Description

"Hike on a Graph" is a game that is played on a board on which an undirected graph is drawn. The graph is complete and has all loops, i.e. for any two locations there is exactly one arrow between them. The arrows are coloured. There are three players, and each of them has a piece. At the beginning of the game, the three pieces are in fixed locations on the graph. In turn, the players may do a move. A move consists of moving one's own piece along an arrow to a new location on the board. The following constraint is imposed on this: the piece may only be moved along arrows of the same colour as the arrow between the two opponents' pieces.

In the sixties ("make love not war") a one-person variant of the
game emerged. In this variant one person moves all the three pieces, not
necessarily one after the other, but of course only one at a time. Goal
of this game is to get all pieces onto the same location, using as few
moves as possible. Find out the smallest number of moves that is
necessary to get all three pieces onto the same location, for a given
board layout and starting positions.

Input

The
input contains several test cases. Each test case starts with the
number n. Input is terminated by n=0. Otherwise, 1<=n<=50. Then
follow three integers p1, p2, p3 with 1<=pi<=n denoting the
starting locations of the game pieces. The colours of the arrows are
given next as a m×m matrix of whitespace-separated lower-case letters.
The element mij denotes the colour of the arrow between the locations i
and j. Since the graph is undirected, you can assume the matrix to be
symmetrical.

Output

For
each test case output on a single line the minimum number of moves
required to get all three pieces onto the same location, or the word
"impossible" if that is not possible for the given board and starting
locations.

Sample Input

3 1 2 3
r b r
b b b
r b r
2 1 2 2
y g
g y
0

Sample Output

2
impossible 题目大意:一张完全图,三个人,图的边上有颜色,三个人的位置已知,每次只能让一个人移动一次,求总共最少移动多少次,三个人能碰面。移动的规则是:当前人要走的边的颜色与其他两个人之间的边的颜色相同时,才能移动。
题目分析:大水题!!!wa了几次都是因为没有搞懂移动规则,把这道题记下来给自己涨个记性!!! 代码如下:
 # include<iostream>
# include<cstdio>
# include<queue>
# include<cstring>
# include<algorithm>
using namespace std;
struct node
{
int a,b,c,t;
node(int _a,int _b,int _c,int _t):a(_a),b(_b),c(_c),t(_t){}
bool operator < (const node &a) const {
return t>a.t;
}
};
int n,vis[][][];
char p[][];
void bfs(int a,int b,int c)
{
priority_queue<node>q;
memset(vis,,sizeof(vis));
vis[a][b][c]=;
q.push(node(a,b,c,));
while(!q.empty())
{
node u=q.top();
q.pop();
if(u.a==u.b&&u.b==u.c&&u.a==u.c){
printf("%d\n",u.t);
return ;
}
for(int i=;i<=n;++i){
if(p[u.a][i]==p[u.b][u.c]&&!vis[i][u.b][u.c]){
vis[i][u.b][u.c]=;
q.push(node(i,u.b,u.c,u.t+));
}
}
for(int i=;i<=n;++i){
if(p[u.b][i]==p[u.a][u.c]&&!vis[u.a][i][u.c]){
vis[u.a][i][u.c]=;
q.push(node(u.a,i,u.c,u.t+));
}
}
for(int i=;i<=n;++i){
if(p[u.c][i]==p[u.a][u.b]&&!vis[u.a][u.b][i]){
vis[u.a][u.b][i]=;
q.push(node(u.a,u.b,i,u.t+));
}
}
}
printf("impossible\n");
}
int main()
{
int a,b,c;
while(scanf("%d",&n)&&n)
{
scanf("%d%d%d",&a,&b,&c);
for(int i=;i<=n;++i)
for(int j=;j<=n;++j)
cin>>p[i][j];
bfs(a,b,c);
}
return ;
}

POJ-2415 Hike on a Graph (BFS)的更多相关文章

  1. [ACM_搜索] ZOJ 1103 || POJ 2415 Hike on a Graph (带条件移动3盘子到同一位置的最少步数 广搜)

    Description "Hike on a Graph" is a game that is played on a board on which an undirected g ...

  2. HDU 5876:Sparse Graph(BFS)

    http://acm.hdu.edu.cn/showproblem.php?pid=5876 Sparse Graph Problem Description   In graph theory, t ...

  3. 2017ICPC南宁赛区网络赛 Minimum Distance in a Star Graph (bfs)

    In this problem, we will define a graph called star graph, and the question is to find the minimum d ...

  4. POJ.1426 Find The Multiple (BFS)

    POJ.1426 Find The Multiple (BFS) 题意分析 给出一个数字n,求出一个由01组成的十进制数,并且是n的倍数. 思路就是从1开始,枚举下一位,因为下一位只能是0或1,故这个 ...

  5. Leetcode之广度优先搜索(BFS)专题-133. 克隆图(Clone Graph)

    Leetcode之广度优先搜索(BFS)专题-133. 克隆图(Clone Graph) BFS入门详解:Leetcode之广度优先搜索(BFS)专题-429. N叉树的层序遍历(N-ary Tree ...

  6. 【算法导论】图的广度优先搜索遍历(BFS)

    图的存储方法:邻接矩阵.邻接表 例如:有一个图如下所示(该图也作为程序的实例): 则上图用邻接矩阵可以表示为: 用邻接表可以表示如下: 邻接矩阵可以很容易的用二维数组表示,下面主要看看怎样构成邻接表: ...

  7. 深度优先搜索(DFS)与广度优先搜索(BFS)的Java实现

    1.基础部分 在图中实现最基本的操作之一就是搜索从一个指定顶点可以到达哪些顶点,比如从武汉出发的高铁可以到达哪些城市,一些城市可以直达,一些城市不能直达.现在有一份全国高铁模拟图,要从某个城市(顶点) ...

  8. 图的 储存 深度优先(DFS)广度优先(BFS)遍历

    图遍历的概念: 从图中某顶点出发访遍图中每个顶点,且每个顶点仅访问一次,此过程称为图的遍历(Traversing Graph).图的遍历算法是求解图的连通性问题.拓扑排序和求关键路径等算法的基础.图的 ...

  9. 数据结构与算法之PHP用邻接表、邻接矩阵实现图的广度优先遍历(BFS)

    一.基本思想 1)从图中的某个顶点V出发访问并记录: 2)依次访问V的所有邻接顶点: 3)分别从这些邻接点出发,依次访问它们的未被访问过的邻接点,直到图中所有已被访问过的顶点的邻接点都被访问到. 4) ...

随机推荐

  1. schema与catalog的理解

    sql环境中Catalog和Schema都属于抽象概念,主要用来解决命名冲突问题.一个数据库系统包含多个Catalog,每个Catalog包含多个Schema,每个Schema包含多个数据库对象(表. ...

  2. Centos下yum安装Nginx报错 No package nginx available.

    在Centos6下使用yum安装Nginx报错 解决方案: yum install epel-release

  3. 20145335郝昊《网络攻防》Exp7 网络欺诈技术防范

    20145335郝昊<网络攻防>Exp7 网络欺诈技术防范 实验内容 本次实践本实践的目标理解常用网络欺诈背后的原理,以提高防范意识,并提出具体防范方法. 简单应用SET工具建立冒名网站. ...

  4. 20165310 java_blog_week5

    # 2165310 <Java程序设计>第5周学习总结 教材学习内容总结 ch07内部类与异常类 内部类 - 继承外嵌类成员变量与方法 - 不可以声明类变量/类方法 - 不可以被外嵌类以外 ...

  5. linux内核分析 第3章读书笔记

    第三章 进程管理 一.进程 1.进程 进程就是处于执行期的程序. 进程就是正在执行的程序代码的实时结果. 进程是处于执行期的程序以及相关的资源的总称. 进程包括代码段和其他资源. 2.线程 执行线程, ...

  6. Python3基础 函数 无参数无返回值 调用会输出hello world的函数

             Python : 3.7.0          OS : Ubuntu 18.04.1 LTS         IDE : PyCharm 2018.2.4       Conda ...

  7. 利用Qt开发跨平台APP

    本文将手把手教你如何在Windows环境下,使用Qt编译出安卓应用程序. Qt是一个优秀的跨平台开发工具.我们利用Qt可以很方便地将一次编写的应用,多次编译到不同平台上,如Windows.Linux. ...

  8. Wannafly 挑战赛22 D 整数序列 线段树 区间更新,区间查询

    题目链接:https://www.nowcoder.com/acm/contest/160/D 时间限制:C/C++ 2秒,其他语言4秒 空间限制:C/C++ 262144K,其他语言524288K ...

  9. BZOJ1296: [SCOI2009]粉刷匠 DP

    Description windy有 N 条木板需要被粉刷. 每条木板被分为 M 个格子. 每个格子要被刷成红色或蓝色. windy每次粉刷,只能选择一条木板上一段连续的格子,然后涂上一种颜色. 每个 ...

  10. [bzoj 1260][CQOI 2007]涂色paint

    Description 假设你有一条长度为5的木版,初始时没有涂过任何颜色.你希望把它的5个单位长度分别涂上红.绿.蓝.绿.红色,用一个长度为5的字符串表示这个目标:RGBGR. 每次你可以把一段连续 ...