Intersecting Lines

Time Limit: 1000MS   Memory Limit: 10000K
Total Submissions: 16681   Accepted: 7192

Description

We all know that a pair of distinct points on a plane defines a line and that a pair of lines on a plane will intersect in one of three ways: 1) no intersection because they are parallel, 2) intersect in a line because they are on top of one another (i.e. they are the same line), 3) intersect in a point. In this problem you will use your algebraic knowledge to create a program that determines how and where two lines intersect. 
Your program will repeatedly read in four points that define two lines in the x-y plane and determine how and where the lines intersect. All numbers required by this problem will be reasonable, say between -1000 and 1000. 

Input

The first line contains an integer N between 1 and 10 describing how many pairs of lines are represented. The next N lines will each contain eight integers. These integers represent the coordinates of four points on the plane in the order x1y1x2y2x3y3x4y4. Thus each of these input lines represents two lines on the plane: the line through (x1,y1) and (x2,y2) and the line through (x3,y3) and (x4,y4). The point (x1,y1) is always distinct from (x2,y2). Likewise with (x3,y3) and (x4,y4).

Output

There should be N+2 lines of output. The first line of output should read INTERSECTING LINES OUTPUT. There will then be one line of output for each pair of planar lines represented by a line of input, describing how the lines intersect: none, line, or point. If the intersection is a point then your program should output the x and y coordinates of the point, correct to two decimal places. The final line of output should read "END OF OUTPUT".

Sample Input

5
0 0 4 4 0 4 4 0
5 0 7 6 1 0 2 3
5 0 7 6 3 -6 4 -3
2 0 2 27 1 5 18 5
0 3 4 0 1 2 2 5

Sample Output

INTERSECTING LINES OUTPUT
POINT 2.00 2.00
NONE
LINE
POINT 2.00 5.00
POINT 1.07 2.20
END OF OUTPUT

Source

 
两直线求交点
 //2017-08-30
#include <cstdio>
#include <cstring>
#include <iostream>
#include <algorithm>
#include <cmath>
#include <iomanip> using namespace std; const int N = ;
const double EPS = 1e-; //三态函数
int sgn(double x){
if(fabs(x) < EPS)return ;
if(x < )return -;
else return ;
} struct Point{
double x, y;
Point(){}
Point(double _x, double _y):x(_x), y(_y){}
Point(const Point &p):x(p.x), y(p.y){}
//a-b为向量ba
Point operator- (const Point &b) const {
return Point(x-b.x, y-b.y);
}
//向量叉积
double operator^ (const Point &b) const {
return x*b.y - y*b.x;
}
//向量点积
double operator* (const Point &b) const {
return x*b.x + y*b.y;
}
}; struct Line{
Point a, b;
Line(){}
Line(Point _a, Point _b):a(_a), b(_b){}
//判断两直线关系
//input:两直线
//output:pair<int, Point> first == 0 表示直线重合
// first == 1 表示两直线平行
// first == 2 表示两直线相交,second 为交点
pair<int, Point> operator & (const Line &line) const{
Point res = a;
if(sgn((a-b)^(line.a-line.b)) == ){
if(sgn((a-line.b)^(line.a-line.b)) == )
return make_pair(, res);
else return make_pair(, res);
}
double t = ((a-line.a)^(line.a-line.b))/((a-b)^(line.a-line.b));
res.x += (b.x-a.x)*t;
res.y += (b.y-a.y)*t;
return make_pair(, res);
}
}seg[N]; int n;
int main()
{
std::ios::sync_with_stdio(false);
//freopen("inputD.txt", "r", stdin);
int T;
cin>>T;
cout<<"INTERSECTING LINES OUTPUT"<<endl;
while(T--){
Line l1, l2;
cin>>l1.a.x>>l1.a.y>>l1.b.x>>l1.b.y;
cin>>l2.a.x>>l2.a.y>>l2.b.x>>l2.b.y;
pair<int, Point> res = l1 & l2;
cout.setf(ios::fixed);
if(res.first == )
cout<<"LINE"<<endl;
else if(res.first == )
cout<<"NONE"<<endl;
else
cout<<setprecision()<<"POINT "<<res.second.x<<" "<<res.second.y<<endl;
}
cout<<"END OF OUTPUT"<<endl; return ;
}

POJ1269(KB13-D 计算几何)的更多相关文章

  1. poj1269计算几何直线和直线的关系

    We all know that a pair of distinct points on a plane defines a line and that a pair of lines on a p ...

  2. poj1269 intersecting lines【计算几何】

    We all know that a pair of distinct points on a plane defines a line and that a pair of lines on a p ...

  3. 计算几何——直线交点poj1269

    求直线交点还是要推一个公式的.. 见博客https://blog.csdn.net/u013050857/article/details/40923789 还要学一下向量的定点比分法 另外poj精度好 ...

  4. ACM/ICPC 之 计算几何入门-叉积-to left test(POJ2318-POJ2398)

    POJ2318 本题需要运用to left test不断判断点处于哪个分区,并统计分区的点个数(保证点不在边界和界外),用来做叉积入门题很合适 //计算几何-叉积入门题 //Time:157Ms Me ...

  5. HDU 2202 计算几何

    最大三角形 Time Limit: 5000/2000 MS (Java/Others)    Memory Limit: 32768/32768 K (Java/Others)Total Submi ...

  6. ACM 计算几何中的精度问题(转)

    http://www.cnblogs.com/acsmile/archive/2011/05/09/2040918.html 计算几何头疼的地方一般在于代码量大和精度问题,代码量问题只要平时注意积累模 ...

  7. hdu 2393:Higher Math(计算几何,水题)

    Higher Math Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 32768/32768 K (Java/Others)Total ...

  8. sdut 2603:Rescue The Princess(第四届山东省省赛原题,计算几何,向量旋转 + 向量交点)

    Rescue The Princess Time Limit: 1000ms   Memory limit: 65536K  有疑问?点这里^_^ 题目描述 Several days ago, a b ...

  9. [知识点]计算几何I——基础知识与多边形面积

    // 此博文为迁移而来,写于2015年4月9日,不代表本人现在的观点与看法.原始地址:http://blog.sina.com.cn/s/blog_6022c4720102vxaq.html 1.前言 ...

随机推荐

  1. Nmap命令的常用实例

    一.Nmap简介 nmap是一个网络连接端扫描软件,用来扫描网上电脑开放的网络连接端.确定哪些服务运行在哪些连接端,并且推断计算机运行哪个操作系统(这是亦称 fingerprinting).它是网络管 ...

  2. django~项目的文件位置的重要性

    前几天我犯了个很低级的错误 就是把文件的地址放错地方了~~ 我把templates文件放进mysite文件里面了 和templatetags文件同级了  所以一直报错  说找不到模板的文件 实际上te ...

  3. Nodejs的模块系统

    global对象 浏览器端JavaScript中的全局对象为"window",在浏览器中定义的变量都会成为"window"对象的属性. 不像浏览器端JavaSc ...

  4. python获取动态网站上面的动态加载的数据(初级)

    我们在处理一些网站数据的时候,有时候我们需要的数据很多都是动态加载的,而不都是静态的,以下以一个实例来介绍简单的获取动态数据,首先申明本人小白,还在学习python中,这个方法还是比较笨拙的,但是对于 ...

  5. [转]让程序不触发 Vista/Win7下应用程序兼容性助手弹出 .

    原文地址 http://blog.csdn.net/maxuhuiabc/article/details/6081874 在Vista/Win7下 运行一个 exe 应用程序后,系统经常弹出 兼容性助 ...

  6. Hive执行过程中出现Caused by : java.lang.ClassNotFoundException: org.cloudera.htrace.Trace的错误解决办法(图文详解)

    不多说,直接上干货! 问题详情 如下 这个错误的意思是缺少 htrace-core-2.04.jar. 解决办法: 将$HBASE_HOME/lib下的htrace-core-2.04.jar拷贝到$ ...

  7. Maven启用代理服务器访问

    0.什么叫代理服务器? 代理服务器英文全称是(Proxy Server),其功能就是代理网络用户去取得网络信息.形象的说:它是网络信息的中转站. 代理服务器就好象一个大的Cache,这样就能显著提高浏 ...

  8. Chapter 3 Phenomenon——24

    My mom was in hysterics, of course. 我的母亲当时是歇斯底里的发疯了. I had to tell her I felt fine at least thirty t ...

  9. C++版Hello World

    代码 #include <iostream> using namespace std; int main() { cout << ; } 开头那两句代码 暂时先记住吧 #inc ...

  10. Linq 多表连接查询join

    在查询语言中,通常需要使用联接操作.在 LINQ 中,可以通过 join 子句实现联接操作.join 子句可以将来自不同源序列,并且在对象模型中没有直接关系(数据库表之间没有关系)的元素相关联,唯一的 ...