"Custom Draw" is a feature shared by all of Microsoft's common controls, which allows you to interject your own code while the control is drawing itself. In this way, you can customize the appearance of the control, altering it to suit your needs and tastes.

There have been a number of great articles on custom draw, in the context of various different controls. One of the best is Michael Dunn's "Neat Stuff to do in List Controls Using Custom Draw", which illustrates how to tame an unruly custom draw interface to customize the appearance of aCListCtrl (which is a common listview control). Other examples and a good explanation can be found at MSDN, beginning with the article "Customizing a Control's Appearance Using Custom Draw".

"Custom Draw" is not the same thing as "Owner Draw". Custom draw notifications are sent out automatically (it's up to you to catch the notifications and process them correctly), whereas for "owner draw", you need to set a style flag (such asLVS_OWNERDRAWFIXED for a list-view control) before the control will send you aWM_DRAWITEM message. In custom draw, the control pretty much draws itself completely, and your code customizes its appearance only here-and-there, whereas for owner draw, you must draweverything, usually in an OnDrawItem handler, even if you want to make the most trivial change. Custom draw is available only for the common controls (like Header controls, List-view controls, Rebar controls, Toolbar controls, ToolTip controls, Trackbar controls, and Tree-view controls) but is not available for the standard (and older) Windows controls (like button controls, combo box controls, list box controls, progress bar controls, static controls, and tab controls); owner draw, on the other hand, is available for all controls.

You can think of custom draw as a kind of "light-weight" owner draw (Michael Dunn's words), where the control does most of the work, and you modify just a bit of it. In the hierarchy of things, if you like the way a control looks and how it functions, then use the control "as is"; if you like most of the way the control looks and how it functions, then use custom draw; if you don't like the way a control looks but you like how it functions, then use Owner draw; and if you don't like the way it looks or the way it functions, then write your own custom control.

Here is a diagram showing the general flow of NM_CUSTOMDRAW notification messages for a list control with two items, each with two sub-items (columns):

OK. That’s a lot of notification messages. But what’s in it for me? Well, lets compare the advatnages of custom draw over owner draw for ListView controls:

Owner Draw Custom Draw
Only works with report-view style Works for any style
Must do all the drawing yourself Can choose you own drawing, default drawing of combinations of both. You can also change colours and fonts for default drawing.
Must draw the entire line (including subitems) in one go Can handle sub items individually
 
http://blog.csdn.net/xiexievv/article/details/6279219

Custom draw 和 Owner draw 的区别的更多相关文章

  1. Android: Custom View和include标签的区别

    Custom View, 使用的时候是这样的: <com.example.home.alltest.view.MyCustomView android:id="@+id/customV ...

  2. (转)使用Custom Draw实现ListCtrl的重绘

    使用Custom Draw实现ListCtrl的重绘   common control 4.7版本介绍了一个新的特性叫做Custom Draw,这个名字显得模糊不清,让人有点摸不着头脑,而且MSDN里 ...

  3. 使用Custom Draw优雅的实现ListCtrl的重绘

    common control 4.7版本介绍了一个新的特性叫做Custom Draw,这个名字显得模糊不清,让人有点摸不着头脑,而且MSDN里也只给出了一些如风的解释和例子,没有谁告诉你你想知道的,和 ...

  4. Custom Draw 基础(转载)

    common control 4.7版本介绍了一个新的特性叫做Custom Draw,这个名字显得模糊不清,让人有点摸不着头脑,而且MSDN里也只给出了一些如风的解释和例子,没有谁告诉你你想知道的,和 ...

  5. MFC自绘控件学习总结

    前言:从这学期开始就一直在学习自绘控件(mfc),目标是做出一款播放器界面,主要是为了打好基础,因为我基础实在是很烂....说说我自己心得体会以及自绘控件的方法吧,算是吐槽吧,说的不对和不全的地方,或 ...

  6. MFC自绘控件学习总结第二贴---转

    首先感谢大家对第一帖的支持,应一些网友烈要求下面我在关于上一贴的一些补充和说明(老鸟可以无视)这一贴是实战+理论不知道第一帖的先看第一帖:http://topic.csdn.net/u/2011071 ...

  7. MFC自绘控件学习总结第二贴

    首先感谢大家对第一帖的支持,应一些网友烈要求下面我在关于上一贴的一些补充和说明(老鸟可以无视)这一贴是实战+理论不知道第一帖的先看第一帖:http://topic.csdn.net/u/2011071 ...

  8. Android UI 绘制过程浅析(四)draw过程

    前言 draw是绘制View三个步骤中的最后一步.同measure.layout一样,通常不对draw本身进行重写,draw内部会调用onDraw方法,子类View需要重写onDraw(Canvas) ...

  9. Activtiy完全解析(三、View的显示过程measure、layout、draw)

    转载请标明出处: http://blog.csdn.net/xmxkf/article/details/52840065 本文出自:[openXu的博客]   在Activity完全解析的第一篇文章A ...

随机推荐

  1. hdu 4784 Dinner Coming Soon

    spfa+优先队列.刚开始只用的spfa,结果tle到死.然后听队友说要用到优先队列,想了想,对时间分层的话的确每一个结点都只进队列一次即可,因为只有大时间才能更新出小时间,然后就wa成shi了.按队 ...

  2. Oracle的function

    写在这里,以便于以后忘记格式后可以查询. CREATE OR REPLACE FUNCTION TEMP_FUNC_WYL(PI_AAA100 VARCHAR2, PI_AAA102 VARCHAR2 ...

  3. 我的Python成长之路---GitHub使用之注册GitHub并安装Git客户端

    一.注册GitHub账号 进入GitHub官方网站,输入用户名.邮箱地址及密码,点击“Sign up for GitHub”. 选择免费的,不要问我为什么,除非有钱任性选择付费版 验证邮箱地址并激活G ...

  4. 模拟Struts2的AOP实现

    在Struts2中有拦截器的概念,通过它的拦截器可以拦截Action.Struts2的拦截器是通过AOP来实现的,在Spring也有类似的概念.下面的我们先来比较一下Struts2和Spring中AO ...

  5. 集合判断null

    Java 引用和指针差不多,null 引用 相当于 C++的空指针. isEmpty() 用于判断List内容是否为空,即表里一个元素也没有, 但是必须在 List<MallNews> g ...

  6. OnPaint()函数的作用原理

    WM_PAINT是窗口每次重绘都会产生的一个消息. OnPaint是对这个消息的反应函数 mfc 的 CWnd::OnPaint 没做什么,只是丢给系统处理. 一 : 先执行OnEraseBkgnd, ...

  7. Android 涂鸦最佳实践

    Android中实现手势画图一般都两种方式,一是直接在View上绘制,而是使用SurfaceView. 两者还是有一些差别的.简介下. View:显示视图,内置画布,提供图形绘制函数.触屏事件.按键事 ...

  8. LTP介绍

    1.LTP介绍    LTP--linut test project ,ltp套件是由Linux Test Project所开发的一套系统測试套件.它基于系统资源的利用率统计开发了一个測试的组合,为系 ...

  9. Android - Mac系统Android程序位置

    Mac系统Android程序位置 本文地址: http://blog.csdn.net/caroline_wendy Mac系统是类Unix系统.Android程序直接安装至目录.能够使用" ...

  10. WinForm 使用皮肤,且单击按更换皮肤。

    运行效果: 首先把DLL程序集文件和SSK皮肤文件放在要运行程序的DEBug文件夹下,然后引入引用. 之后可以在程序里写代码了. private void Form2_Load(object send ...