may assume that there are no more than 1000 top sticks. The input is ended by the case with n=0. This case should not be processed.

Output

For each input case, print one line of output listing the top sticks in the format given in the sample. The top sticks should be listed in order in which they were thrown.

The picture to the right below illustrates the first case from input.

Sample Input

5
1 1 4 2
2 3 3 1
1 -2.0 8 4
1 4 8 2
3 3 6 -2.0
3
0 0 1 1
1 0 2 1
2 0 3 1
0

Sample Output

Top sticks: 2, 4, 5.
Top sticks: 1, 2, 3.

Hint

Huge input,scanf is recommended.
 
 
。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。
-------------------------------------------------------------------------
注意当判断出当前线已经被挡住后,要跳出循环,否者会超时
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <iostream>
#include <stdlib.h>
#include <math.h>
#include <algorithm> using namespace std;
#define MAXX 100010
#define eps 1e-6 typedef struct point
{
double x,y;
}point; typedef struct
{
point st,ed;
}line; bool xy(double x,double y){ return x<y-eps; }
bool dy(double x,double y){ return x>y+eps; }
bool xyd(double x,double y){ return x<y+eps; }
bool dyd(double x,double y){ return x>y-eps; }
bool dd(double x,double y){ return fabs(x-y)<eps; } double crossProduct(point a,point b,point c)
{
return (c.x-a.x)*(b.y-a.y)-(c.y-a.y)*(b.x-a.x);
} bool onSegment(point a,point b,point c)
{
double maxx=max(a.x,b.x);
double maxy=max(a.y,b.y);
double minx=min(a.x,b.x);
double miny=min(a.y,b.y);
if(dd(crossProduct(a,b,c),0.0)&&dyd(c.x,minx)
&&xyd(c.x,maxx)&&dyd(c.y,miny)&&xyd(c.y,maxy))
return true;
return false;
} bool segIntersect(point p1,point p2,point p3,point p4)
{
double d1=crossProduct(p3,p4,p1);
double d2=crossProduct(p3,p4,p2);
double d3=crossProduct(p1,p2,p3);
double d4=crossProduct(p1,p2,p4);
if(xy(d1*d2,0.0)&&xy(d3*d4,0.0))
return true;
if(dd(d1,0.0)&&onSegment(p3,p4,p1))
return true;
if(dd(d2,0.0)&&onSegment(p3,p4,p2))
return true;
if(dd(d3,0.0)&&onSegment(p1,p2,p3))
return true;
if(dd(d4,0.0)&&onSegment(p1,p2,p4))
return true;
return false;
} point p[MAXX];
line li[MAXX];
int num[MAXX]; int main()
{
int m,n,i,j;
while(scanf("%d",&n)!=EOF&&n)
{
memset(num,,sizeof(num));
for(i=;i<n;i++)
{
scanf("%lf%lf%lf%lf",&li[i].st.x,&li[i].st.y,&li[i].ed.x,&li[i].ed.y);
}
for(i=;i<n;i++)
{
for(j=i+;j<n;j++)
{
if(segIntersect(li[i].st,li[i].ed,li[j].st,li[j].ed))
{
num[i]++;
break;
} }
}
int cas=,tes=,tmp;
//int str[MAXX];
for(i=;i<n;i++)
{
if(num[i] == )
{
cas++;
}
}
printf("Top sticks: ");
for(i=;i<n;i++)
{
if(num[i] == && tes<cas-)
{
printf("%d, ",i+);
tes++;
tmp=i;
}
}//printf("%d**",i);
for(j=tmp+;j<n;j++)
{
if(num[j] == )
{
printf("%d.\n",j+);
}
}
}
return ;
}

poj 2653 (线段相交判断)的更多相关文章

  1. poj 2653 线段相交

    题意:一堆线段依次放在桌子上,上面的线段会压住下面的线段,求找出没被压住的线段. sol:从下向上找,如果发现上面的线段与下面的相交,说明被压住了.break掉 其实这是个n^2的算法,但是题目已经说 ...

  2. poj 2653 线段相交裸题(解题报告)

    #include<stdio.h> #include<math.h> const double eps=1e-8; int n; int cmp(double x) { if( ...

  3. poj 1410 线段相交判断

    http://poj.org/problem?id=1410 Intersection Time Limit: 1000MS   Memory Limit: 10000K Total Submissi ...

  4. Pick-up sticks - POJ 2653 (线段相交)

    题目大意:有一个木棒,按照顺序摆放,求出去上面没有被别的木棍压着的木棍.....   分析:可以维护一个队列,如果木棍没有被压着就入队列,如果判断被压着,就让那个压着的出队列,最后把这个木棍放进队列, ...

  5. poj 2653 线段与线段相交

    Pick-up sticks Time Limit: 3000MS   Memory Limit: 65536K Total Submissions: 11884   Accepted: 4499 D ...

  6. POJ 3449 Geometric Shapes(判断几个不同图形的相交,线段相交判断)

    Geometric Shapes Time Limit: 2000MS   Memory Limit: 65536K Total Submissions: 1243   Accepted: 524 D ...

  7. POJ 1039 Pipe(直线和线段相交判断,求交点)

    Pipe Time Limit: 1000MS   Memory Limit: 10000K Total Submissions: 8280   Accepted: 2483 Description ...

  8. POJ 3304 Segments (直线和线段相交判断)

    Segments Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 7739   Accepted: 2316 Descript ...

  9. POJ 1066 Treasure Hunt(线段相交判断)

    Treasure Hunt Time Limit: 1000MS   Memory Limit: 10000K Total Submissions: 4797   Accepted: 1998 Des ...

  10. poj 1269 线段相交/平行

    模板题 注意原题中说的线段其实要当成没有端点的直线.被坑了= = #include <cmath> #include <cstdio> #include <iostrea ...

随机推荐

  1. 使用BusyBox制作根文件系统【转】

    本文转载自:http://www.cnblogs.com/lidabo/p/5300180.html 1.BusyBox简介 BusyBox 是很多标准 Linux 工具的一个单个可执行实现.Busy ...

  2. iOS 学习笔记 九 (2015.04.02)IOS8中使用UIAlertController创建警告窗口

    1.IOS8中使用UIAlertController创建警告窗口 #pragma mark - 只能在IOS8中使用的,警告窗口- (void)showOkayCancelAlert{    NSSt ...

  3. Delphi内嵌汇编语言BASM精要(转帖)

    1 BASM概念简要  汇编语句由指令和零至三个表达式构成.表达式由常数(立即数).寄存器和标识符构成.例如: movsb        // 单指令语句 jmp @Here    // 一个表达式: ...

  4. php中method_exists()和is_callable()如何进行语句判断

    method_exists()和is_callable()方法进行判断.那么两则区别是什么呢? 已知类文件如下: class Student{private $alias=null;private $ ...

  5. jq 动态判断设备添加对应meta viewport属性内同

    1.常见的单位 dip, dp, px, sp之间的区别: dip: device independent pixels(设备独立像素). 不同设备有不同的显示效果,这个和设备硬件有关,一般我们为了支 ...

  6. Shuffle'm Up 分类: 函数 POJ 查找 2015-08-09 17:01 6人阅读 评论(0) 收藏

    Shuffle'm Up Time Limit: 1000MS Memory Limit: 65536K Total Submissions: 7529 Accepted: 3466 Descript ...

  7. 山东理工大学第七届ACM校赛-完美素数 分类: 比赛 2015-06-26 10:36 15人阅读 评论(0) 收藏

    完美素数 Time Limit: 1000ms   Memory limit: 65536K  有疑问?点这里^_^ 题目描述 我们定义:如果一个数为素数,且这个数中含有7或3,那么我们称这个数为完美 ...

  8. JAVA基础知识之网络编程——-基于UDP协议的通信例子

    UDP是一种不可靠的协议,它在通信两端各建立一个socket,这两个socket不会建立持久的通信连接,只会单方面向对方发送数据,不检查发送结果. java中基于UDP协议的通信使用DatagramS ...

  9. Uva 11400,照明系统设计

    题目链接:https://uva.onlinejudge.org/external/114/11400.pdf 题意:有一个照明系统需要用到n种灯,每种灯的电压为V,电源费用K,每个灯泡费用为C,需要 ...

  10. Spring的BeanFactoryPostProcessor和BeanPostProcessor

    转载:http://blog.csdn.net/caihaijiang/article/details/35552859 BeanFactoryPostProcessor和BeanPostProces ...