UVA 297 Quadtrees(四叉树建树、合并与遍历)
<span style="font-size: 18pt; font-family: Arial, Helvetica, sans-serif; background-color: rgb(255, 255, 255);">K - </span><span style="color: blue; font-size: 18pt; font-family: Arial, Helvetica, sans-serif; background-color: rgb(255, 255, 255);">Quadtrees</span>
Time Limit:3000MS Memory Limit:0KB 64bit IO Format:%lld
& %llu
System Crawler (2014-01-02)
Description
| Quadtrees |
A quadtree is a representation format used to encode images. The fundamental idea behind the quadtree is that any image can be split into four quadrants. Each quadrant may again be split in four sub quadrants,
etc. In the quadtree, the image is represented by a parent node, while the four quadrants are represented by four child nodes, in a predetermined order.
Of course, if the whole image is a single color, it can be represented by a quadtree consisting of a single node. In general, a quadrant needs only to be subdivided if it consists of pixels of different colors.
As a result, the quadtree need not be of uniform depth.
A modern computer artist works with black-and-white images of
units, for a total
of 1024 pixels per image. One of the operations he performs is adding two images together, to form a new image. In the resulting image a pixel is black if it was black in at least one of the component images, otherwise it is white.
This particular artist believes in what he calls the preferred fullness: for an image to be interesting (i.e. to sell for big bucks) the most important property is the number of filled (black) pixels
in the image. So, before adding two images together, he would like to know how many pixels will be black in the resulting image. Your job is to write a program that, given the quadtree representation of two images, calculates the number of pixels that are
black in the image, which is the result of adding the two images together.
In the figure, the first example is shown (from top to bottom) as image, quadtree, pre-order string (defined below) and number of pixels. The quadrant numbering is shown at the top of the figure.

Input Specification
The first line of input specifies the number of test cases (N) your program has to process.
The input for each test case is two strings, each string on its own line. The string is the pre-order representation of a quadtree, in which the letter 'p' indicates a parent node, the letter 'f'
(full) a black quadrant and the letter 'e' (empty) a white quadrant. It is guaranteed that each string represents a valid quadtree, while the depth of the tree is not more than 5 (because each pixel has only one color).
Output Specification
For each test case, print on one line the text 'There are X black pixels.', where X is the number of black pixels in the resulting image.
Example Input
3
ppeeefpffeefe
pefepeefe
peeef
peefe
peeef
peepefefe
Example Output
There are 640 black pixels.
There are 512 black pixels.
There are 384 black pixels.
题意:有一个用四叉树表示的图,该图用P,E,F来表示,P表示父节点,F表示黑色,E表示白色,整个图的大小为1024。每个子图都能分成四个部分(当颜色不同的时候才须要划分),如今要把两个图合并成一个图,求合并后图有多少黑色像素。
#include<stdio.h>
#include<cstring>
#include<algorithm>
int T;
char s1[2049],s2[2049];
struct quadtree
{
int num;
quadtree *next[4];
quadtree()
{
num=0;
for(int i=0; i<4; i++)next[i]=0;
}
};
quadtree *build(char *s)///建树
{
quadtree *now=new quadtree;
int len=strlen(s);
if(s[0]!='p')
{
now->num=1;
if(s[0]!='f')
{
delete now;
now=NULL;
}
return now;
}
int up=4;///子树数目
int d=1;
for(int i=1; d<=up&&i<len; i++)
{
if(s[i]=='p')
{
now->next[d-1]=build(s+i);
int dx=0,dy=4;
while(dx<dy)
{
dx++;
if(s[i+dx]=='p')dy+=4;
}
i+=dx;///i变到下一颗子树的起始位置
}
else
{
now->next[d-1]=build(s+i);
}
d++;
}
return now;
}
quadtree *merge_(quadtree *p,quadtree *q)///合并
{
if(p||q)
{
quadtree *root=new quadtree;
if(p&&q)for(int i=0; i<4; i++)
{
if(p->num||q->num)
{
root->num=1; ///子树已经全为黑色,不须要继续递归
continue;
}
root->next[i]=merge_(p->next[i],q->next[i]);
}
else if(p==NULL&&q)for(int i=0; i<4; i++)
{
if(q->num)
{
root->num=1;; ///子树已经全为黑色,不须要继续递归
continue;
}
root->next[i]=merge_(NULL,q->next[i]);
}
else for(int i=0; i<4; i++)
{
if(p->num)
{
root->num=1;; ///子树已经全为黑色,不须要继续递归
continue;
}
root->next[i]=merge_(p->next[i],NULL);
}
return root;
}
return NULL;
}
int dfs(quadtree *p,int num)
{
if(p==NULL)return 0;
int sum=0;
if(p->num)sum+=num;
for(int i=0; i<4; i++)
{
sum+=dfs(p->next[i],num/4);
}
return sum;
}
int main()
{
//freopen("in.txt","r",stdin);
quadtree *root1,*root2,*root;
scanf("%d",&T);
while(T--)
{
scanf("%s%s",s1,s2);
root=root1=root2=NULL;
root1=build(s1);
root2=build(s2);
root=merge_(root1,root2);
printf("There are %d black pixels.\n",dfs(root,1024));
}
return 0;
}
UVA 297 Quadtrees(四叉树建树、合并与遍历)的更多相关文章
- UVA.297 Quadtrees (四分树 DFS)
UVA.297 Quadtrees (四分树 DFS) 题意分析 将一个正方形像素分成4个小的正方形,接着根据字符序列来判断是否继续分成小的正方形表示像素块.字符表示规则是: p表示这个像素块继续分解 ...
- UVa 297 Quadtrees(树的递归)
Quadtrees 四分树就是一颗一个结点只有4个儿子或者没有儿子的树 [题目链接]UVa 297 Quadtrees [题目类型]树的递归 &题意: 一个图片,像素是32*32,给你两个先序 ...
- uva 11234 Expressions 表达式 建树+BFS层次遍历
题目给出一个后缀表达式,让你求从下往上的层次遍历. 思路:结构体建树,然后用数组进行BFS进行层次遍历,最后把数组倒着输出就行了. uva过了,poj老是超时,郁闷. 代码: #include < ...
- UVA - 297 Quadtrees (四分树)
题意:求两棵四分树合并之后黑色像素的个数. 分析:边建树边统计. #include<cstdio> #include<cstring> #include<cstdlib& ...
- UVa 297 - Quadtrees
题目:利用四叉树处理图片,给你两张黑白图片的四叉树,问两张图片叠加后黑色的面积. 分析:搜索.数据结构.把图片分成1024块1*1的小正方形,建立一位数组记录对应小正方形的颜色. 利用递归根据字符串, ...
- uva 297 quadtrees——yhx
Quadtrees A quadtree is a representation format used to encode images. The fundamental idea behind ...
- UVa 297 Quadtrees -SilverN
A quadtree is a representation format used to encode images. The fundamental idea behind the quadtre ...
- 【紫书】Quadtrees UVA - 297 四叉树涂色
题意:前序遍历给出两个像素方块.求两个方块叠加后有几个黑色格子. 题解:每次读进来一个方块,就在二维数组上涂色.每次把白色涂黑就cnt++: 具体递归方法是以右上角坐标与边长为参数,每次通过几何规律往 ...
- Quadtrees UVA - 297
题目链接:https://vjudge.net/problem/UVA-297 题目大意:如上图所示,可以用一个四分树来表示一个黑白图像,方法是用根节点表示整副图像,然后把行列各等分两等分,按照图中的 ...
随机推荐
- NSString NSMutableString copy mutableCopy retain weak strong整合
copy retain assign的差别在于对象属性的set方法 NSString 与 NSMutableString NSString是不可变字符串对象,这句话的意思,结合代码: #import ...
- c语言的笔记
下面把我这半年来记的一些C语言的笔记贴出来. 1 C语言中函数参数传递是按照“值传递”进行的,即单向传递. 2 函数原型:函数类型 函数名(参数类型,参数类型……),可以不必加参数名,因为操作系统 ...
- Axure草记
页面控件和DataSet绑定,DataSet和输入控件绑定(通过临时变量) 双击Repeater进入之后,你会发现下面已经默认添加了3行,这代表着,每增加一行将会重复3遍: Repeater可以只是部 ...
- 国内外最全的asp.net开源项目 (转)
最近一些项目开始用到CMS系统,最开始是研究JAVA的,无奈国内JAVA的CMS开源系统还是比较少,最多最成熟的还是PHP的,当然现在.NET的也不少了,这里做一下汇总备忘,留待学习研究. 国内系统: ...
- XE5 安装破解
以下转载自: 盒子 不可以将本破解补丁分享到国外网站.论坛中!低调啊! 本破解补丁只适合中国大陆地区的Delphi.C++Builder爱好者和开发者! 本破解补丁只可用于个人研究交流使用,不得做商 ...
- C语言可变参数在宏定义中的应用
在C语言的标准库中,printf.scanf.sscanf.sprintf.sscanf这些标准库的输入输出函数,参数都是可变的.在调试程序时,我们可能希望定义一个参数可变的输出函数来记录日志,那么用 ...
- JavaScript学习代码整理(二)--函数
//JavaScript函数 //简单的求和函数 function sum(a,b) { return a + b; } //函数可以存储在变量中,也可以通过变量调用函数 x = sum(a,b); ...
- SCU3502 The Almost Lucky Number
Description A lucky number is a number whose decimal representation contains only the digits \(4\) a ...
- Python Web 性能和压力测试 multi-mechanize
http://www.aikaiyuan.com/5318.html 对Web服务做Performance & Load测试,最常见的工具有Apache Benchmark俗称ab和商用工具L ...
- Android Training精要(三)不同分辨率图片缩放倍数
各DPI图片倍率 xhdpi: 2.0 hdpi: 1.5 mdpi: 1.0 (baseline) ldpi: 0.75 这就意味着如果有一张xhdpi下200*200的图片, 你应该提供同样的图片 ...