Walking Ant

Time Limit : 2000/1000ms (Java/Other)   Memory Limit : 65536/32768K (Java/Other)
Total Submission(s) : 13   Accepted Submission(s) : 9
Problem Description
Ants are quite diligent. They sometimes build their nests beneath flagstones. Here, an ant is walking in a rectangular area tiled with square flagstones, seeking the only hole leading to her nest.

The ant takes exactly one second to move from one flagstone to another. That is, if the ant is on the flagstone with coordinates (x,y) at time t, she will be on one of the five flagstones with the following coordinates at time t+1:

(x, y), (x+1, y), (x-1, y), (x, y+1), (x, y-1).

The ant cannot go out of the rectangular area. The ant can visit the same flagstone more than once.

Insects are easy to starve. The ant has to go back to her nest without starving. Physical strength of the ant is expressed by the unit "HP". Initially, the ant has the strength of 6 HP. Every second, she loses 1 HP. When the ant arrives at a flagstone with
some food on it, she eats a small piece of the food there, and recovers her strength to the maximum value, i.e., 6 HP, without taking any time. The food is plenty enough, and she can eat it as many times as she wants.

When the ant's strength gets down to 0 HP, she dies and will not move anymore. If the ant's strength gets down to 0 HP at the moment she moves to a flagstone, she does not effectively reach the flagstone: even if some food is on it, she cannot eat it; even
if the hole is on that stone, she has to die at the entrance of her home.

If there is a puddle on a flagstone, the ant cannot move there.

Your job is to write a program which computes the minimum possible time for the ant to reach the hole with positive strength from her start position, if ever possible.

Input



The input consists of multiple maps, each representing the size and the arrangement of the rectangular area. A map is given in the following format.

w h

d11 d12 d13 ... d1w

d21 d22 d23 ... d2w

...

dh1 dh2 dh3 ... dhw

The integers w and h are the numbers of flagstones in the x- and y-directions, respectively. w and h are less than or equal to 8. The integer dyx represents the state of the flagstone with coordinates (x, y) as follows.

0: There is a puddle on the flagstone, and the ant cannot move there.

1, 2: Nothing exists on the flagstone, and the ant can move there. `2' indicates where the ant initially stands.


3: The hole to the nest is on the flagstone.

4: Some food is on the flagstone.

There is one and only one flagstone with a hole. Not more than five flagstones have food on them.

The end of the input is indicated by a line with two zeros.

Integer numbers in an input line are separated by at least one space character.

Output



For each map in the input, your program should output one line containing one integer representing the minimum time. If the ant cannot return to her nest, your program should output -1 instead of the minimum time.

Sample Input

3 3

2 1 1

1 1 0

1 1 3

8 4

2 1 1 0 1 1 1 0

1 0 4 1 1 0 4 1

1 0 0 0 0 0 0 1

1 1 1 4 1 1 1 3

8 5

1 2 1 1 1 1 1 4

1 0 0 0 1 0 0 1

1 4 1 0 1 1 0 1

1 0 0 0 0 3 0 1

1 1 4 1 1 1 1 1

8 7

1 2 1 1 1 1 1 1

1 1 1 1 1 1 1 4

1 1 1 1 1 1 1 1

1 1 1 1 4 1 1 1

4 1 1 1 1 1 1 1

1 1 1 1 1 1 1 1

1 1 1 1 1 1 1 3

8 8

1 1 1 1 1 1 1 1

1 1 1 1 1 1 1 1

1 1 1 1 1 1 1 1

1 4 4 1 1 1 1 1

1 4 4 2 1 1 0 0

1 1 0 0 0 0 0 3

1 1 0 4 1 1 1 1

1 1 1 1 1 1 1 1

8 8

1 1 1 1 1 1 1 1

1 1 2 1 1 1 1 1

1 1 4 4 4 1 1 1

1 1 1 4 4 1 0 1

1 1 1 1 1 1 0 1

1 1 1 1 1 1 0 3

1 1 1 1 1 1 1 1

1 1 1 1 1 1 1 1

0 0

Sample Output

4

-1

13

20

-1

-1

 
/*蚂蚁在2,家在3,4是食物刚开始是hp=6,走一步hp-1,吃过食物之后hp=6,但是到家的时候
hp=0失败,到食物的时候hp=0也失败,失败之后输出-1,bfs查找*/
#include<stdio.h>
#include<string.h>
#include<queue>
using namespace std;
int map[1010][1010];
int dx[4]={1,0,0,-1};
int dy[4]={0,1,-1,0};
int x,y,ex,ey,m,n;
struct node
{
int x,y;
int hp;
int time;
}p,temp;
bool judge(node s)
{
if(s.x<0||s.x>=n||s.y<0||s.y>=m)
return 1;
if(map[s.x][s.y]==0)/*不能越界,不能是墙*/
return 1;
return 0;
}
int bfs()
{
queue<node>q;
while(!q.empty()) q.pop();
p.x=x;
p.y=y;
p.time=0;
p.hp=6;
q.push(p);
//vis[x][y]=1;/*不需要标记,每一步走过之后还可以走回来,但是食物只能吃一次*/
while(!q.empty())
{
p=q.front();
q.pop();
if(p.hp==0) continue;/*到家的时候hp不能等于零*/
if(map[p.x][p.y]==3)
return p.time;
for(int i=0;i<4;i++)
{
temp.x=p.x+dx[i];
temp.y=p.y+dy[i];
temp.time=p.time+1;
if(judge(temp))
continue;
temp.hp=p.hp-1;/*每走一步时间加一,hp-1*/
if(map[temp.x][temp.y]==4&&temp.hp)
{
temp.hp=6;
map[temp.x][temp.y]=1;/*吃过之后标记,表示为路*/
}
//vis[temp.x][temp.y]=1;
q.push(temp);
}
}
return -1;
}
int main()
{
while(scanf("%d%d",&m,&n),m|n)
{
for(int i=0;i<n;i++)
for(int j=0;j<m;j++)
{
scanf("%d",&map[i][j]);
if(map[i][j]==2)
{
x=i;y=j;
}
/*if(map[i][j]==3)
{
ex=i;ey=j;
}*/
}
/*for(int i=0;i<n;i++)
{
for(int j=0;j<m;j++)
printf("%d ",map[i][j]);
printf("\n");
}*/
int num =bfs();
printf("%d\n",num);
}
return 0;
}

hdoj-- Walking Ant的更多相关文章

  1. zoj 1671 Walking Ant【简单bfs】

    Walking Ant Time Limit: 2 Seconds      Memory Limit: 65536 KB Ants are quite diligent. They sometime ...

  2. Walking Ant(一道有意思的蚂蚁游戏,bfs)

    Walking Ant Time Limit: 2 Seconds      Memory Limit: 65536 KB Ants are quite diligent. They sometime ...

  3. Walking Ant(bfs)

    Walking Ant Time Limit: 2 Seconds      Memory Limit: 65536 KB Ants are quite diligent. They sometime ...

  4. zoj 1671 Walking Ant

    Walking Ant Time Limit: 2 Seconds      Memory Limit: 65536 KB Ants are quite diligent. They sometime ...

  5. hdoj 3018 Ant Trip(无向图欧拉路||一笔画+并查集)

    题目链接:http://acm.hdu.edu.cn/showproblem.php?pid=3018 思路分析:题目可以看做一笔画问题,求最少画多少笔可以把所有的边画一次并且只画一次: 首先可以求出 ...

  6. [POJ1852]Ants

    Time Limit: 1000MS   Memory Limit: 30000K Total Submissions: 12431   Accepted: 5462 Description An a ...

  7. Ants(思维)

    Ants Time Limit: 1000MS   Memory Limit: 30000K Total Submissions: 12893   Accepted: 5637 Description ...

  8. Ants (POJ 1852)

    题目描述: Description An army of ants walk on a horizontal pole of length l cm, each with a constant spe ...

  9. UVA - 10714 Ants

    最多时间就是每仅仅蚂蚁选择最久的爬行方式 最少时间就是每仅仅蚂蚁选择最快地爬行方式 #include<iostream> #include<map> #include<s ...

随机推荐

  1. SQLServer2008 将“单个用户”改为“多用户”

    一开始是要想要分离掉数据库,然后将其删除 不知道为什么一直分离不了,试了很多次,又尝试直接删除 结果数据库突然显示成了“单个用户” 尝试查看其属性,或者“新建查询”也都报错,提示已经有其他用户建立了连 ...

  2. Lua Time

    -- local getTime = os.date(“%c”); -- %a abbreviated weekday name (e.g., Wed)-- %A full weekday name ...

  3. java基础学习四

    一.java中的基本数据类型 二.double和float精度不准的问题 double和float本身确实存在某种缺陷,不能用于精确计算. 解决办法: 用java.math.BigDecimal,通过 ...

  4. Java冒泡,快速,插入,选择排序^_^+二分算法查找

    这段时间在学Java,期间学到了一些排序和查找方法.特此写来和大家交流,也方便自己的日后查看与复习. 1.下边是Java的主类: public class Get { public static vo ...

  5. Clustered Index Scan 与 Clustered Index Seek

    Clustered Index Scan 与 Clustered Index Seek 在利用 SQL Server 查询分析器的执行计划中,会有许多扫描方式,其中就有 Clustered Index ...

  6. ubuntu16.04安装KDE

    由于对KDE界面情有独钟,升级到ubuntu之后,第一件事就是安装kde桌面 命令: add-apt-repository ppa:kubuntu-ppa/backports apt-get upda ...

  7. (转)Arcgis for JS实现台风运动路径与影像范围的显示

    http://blog.csdn.net/gisshixisheng/article/details/42025435 首先,看看具体的效果: 初始化状态 绘制中 绘制完成 首先,组织数据.我组织的数 ...

  8. idea+MAVEN项目

    一.首先创建一个maven项目 1.依次点击:File->New->Project 2.左侧面板选择maven(不要选择Create from archetype选项),如下图,点击Nex ...

  9. 自编码器----Autoencoder

    一.自编码器:降维[无监督学习] PCA简介:[线性]原矩阵乘以过渡矩阵W得到新的矩阵,原矩阵和新矩阵是同样的东西,只是通过W换基. 自编码: 自动编码器是一种无监督的神经网络模型,它可以学习到输入数 ...

  10. [转载]查看Linux系统硬件信息实例详解

    linux查看系统的硬件信息,并不像windows那么直观,这里我罗列了查看系统信息的实用命令,并做了分类,实例解说. cpu lscpu命令,查看的是cpu的统计信息. blue@blue-pc:~ ...