In this essay, I will talk about how to write the service libraries.

  TIPS :

I won't discuss the name rules about HAL libraries, but it's quite important to our understanding.
You can check the source file :
android_source/hardware/libhardware/hardware.c
Or google with key word :
android hardware.c

  

  1、Android.mk

  In this file, it's important to write the LOCAL_SHARED_LIBRARIES and LOCAL_C_INCLUDE to assign the libraries for the service.

# Android.mk
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS) # [optional, user, eng]
# eng = required
# optinal = no install on target
LOCAL_MODULE_TAGS := eng # This is the target being built.
LOCAL_MODULE:= leds_hal_jni # Target install path.
LOCAL_MODULE_PATH := $(TARGET_OUT_SHARED_LIBRARIES) # All of the source files that we will compile.
LOCAL_SRC_FILES:= \
LedHalService.cpp # All of the shared libraries we link against.
LOCAL_SHARED_LIBRARIES := \
  libandroid_runtime \
  libcutils \
   libhardware \
   libhardware_legacy \
   libnativehelper \
   libsystem_server \
   libutils \
   libui \
   libsurfaceflinger_client # Also need the JNI headers.
LOCAL_C_INCLUDES += \
    $(JNI_H_INCLUDE) \
   hardware/leds_hal # Don't prelink this library. For more efficient code, you may want
# to add this library to the prelink map and set this to true.
LOCAL_PRELINK_MODULE := false include $(BUILD_SHARED_LIBRARY)

  2、LedHalService.cpp

  Acturely, this file is the JNI file. Load the hal libraries (Use the hw_get_module function in hardware.c) and offer the API to android applications.

  There are another methods array we should know is JNINativeMethod.

  According the the native method, we could name the JNI functions ourselves without the long JNI default name.

#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <assert.h>
#include <jni.h> #include <leds_hal.h> struct leds_device_t *leds_device = NULL; static jboolean leds_setOn(JNIEnv *env, jobject thiz, jint led)
{
LOGI("Leds HAL JNI : leds_setOn() is invoked."); if (leds_device == NULL) {
LOGI("Leds HAL JNI : leds_device was not fetch correctly.");
return -;
} else {
return leds_device->set_on(leds_device, led);
}
} static jboolean leds_setOff(JNIEnv *env, jobject thiz, jint led)
{
LOGI("Leds HAL JNI : leds_setOff() is invoked."); if (leds_device == NULL) {
LOGI("Leds HAL JNI : leds_device was not fetch correctly.");
return -;
} else {
return leds_device->set_off(leds_device, led);
}
} static inline int leds_device_open(const struct hw_module_t* module,
struct leds_device_t** device)
{
return module->methods->open(module, LED_HARDWARE_MODULE_ID,
(struct hw_device_t**) device);
} static jboolean leds_init(JNIEnv *env, jclass clazz)
{
leds_module_t* module; LOGI(" >> finding HAL...");
LOGI("HAL id :"LED_HARDWARE_MODULE_ID); if (hw_get_module(LED_HARDWARE_MODULE_ID,
(const hw_module_t**) &module) == ) {
LOGI("LedService JNI : Led Stub found.");
if (leds_device_open(&module->hw_module,
&leds_device) == ) {
LOGI("LedService JNI : Got Stub operation.");
return ;
}
}
LOGE("LedService JNI : Get Stub operation failed.");
return -;
} static const JNINativeMethod methods[] = {
{ "_init", "()Z", (void *) leds_init },
{ "_set_on", "(I)Z", (void *) leds_setOn },
{ "_set_off", "(I)Z", (void *) leds_setOff },
}; int register_leds_hal(JNIEnv *env)
{
static const char* const kClassName = "mobile/android/leds/hal/service/LedHalService"; jclass clazz; clazz = env->FindClass(kClassName); if (clazz == NULL) {
LOGE("Can't find class %s.\n", kClassName);
return -;
} if (env->RegisterNatives(clazz, methods,
sizeof(methods)/sizeof(methods[]) != JNI_OK)) {
LOGE("Failed registing methods for %s.\n", kClassName);
return -;
} return ;
} jint JNI_OnLoad(JavaVM *vm, void *reserved)
{
JNIEnv *env = NULL; if (vm->GetEnv((void **) &env, JNI_VERSION_1_4) != JNI_OK) {
LOGE(" GetEnv failed!");
return -;
} register_leds_hal(env); return JNI_VERSION_1_4;
}

  The prototype of JNINativeMethod :

typedef struct {
const char* name;
const char* signature;
void* fnPtr;
} JNINativeMethod;

  TIPS :

In the LedHalService.cpp, we use #include <leds_hal.h> instead of #include "leds_hal.h", because of the Path was loaded in the Android.mk

  After compiling, we should push the file leds_jni.so to dir /system/lib/ in ok6410.

  Finaly, we write the Java program to call service library.

package mobile.android.leds.hal.service;
public class LedHalService {
private static LedHalService ledHalService; public static LedHalService getInstance() {
if (ledHalService == null)
return new LedHalService();
else
return ledHalService;
} private LedHalService() {
init();
} public boolean init() {
return _init();
} public boolean setOn(int led) {
return _set_on(led);
} public boolean setOff(int led) {
return _set_off(led);
} private native boolean _init();
private native boolean _set_on(int led);
private native boolean _set_off(int led); static {
System.load("/system/lib/leds_hal_jni.so");
}
}

  What's more, this is a Java file and we can't use it directly. We stiil need to create an apk to call its jar file.

package com.example.leds_haljni;

import mobile.android.leds.hal.service.LedHalService;
import android.os.Bundle;
import android.app.Activity;
import android.view.Menu;
import android.view.View;
import android.widget.CheckBox; public class MainActivity extends Activity {
private CheckBox[] cBox_leds = new CheckBox[4];
LedHalService ledHalService = LedHalService.getInstance(); @Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main); cBox_leds[0] = (CheckBox) findViewById(R.id.checkBox_led1);
cBox_leds[1] = (CheckBox) findViewById(R.id.checkBox_led2);
cBox_leds[2] = (CheckBox) findViewById(R.id.checkBox_led3);
cBox_leds[3] = (CheckBox) findViewById(R.id.checkBox_led4);
} public void onClick_switch(View view) { for (int i = 0; i < 4; i ++) {
if (cBox_leds[i].isChecked()) {
ledHalService.setOn(i);
} else {
ledHalService.setOff(i);
}
}
} @Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.main, menu);
return true;
} }

  Ok, here is the activity.xml and strings.xml :

  (1) activity_main.xml

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context=".MainActivity" > <TextView
android:id="@+id/textView1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@string/hal_hello" /> <CheckBox
android:id="@+id/checkBox_led1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignLeft="@+id/textView1"
android:layout_below="@+id/textView1"
android:layout_marginTop="14dp"
android:text="@string/led1" /> <Button
android:id="@+id/button_led"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignBaseline="@+id/checkBox_led4"
android:layout_alignBottom="@+id/checkBox_led4"
android:layout_alignParentRight="true"
android:onClick="onClick_switch"
android:text="@string/button_led" /> <CheckBox
android:id="@+id/checkBox_led2"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignBaseline="@+id/checkBox_led1"
android:layout_alignBottom="@+id/checkBox_led1"
android:layout_alignRight="@+id/textView1"
android:layout_marginRight="26dp"
android:text="@string/led2" /> <CheckBox
android:id="@+id/checkBox_led3"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignBaseline="@+id/checkBox_led2"
android:layout_alignBottom="@+id/checkBox_led2"
android:layout_toRightOf="@+id/checkBox_led2"
android:text="@string/led3" /> <CheckBox
android:id="@+id/checkBox_led4"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignBaseline="@+id/checkBox_led3"
android:layout_alignBottom="@+id/checkBox_led3"
android:layout_marginLeft="34dp"
android:layout_toRightOf="@+id/checkBox_led3"
android:text="@string/led4" /> </RelativeLayout>

  (2) strings.xml

<?xml version="1.0" encoding="utf-8"?>
<resources> <string name="app_name">ledshal</string>
<string name="action_settings">Settings</string>
<string name="hal_hello">This is a leds HAL application :</string>
<string name="led1">Led1</string>
<string name="led2">Led2</string>
<string name="led3">Led3</string>
<string name="led4">Led4</string>
<string name="button_led">Switch</string> </resources>

  That's all about the simple Led Hal.

ok6410 android driver(12)的更多相关文章

  1. ok6410 android driver(5)

    Test the android driver by JNI (Java Native Interface), In the third article, we know how to compile ...

  2. ok6410 android driver(11)

    This essay, I go to a deeply studying to android HAL device driver program. According to the android ...

  3. ok6410 android driver(9)

    In this essay, I will write the JNI to test our leds device. If you don't know how to create a jni p ...

  4. ok6410 android driver(8)

    In the past, we know how to create and run a simple character device driver on pc, goldfish and ok64 ...

  5. ok6410 android driver(3)

    This article discusses the Makefile and how to port the module to different platform (localhost and ...

  6. ok6410 android driver(10)

    From this essay, we go to a new discussion "Android Hardware Abstraction Layer". In this e ...

  7. ok6410 android driver(7)

    This article talk about how to test device driver on JNI. There are two ways to test the device driv ...

  8. ok6410 android driver(6)

    This is a short essay about the mistakes in compiling ok6410 android-2.3 source codes. If there is n ...

  9. ok6410 android driver(1)

    target system : Android (OK6410) host system : Debian Wheezy AMD64 1.Set up android system in ok6410 ...

随机推荐

  1. 使用 Express 和 waterline 创建简单 Restful API

    这几篇都是我原来首发在 segmentfault 上的地址:https://segmentfault.com/a/1190000004996659  突然想起来我这个博客冷落了好多年了,也该更新一下, ...

  2. 理解TCP为什么需要进行三次握手(白话)

    原文地址:http://www.cnblogs.com/yuilin/archive/2012/11/05/2755298.html 首先简单介绍一下TCP三次握手 在TCP/IP协议中,TCP协议提 ...

  3. RabbitMQ学习笔记4-使用fanout交换器

    fanout交换器会把发送给它的所有消息发送给绑定在它上面的队列,起到广播一样的效果. 本里使用实际业务中常见的例子, 订单系统:创建订单,然后发送一个事件消息 积分系统:发送订单的积分奖励 短信平台 ...

  4. EntityFramework Code First 添加唯一键

    在EntityFramework 6.1后可以直接使用 [Index("TitleIndex", IsUnique = true)] public string Title { g ...

  5. 【Cocos2d-Js基础教学(4)cocostudio在cocos2dx-Js中的使用】

    首先我们打开官方网站www.cocos2d-x.org,下载我们安装最新的cocostudio(cocos). 简介: Cocos Studio升级为cocos.更优秀的产品.更优质的服务.游戏开发一 ...

  6. 个人软件过程5 git命令行方式超简洁教程

    虽然许多IDE对git的支持不错,但用命令行方式,有助于对git本身的理解.这里对实际工作中,使用git的流程,以及与其相关的命令 小结一下,基本上,掌握这些命令,就能自如的在工作中使用. 1.git ...

  7. LoadRunner11.52发布,全新的VTS

    LoadRunner11.52发布,全新的VTShttp://automationqa.com/forum.php?mod=viewthread&tid=2252&fromuid=2 ...

  8. GNU风格 ARM汇编语法指南

    汇编源程序一般用于系统最基本的初始化:初始化堆栈指针.设置页表.操作 ARM的协处理器等.这些初始化工作完成后就可以跳转到C代码main函数中执行. 1.  GNU汇编语言语句格式 任何Linux汇编 ...

  9. CSS - Select 标签在不同浏览器中的高度设置

    当使用Select标签时,在不同浏览器中显示的高度不同,如何解决此问题: 解决方法链接:http://stackoverflow.com/questions/20477823/select-html- ...

  10. WPF使用扩展屏幕

    using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.T ...