Design a data structure that supports all following operations in average O(1) time.

Note: Duplicate elements are allowed.

  1. insert(val): Inserts an item val to the collection.
  2. remove(val): Removes an item val from the collection if present.
  3. getRandom: Returns a random element from current collection of elements. The probability of each element being returned is linearly related to the number of same value the collection contains.

Example:

// Init an empty collection.
RandomizedCollection collection = new RandomizedCollection(); // Inserts 1 to the collection. Returns true as the collection did not contain 1.
collection.insert(1); // Inserts another 1 to the collection. Returns false as the collection contained 1. Collection now contains [1,1].
collection.insert(1); // Inserts 2 to the collection, returns true. Collection now contains [1,1,2].
collection.insert(2); // getRandom should return 1 with the probability 2/3, and returns 2 with the probability 1/3.
collection.getRandom(); // Removes 1 from the collection, returns true. Collection now contains [1,2].
collection.remove(1); // getRandom should return 1 and 2 both equally likely.
collection.getRandom();

题目标签:Array, Hash Table, Design
  这道题目基于#380 的情况下,可以允许有重复项。回顾一下380, 因为要达到 insert, remove 和 getRandom 都是O(1) 的时间,我们需要ArrayList 来保存所有的数字,利用map 来保存 数字 和 index 之间的映射。
  这道题目允许了重复项,那么在map 里 key 是数字, value 是index, 这里的index 就会不止一个了。我们要把所有重复的数字的 index 也保存进来, 所以把 map 里value 改成 HashSet 来保存所有的index。
 
  insert val:如果map里没有val,需要新建一个HashSet,并且加入nums (ArrayList);
         如果有val,直接加入新的index 进HashSet,并且加入nums (ArrayList);  
        
  remove val:如果val 在nums 里是最后一个的话,只需要在map 里删除val 的index, 并且在nums 里删除最后一个数字。
        如果val 在nums 里不是最后一个的话,需要额外的把 nums 里最后一个数字的值 复制到 val, 删除val 在map里的 index,还要把最后一个数字的index 在map 里更新,并且在nums 里删除最后一个数字。
 
  其他基本都和#380 差不多,具体看code。
 

Java Solution:

Runtime beats 88.45%

完成日期:09/18/2017

关键词:Array, Hash Table, Design

关键点:利用array 保存数值;利用map<Integer, HashSet<>>保存 - 数值 当作key,数值在array里的所有index 保存在HashSet,当作value。

 class RandomizedCollection
{
private HashMap<Integer, HashSet<Integer>> map; // key is value, value is index HashSet
private ArrayList<Integer> nums; // store all vals
private java.util.Random rand = new java.util.Random(); /** Initialize your data structure here. */
public RandomizedCollection()
{
map = new HashMap<>();
nums = new ArrayList<>();
} /** Inserts a value to the collection. Returns true if the collection did not already contain the specified element. */
public boolean insert(int val)
{
boolean contain = map.containsKey(val); // if map doesn't have val, meaning map doesn't have HashSet
if(!contain)
map.put(val, new HashSet<Integer>()); // create HashSet // add index into HashSet
map.get(val).add(nums.size());
nums.add(val); return !contain; // if collection has val, return false; else return true
} /** Removes a value from the collection. Returns true if the collection contained the specified element. */
public boolean remove(int val)
{
boolean contain = map.containsKey(val);
if(!contain)
return false;
// get an index from HashSet of Map
int valIndex = map.get(val).iterator().next();
map.get(val).remove(valIndex); // remove this index from val's set if(valIndex != nums.size() - 1) // if this val is not the last one in nums
{
// copy the last one value into this val's position
int lastNum = nums.get(nums.size() - 1);
nums.set(valIndex, lastNum);
// update the lastNum index in HashSet
map.get(lastNum).remove(nums.size() - 1); // remove the last number's index from set
map.get(lastNum).add(valIndex); // add new index into set
} if(map.get(val).isEmpty()) // if val's set is empty
map.remove(val); // remove val from map nums.remove(nums.size() - 1); // only remove last one O(1) return true;
} /** Get a random element from the collection. */
public int getRandom()
{
return nums.get(rand.nextInt(nums.size()));
}
} /**
* Your RandomizedCollection object will be instantiated and called as such:
* RandomizedCollection obj = new RandomizedCollection();
* boolean param_1 = obj.insert(val);
* boolean param_2 = obj.remove(val);
* int param_3 = obj.getRandom();
*/

参考资料:

https://discuss.leetcode.com/topic/53216/java-solution-using-a-hashmap-and-an-arraylist-along-with-a-follow-up-131-ms/5

LeetCode 题目列表 - LeetCode Questions List
 

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