BZOJ 1670: [Usaco2006 Oct]Building the Moat护城河的挖掘
Description
求凸包周长.
Sol
凸包+计算几何.
这好像叫什么 Graham Scan 算法...
这个可以求凸包的周长,直径,面积.
选择一个基点,然后按极角排序,最后用一个栈一直维护方向单调.
极角排序就是先按与基点的向量和 \(x\) 轴的夹角排序,就是点积变一变.
维护方向的时候就是用叉积判断顺逆关系...
Code
/**************************************************************
Problem: 1670
User: BeiYu
Language: C++
Result: Accepted
Time:36 ms
Memory:1352 kb
****************************************************************/ #include<cstdio>
#include<cmath>
#include<utility>
#include<algorithm>
#include<iostream>
using namespace std; #define mpr make_pair
#define sqr(x) ((x)*(x))
#define x first
#define y second
typedef pair< int,int > pr;
const int N = 5005;
int n,b;
pr g[N];
int stk[N],top; inline int in(int x=0,char ch=getchar()){ while(ch>'9' || ch<'0') ch=getchar();
while(ch>='0' && ch<='9') x=(x<<3)+(x<<1)+ch-'0',ch=getchar();return x; }
pr operator - (const pr &a,const pr &b){ return mpr(a.x-b.x,a.y-b.y); }
int operator * (const pr &a,const pr &b){ return a.x*b.y-b.x*a.y; }
double Length(const pr &a){ return sqrt(sqr(1.0*a.x)+sqr(1.0*a.y)); }
int cmp(const pr &a,const pr &b){
pr v1=a-g[1],v2=b-g[1];double l1=Length(v1),l2=Length(v2);
if(v1.x*l2<v2.x*l1 || (v1.x*l2==v2.x*l1 && l1<l2)) return 1;return 0;
}
int main(){
// freopen("in.in","r",stdin);
n=in(),b=1;
for(int i=1,u,v;i<=n;i++){
u=in(),v=in(),g[i]=mpr(u,v);
if(v<g[b].y || (v==g[b].y && u<g[b].x)) b=i;
}swap(g[1],g[b]);
sort(g+2,g+n+1,cmp);
// for(int i=1;i<=n;i++) printf("%d:(%d,%d)\n",i,g[i].x,g[i].y);
// n=unique(g+2,g+n+1)-(g+2);
stk[++top]=1,stk[++top]=2;
for(int i=3;i<=n;i++){
while(top>2 && (g[i]-g[stk[top]])*(g[stk[top]]-g[stk[top-1]])<0) --top;
stk[++top]=i;
}
// cout<<"-----------"<<endl;
// for(int i=1;i<=top;i++) printf("%d:(%d,%d)\n",i,g[stk[i]].x,g[stk[i]].y);
double ans=Length(g[stk[top]]-g[1]);
for(int i=2;i<=top;i++) ans+=Length(g[stk[i]]-g[stk[i-1]]);
printf("%.2lf\n",ans);
return 0;
}
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