代码下载:

原博客中大部分示例代码都上传到了github,地址是:https://github.com/coolnameismy/demo。

再上一节说了app作为central连接peripheral的情况,这一节介绍如何使用app发布一个peripheral,给其他的central连接

peripheral模式的流程

1. 打开peripheralManager,设置peripheralManager的委托

2. 创建characteristics,characteristics的description 创建service,把characteristics添加到service中,再把service添加到peripheralManager中

3. 开启广播advertising

4. 对central的操作进行响应

- 4.1 读characteristics请求

- 4.2 写characteristics请求

- 4.4 订阅和取消订阅characteristics

准备环境

1 xcode

2 开发证书和手机(蓝牙程序需要使用使用真机调试,使用模拟器也可以调试,但是方法很蛋疼,我会放在最后说),如果不行可以使用osx程序调试

3 蓝牙外设

实现步骤

1. 打开peripheralManager,设置peripheralManager的委托

设置当前ViewController实现CBPeripheralManagerDelegate委托

@interface BePeripheralViewController : UIViewController<CBPeripheralManagerDelegate>

初始化peripheralManager

/*

和CBCentralManager类似,蓝牙设备打开需要一定时间,打开成功后会进入委托方法

- (void)peripheralManagerDidUpdateState:(CBPeripheralManager *)peripheral;

模拟器永远也不会得CBPeripheralManagerStatePoweredOn状态

*/

peripheralManager = [[CBPeripheralManager alloc]initWithDelegate:self queue:nil];

2. 创建characteristics,characteristics的description ,创建service,把characteristics添加到service中,再把service添加到peripheralManager中

在委托方法 - (void)peripheralManagerDidUpdateState:(CBPeripheralManager *)peripheral中,当peripheral成功打开后,才可以配置service和characteristics。 这里创建的service和chara对象是CBMutableCharacteristic和CBMutableService。他们的区别就像NSArray和NSMutableArray区别类似。 我们先创建characteristics和description,description是characteristics的描述,描述分很多种, 这里不细说了,常用的就是CBUUIDCharacteristicUserDescriptionString。

//peripheralManager状态改变

- (void)peripheralManagerDidUpdateState:(CBPeripheralManager *)peripheral{

switch (peripheral.state) {

//在这里判断蓝牙设别的状态  当开启了则可调用  setUp方法(自定义)

case CBPeripheralManagerStatePoweredOn:

NSLog(@"powered on");

[info setText:[NSString stringWithFormat:@"设备名%@已经打开,可以使用center进行连接",LocalNameKey]];

[self setUp];

break;

case CBPeripheralManagerStatePoweredOff:

NSLog(@"powered off");

[info setText:@"powered off"];

break;

default:

break;

}

}

//配置bluetooch的

-(void)setUp{

//characteristics字段描述

CBUUID *CBUUIDCharacteristicUserDescriptionStringUUID = [CBUUID UUIDWithString:CBUUIDCharacteristicUserDescriptionString];

/*

可以通知的Characteristic

properties:CBCharacteristicPropertyNotify

permissions CBAttributePermissionsReadable

*/

CBMutableCharacteristic *notiyCharacteristic = [[CBMutableCharacteristic alloc]initWithType:[CBUUID UUIDWithString:notiyCharacteristicUUID] properties:CBCharacteristicPropertyNotify value:nil permissions:CBAttributePermissionsReadable];

/*

可读写的characteristics

properties:CBCharacteristicPropertyWrite | CBCharacteristicPropertyRead

permissions CBAttributePermissionsReadable | CBAttributePermissionsWriteable

*/

CBMutableCharacteristic *readwriteCharacteristic = [[CBMutableCharacteristic alloc]initWithType:[CBUUID UUIDWithString:readwriteCharacteristicUUID] properties:CBCharacteristicPropertyWrite | CBCharacteristicPropertyRead value:nil permissions:CBAttributePermissionsReadable | CBAttributePermissionsWriteable];

//设置description

CBMutableDescriptor *readwriteCharacteristicDescription1 = [[CBMutableDescriptor alloc]initWithType: CBUUIDCharacteristicUserDescriptionStringUUID value:@"name"];

[readwriteCharacteristic setDescriptors:@[readwriteCharacteristicDescription1]];

/*

只读的Characteristic

properties:CBCharacteristicPropertyRead

permissions CBAttributePermissionsReadable

*/

CBMutableCharacteristic *readCharacteristic = [[CBMutableCharacteristic alloc]initWithType:[CBUUID UUIDWithString:readCharacteristicUUID] properties:CBCharacteristicPropertyRead value:nil permissions:CBAttributePermissionsReadable];

//service1初始化并加入两个characteristics

CBMutableService *service1 = [[CBMutableService alloc]initWithType:[CBUUID UUIDWithString:ServiceUUID1] primary:YES];

[service1 setCharacteristics:@[notiyCharacteristic,readwriteCharacteristic]];

//service2初始化并加入一个characteristics

CBMutableService *service2 = [[CBMutableService alloc]initWithType:[CBUUID UUIDWithString:ServiceUUID2] primary:YES];

[service2 setCharacteristics:@[readCharacteristic]];

//添加后就会调用代理的- (void)peripheralManager:(CBPeripheralManager *)peripheral didAddService:(CBService *)service error:(NSError *)error

[peripheralManager addService:service1];

[peripheralManager addService:service2];

}

3. 开启广播advertising

//perihpheral添加了service

- (void)peripheralManager:(CBPeripheralManager *)peripheral didAddService:(CBService *)service error:(NSError *)error{

if (error == nil) {

serviceNum++;

}

//因为我们添加了2个服务,所以想两次都添加完成后才去发送广播

if (serviceNum==2) {

//添加服务后可以在此向外界发出通告 调用完这个方法后会调用代理的

//(void)peripheralManagerDidStartAdvertising:(CBPeripheralManager *)peripheral error:(NSError *)error

[peripheralManager startAdvertising:@{

CBAdvertisementDataServiceUUIDsKey : @[[CBUUID UUIDWithString:ServiceUUID1],[CBUUID UUIDWithString:ServiceUUID2]],

CBAdvertisementDataLocalNameKey : LocalNameKey

}

];

}

}

//peripheral开始发送advertising

- (void)peripheralManagerDidStartAdvertising:(CBPeripheralManager *)peripheral error:(NSError *)error{

NSLog(@"in peripheralManagerDidStartAdvertisiong");

}

4. 对central的操作进行响应

- 4.1 读characteristics请求

- 4.2 写characteristics请求

- 4.3 订阅和取消订阅characteristics

//订阅characteristics

-(void)peripheralManager:(CBPeripheralManager *)peripheral central:(CBCentral *)central didSubscribeToCharacteristic:(CBCharacteristic *)characteristic{

NSLog(@"订阅了 %@的数据",characteristic.UUID);

//每秒执行一次给主设备发送一个当前时间的秒数

timer = [NSTimer scheduledTimerWithTimeInterval:1 target:self selector:@selector(sendData:) userInfo:characteristic  repeats:YES];

}

//取消订阅characteristics

-(void)peripheralManager:(CBPeripheralManager *)peripheral central:(CBCentral *)central didUnsubscribeFromCharacteristic:(CBCharacteristic *)characteristic{

NSLog(@"取消订阅 %@的数据",characteristic.UUID);

//取消回应

[timer invalidate];

}

//发送数据,发送当前时间的秒数

-(BOOL)sendData:(NSTimer *)t {

CBMutableCharacteristic *characteristic = t.userInfo;

NSDateFormatter *dft = [[NSDateFormatter alloc]init];

[dft setDateFormat:@"ss"];

NSLog(@"%@",[dft stringFromDate:[NSDate date]]);

//执行回应Central通知数据

return  [peripheralManager updateValue:[[dft stringFromDate:[NSDate date]] dataUsingEncoding:NSUTF8StringEncoding] forCharacteristic:(CBMutableCharacteristic *)characteristic onSubscribedCentrals:nil];

}

//读characteristics请求

- (void)peripheralManager:(CBPeripheralManager *)peripheral didReceiveReadRequest:(CBATTRequest *)request{

NSLog(@"didReceiveReadRequest");

//判断是否有读数据的权限

if (request.characteristic.properties & CBCharacteristicPropertyRead) {

NSData *data = request.characteristic.value;

[request setValue:data];

//对请求作出成功响应

[peripheralManager respondToRequest:request withResult:CBATTErrorSuccess];

}else{

[peripheralManager respondToRequest:request withResult:CBATTErrorWriteNotPermitted];

}

}

//写characteristics请求

- (void)peripheralManager:(CBPeripheralManager *)peripheral didReceiveWriteRequests:(NSArray *)requests{

NSLog(@"didReceiveWriteRequests");

CBATTRequest *request = requests[0];

//判断是否有写数据的权限

if (request.characteristic.properties & CBCharacteristicPropertyWrite) {

//需要转换成CBMutableCharacteristic对象才能进行写值

CBMutableCharacteristic *c =(CBMutableCharacteristic *)request.characteristic;

c.value = request.value;

[peripheralManager respondToRequest:request withResult:CBATTErrorSuccess];

}else{

[peripheralManager respondToRequest:request withResult:CBATTErrorWriteNotPermitted];

}

}

ios蓝牙开发(四)app作为外设被连接的实现-转发的更多相关文章

  1. iOS蓝牙开发(二)蓝牙相关基础知识

    原文链接: http://liuyanwei.jumppo.com/2015/07/17/ios-BLE-1.html iOS蓝牙开发(一)蓝牙相关基础知识: 蓝牙常见名称和缩写 MFI ====== ...

  2. iOS 蓝牙开发资料记录

    一.蓝牙基础认识:   1.iOS蓝牙开发:  iOS蓝牙开发:蓝牙连接和数据读写   iOS蓝牙后台运行  iOS关于app连接已配对设备的问题(ancs协议的锅)          iOS蓝牙空中 ...

  3. iOS 蓝牙开发(四)BabyBluetooth蓝牙库介绍(转)

    转载自:http://www.cocoachina.com/ios/20151106/14072.html 原文作者:刘彦玮 BabyBluetooth 是一个最简单易用的蓝牙库,基于CoreBlue ...

  4. ios蓝牙开发(四)BabyBluetooth蓝牙库

    BabyBluetooth 是一个最简单易用的蓝牙库,基于CoreBluetooth的封装,并兼容ios和mac osx. 特色: 基于原生CoreBluetooth框架封装的轻量级的开源库,可以帮你 ...

  5. iOS蓝牙开发(一)蓝牙相关基础知识(转)

    转载自:http://www.cocoachina.com/ios/20150915/13454.html 原文作者:刘彦玮 蓝牙常见名称和缩写 MFI ======= make for ipad , ...

  6. iOS蓝牙开发

    蓝牙常见名称和缩写 MFI ======= make for ipad ,iphone, itouch 专们为苹果设备制作的设备 BLE ==== buletouch low energy,蓝牙4.0 ...

  7. iOS 蓝牙开发详解

    目前iOS智能硬件的开发交互方式主要分为两种,一种是基于低功耗的蓝牙4.0技术(由于耗电低,也称作为BLE(Bluetooth Low Energy))对应iOS的框架为CoreBluetooth,另 ...

  8. iOS蓝牙开发CoreBluetooth快速入门

    在iOS开发中,实现蓝牙通信有两种方式,一种是使用传统的GameKit.framework,另一种就是使用在iOS 5中加入的CoreBluetooth.framework. 利用CoreBlueto ...

  9. ios蓝牙开发(一)蓝牙相关基础知识

    蓝牙常见名称和缩写 MFI ======= make for ipad ,iphone, itouch 专们为苹果设备制作的设备 BLE ==== buletouch low energy,蓝牙4.0 ...

  10. iOS蓝牙开发(4.0)详解

    最近由于项目需要, 一直在研究蓝牙4.0,在这儿分享给大家, 望共同进步. 一.关于蓝牙开发的一些重要的理论概念: 1.当前ios中开发蓝牙所运用的系统库是<CoreBluetooth/Core ...

随机推荐

  1. struts2 action配置时 method 省略不写 默认执行方法是父类ActionSuppot中的execute()方法

    struts2 action配置时 method 省略不写 默认执行方法是父类ActionSuppot中的execute()方法

  2. mac 安装 php nginx mysql

    mac下面安装php nginx mysql根linux下面差不多,建议大家使用brew管理工具包安装. 1,安装homebrew http://brew.sh/index_zh-cn.html 安装 ...

  3. dotNET使用DRPC远程调用运行在Storm上的Topology

    Distributed RPC(DRPC)是Storm构建在Thrift协议上的RPC的实现,DRPC使得你可以通过多种语言远程的使用Storm集群的计算能力.DRPC并非Storm的基础特性,但它确 ...

  4. C+命令行+方向键=简易版扫雷

    前言: 想起来做这个是因为那时候某天知道了原来黑框框里面的光标是可以控制的,而且又经常听人说起这个,就锻炼一下好了. 之前就完成了那1.0的版本,现在想放上来分享却发现有蛮多问题的,而且最重要的是没什 ...

  5. 烂泥:mysql修改本地主机连接

    本文由秀依林枫提供友情赞助,首发于烂泥行天下. 在mysql数据库安装完毕后,为了能远程连接管理mysql数据库.我们一般是在mysql服务器上通过update命令来更新user表中的host记录的. ...

  6. dyld: Library not loaded: @rpath/libswiftCore.dylib 解决方法

    解决: 设置Build Setting - > 搜索 embe关键字 -> 修改属性 见如下图: 如果更新了Xcode 8 这里变成:

  7. eclipse出现的JRE运行环境错误

    adt-bundle-linux eclipse启动运行错误,提示如下: A Java RunTime Environment (JRE) or Java Development Kit (JDK) ...

  8. Android设置AlertDialog点击按钮对话框不关闭(转)

    (转自:http://blog.csdn.net/winson_jason/article/details/8485524) 当我们在用到Android alertDialog创建对话框 的时候,我们 ...

  9. Android常见的按钮监听器实现方式

    为按钮(Button)添加响应事件,需要为其设置监听器(Listener).本文总结了Android中常用的几种Button Listener. 第一种:匿名内部类作为事件监听器类 1 2 3 4 5 ...

  10. Caffe CNN特征可视化

    转载请注明出处,楼燚(yì)航的blog,http://www.cnblogs.com/louyihang-loves-baiyan/ 以下部分代码是根据caffe的python接口,从一次forwo ...