with ffmpeg to encode video for live streaming and for recording to files for on-demand playback
We've been doing some experimentation with ffmpeg to encode video for live streaming and for recording to files for on-demand playback. While I've been impressed by the capabilities of ffmpeg, I've found that its command-line processing is quite daunting. Here I provide a set of command-line options along with commentary on what is going on.
One of the most frustrating things I've found in trying to learn ffmpeg is that many examples online are quite out-of-date. It seems that ffmpeg has changed its command-line options fairly frequently. So many of the examples you'll find won't work.
The example that follows uses a snapshot of the ffmpeg subversion code from September 10, 2009.
Ready?
Are you sure?
Here is the command line:
ffmpeg -f rawvideo -pix_fmt yuv422p \
-s 720x486 -r 29.97 \
-i /tmp/vpipe \
-ar 48000 -f s16le -ac 2 -i /tmp/apipe \
-vol 4096 \
-acodec libfaac -ac 2 -ab 192k -ar 44100 \
-async 1 \
-vcodec libx264 -vpre default -threads 0 \
-croptop 6 -cropbottom 6 -cropleft 9 -cropright 9 \
-r 20 -g 45 -s 432x324 -b 1024k -bt 100k \
-deinterlace \
-y \
'/tmp/encoding-0001.mp4' \
-an \
-vcodec libx264 -vpre default -threads 0 \
-croptop 6 -cropbottom 6 -cropleft 9 -cropright 9 \
-r 20 -g 45 -s 432x324 -b 1024k -bt 100k \
-deinterlace \
-vglobal 1 \
-f rtp rtp://127.0.0.1:9012 \
-vn \
-vol 4096 \
-acodec libfaac -ac 2 -ab 192k -ar 44100 \
-async 1 \
-flags +global_header \
-f rtp rtp://127.0.0.1:9014 \
-newaudio \
-an \
-vcodec libx264 -vpre default -threads 0 \
-croptop 6 -cropbottom 6 -cropleft 9 -cropright 9 \
-r 15 -g 45 -s 432x324 -b 768k -bt 50k \
-deinterlace \
-vglobal 1 \
-f rtp rtp://127.0.0.1:9008 \
-newvideo \
-vn \
-vol 4096 \
-acodec libfaac -ac 2 -ab 128k -ar 44100 \
-async 1 \
-flags +global_header \
-f rtp rtp://127.0.0.1:9010 \
-newaudio
Don't be intimidated. We'll break this thing down line-by-line.
Specifying the input
ffmpeg -f rawvideo -pix_fmt yuv422p \
-s 720x486 -r 29.97 \
-i /tmp/vpipe \
Everything up to the -i option describes what is contained in the input file /tmp/vpipe. In this case, our input video is raw (uncompressed) frame data in the YUV 4:2:2 planar format, 720 pixels wide by 486 pixels high, with a frame rate of 29.97 frames per second. Note that these options must precede the -i option. If any of these options came after the -i, ffmpeg would think that they belonged to the next input file specified.
-ar 48000 -f s16le -ac 2 -i /tmp/apipe \
Now we're telling ffmpeg what the audio looks like in the input file /tmp/apipe. We have a sample rate of 48000 samples per second; each sample is signed 16-bit, little endian, and there are 2 audio channels.
Specifying the output
The next set of options describes the output format, for both audio and video. I do not believe that the order within these options is critical, but I like to group them logically so that all the audio options are together and all the video options are together.
-vol 4096 \
-acodec libfaac -ac 2 -ab 192k -ar 44100 \
-async 1 \
The -vol option indicates that we're going to adjust the audio levels. The baseline value is 256. I have not seen good documentation on the valid values here, but I've used values like 512, 1024, 2048, and 4096 to bump up the volume. Picking the right value here requires some experimentation and depends heavily on the levels in your original source.
We're going to output AAC audio using the libfaac encoder. ffmpeg has a built-in AAC encoder, but it doesn't seem to be as robust as that provided by libfaac. If you want AAC, and your version of ffmpeg was linked against libfaac, I would recommend that you use it.
The AAC will be 2 channels, 192kbps, with a sample rate of 44100 Hz.
Finally, the -async option indicates that ffmpeg should use audio/video sync method 1, which adjusts the start of the video and audio tracks, but does not do any time stretching over the course of the tracks.
-vcodec libx264 -vpre default -threads 0 \
-croptop 6 -cropbottom 6 -cropleft 9 -cropright 9 \
-r 20 -g 45 -s 432x324 -b 1024k -bt 100k \
-deinterlace \
Here we are specifying our video output options. We're going to use H.264 compression, as provided by the libx264 library. The -vpre option means that we will use the default quality preset (note that when using libx264 to encode, you can specify two -vpre options. The first is quality, and the second is the profile to use (main, baseline, etc., with "main" being the default). I have not seen this documented very well.
The -threads 0 option instructs ffmpeg to use the optimal number of threads when encoding.
We are going to crop our video a few pixels around the border, as we were getting some noise around the edges of our source video.
The -r option specifies that our output will be 20 frames per second. The -g option is the "group of pictures" (GOP) size, which is the number of frames between keyframes. With a smaller number, your output will have more keyframes, which means that streaming clients will be able to recover more quickly if they drop packets for some reason. It also will have a detrimental effect on file size.
The -s option specifies our frame size, the -b option specifies the desired bitrate, and the -bt option is the bitrate tolerance. ffmpeg will try to keep the video close to the desired bitrate, and the tolerance tells it how much leeway it has above and below the target bitrate.
Finally, we are deinterlacing the video, as the source was NTSC interlaced video. Without deinterlacing, you can see some very unpleasant "comb" artifacts in your digitized video.
-y \
'/tmp/encoding-0001.mp4' \
Here we specify the output file. The -y option instructs ffmpeg to overwrite the file without asking for confirmation. ffmpeg will infer the file format from the filename extension. Here it will be writing to an MPEG4 file.
Adding another output
Now we are going to add some specs for RTP output. We will send this RTP stream over the network to a Wowza server, which can convert the RTP to RTMP for playback in Flash clients.
Unlike when we wrote to an MPEG4 file, RTP requires that we break the audio and video into two separate streams.
-an \
-vcodec libx264 -vpre default -threads 0 \
-croptop 6 -cropbottom 6 -cropleft 9 -cropright 9 \
-r 20 -g 45 -s 432x324 -b 1024k -bt 100k \
-deinterlace \
-vglobal 1 \
-f rtp rtp://127.0.0.1:9012 \
You'll notice that most of these specs are the same as what we specified for our MPEG4 output. But there are a few differences. Let's focus on those. The -an option tells ffmpeg to remove the audio stream from this output. The -vglobal 1 option instructs ffmpeg to use out-of-band global headers in the video stream (as opposed to in-band). This may help some players interpret the video stream.
Finally, we specify the output format as "rtp" with the -f option, and instead of a filename, we have a URL that indicates where ffmpeg should send the RTP packets.
Next we specify the audio output:
-vn \
-vol 4096 \
-acodec libfaac -ac 2 -ab 192k -ar 44100 \
-async 1 \
-flags +global_header \
-f rtp rtp://127.0.0.1:9014 \
-newaudio \
Again, this is very similar to the options we provided for our MPEG4 output, with some notable differences. First, we use the -vn option to indicate that this output does not contain video. The -flags +global_header is used to force ffmpeg to spit out some important audio specifications in the SDP it generates (you use an SDP file on the Wowza server to connect the RTMP stream to the RTP stream; Wowza needs to know all about the audio and video to interpret it properly).
Again, we specify the rtp format with the -f option, and we provide a URL. Note that the port number is different. It is customary for RTP streams to use two ports with an open port between them. The ports just after each of the RTP ports will be used for RTCP ports (in our example, ports 9013 and 9015 wil be used), where the receiver communicates back to the sender.
The last option, -newaudio, restores the audio stream that got killed off by the -an option earlier. Note that -newaudio is a special option; it only modifies the output which immediately precedes it. This is one of those cases where order of options is critical.
With these options, we are now writing to an MPEG4 file and streaming RTP simultaneously. But wait, there's more...
Adding another RTP stream
Our first RTP stream uses about 1200 Kbps with audio and video combined. Let's create an option for our bandwidth-deprived visitors to use.
We can tack on another pair of outputs, one for video and one for audio:
-an \
-vcodec libx264 -vpre default -threads 0 \
-croptop 6 -cropbottom 6 -cropleft 9 -cropright 9 \
-r 15 -g 45 -s 432x324 -b 256k -bt 50k \
-deinterlace \
-vglobal 1 \
-f rtp rtp://127.0.0.1:9008 \
-newvideo \
-vn \
-vol 4096 \
-acodec libfaac -ac 1 -ab 64k -ar 44100 \
-async 1 \
-flags +global_header \
-f rtp rtp://127.0.0.1:9010 \
-newaudio
There are a few differences between our second set of RTP outputs and the first:
- the video framerate is 15 (-r 15)
- the video bitrate is 256kbps and the tolerance is 50kbps (-b 256k -bt 50k)
- the audio is single channel (-ac 1)
- the audio is 64kbps (-ab 64k)
- the ports are different in the RTP URLs
You'll also notice that there is a -newvideo option after the video RTP URL. That's because our previous output was audio-only, due to the -vn option. Using the -newvideo option restores the video stream to this output. Without it, you'd have no audio (because of the -an), and no video (because of the -vn in the previous output).
So now we're writing to an MPEG4 file and streaming at two different bitrates simultaneously! Pretty sweet.
I won't get into the specifics here of how you get the SDP file from ffmpeg, put it on the Wowza server, and connect to the Wowza server with a flash-based player. There are lots of docs and notes in the Wowza forums on how to do that.
with ffmpeg to encode video for live streaming and for recording to files for on-demand playback的更多相关文章
- [quote ]ffmpeg, gstreamer, Raspberry Pi, Windows Desktop streaming
[quote ]ffmpeg, gstreamer, Raspberry Pi, Windows Desktop streaming http://blog.pi3g.com/2013/08/ffmp ...
- ffmpeg的内部Video Buffer管理和传送机制
ffmpeg的内部Video Buffer管理和传送机制 本文主要介绍ffmpeg解码器内部管理Video Buffer的原理和过程,ffmpeg的Videobuffer为内部管理,其流程大致为:注册 ...
- Video Codecs by FOURCC 视频格式编码
FOURCC Name Summary 1978 A.M.Paredes predictor This is a LossLess video codec. >>> 2VUY 2VU ...
- Install FFmpeg, Mplayer, Mencoder, MP4Box, Flvtool2
You can use the following tutorial to install ffmpeg and other video modules in your centos server.F ...
- Linux下编译带x264的ffmpeg的配置方法,包含SDL2
一.环境准备 ffmpeg下载:http://www.ffmpeg.org/download.html x264下载:http://download.videolan.org/x264/snapsho ...
- 基于ffmpeg的简单音视频编解码的例子
近日需要做一个视频转码服务器,对我这样一个在该领域的新手来说却是够我折腾一番,在别人的建议下开始研究开源ffmpeg项目,下面是在代码中看到的一 段例子代码,对我的学习非常有帮助.该例子代码包含音频的 ...
- 最简单的基于FFmpeg的编码器-纯净版(不包含libavformat)
===================================================== 最简单的基于FFmpeg的视频编码器文章列表: 最简单的基于FFMPEG的视频编码器(YUV ...
- Linux---centos编译安装ffmpeg
环境 系统环境:CentOS release 6.7 (Final) 需求 编译安装ffmpeg 获取依赖 安装依赖包 yum install -y autoconf automake cmake f ...
- FFmpeg使用基础
本文为作者原创,转载请注明出处:https://www.cnblogs.com/leisure_chn/p/10297002.html 本文介绍FFmpeg最基础的概念,了解FFmpeg的简单使用,帮 ...
随机推荐
- Ubuntu包管理命令 dpkg、apt和aptitude
起初GNU/Linux系统中仅仅有.tar.gz.用户 必须自己编译他们想使用的每个程序.在Debian出现之後,人们觉得有必要在系统 中加入一种机 制用来管理 安装在计算机上的软件包.人们将这套系统 ...
- EEPlat vs saleforce 配置 Knowledge Article 演示样例
==================================================================================================== ...
- 使用Xshell连接Ubuntu
使用Xshell连接Ubuntu Xshell是一个安全终端模拟软件,可以进行远程登录.我使用XShell的主要目的是在Windows环境下登录Linux终端进行编码,非常方便.本文简单介绍下它的使用 ...
- CSS3 target伪类简介
CSS3 target伪类是众多实用的CSS3特性中的一个.它用来匹配文档(页面)的URI中某个标志符的目标元素.具体来说,URI中的标志符通常会包含一个”#”字符,然后后面带有一个标志符名称,比如# ...
- Linux中oracle安装时候报ora-00119解决办法
ORA-00119: invalid specification for system parameter LOCAL_LISTENER ORA-00130: invalid listener add ...
- ORA-01152错误解决方法(转)
具体步骤如下: startup force; alter system set "_allow_resetlogs_corruption"=true scope=spfile; r ...
- java进程
package com.process; public class ProcessTest { public static void main(String[] args) { new Proce ...
- iOS-设计模式之通知
通知设计模式简单好用,就是一个项目中如果用的太多,不利于代码维护,可读性太差. 实现过程: [[NSNotificationCenter defaultCenter]postNotificationN ...
- Eclipse 整合cvs教程及遇到的问题
今天看着视频教程学习cvs版本管理,现在很多企业开发或许都采用了版本管理器,因为这样可以更好的进行团退开发与代码管理,所以学习一种版本管理技术还是很重要的. 最原始的独立版本管理是由两部分组成的,一个 ...
- Spring mvc中@RequestMapping 6个基本用法整理
继续整理,这个是前段时间用jsp开发的一个站点,说起来php程序员去做jsp程序确实有些小不适应,但是弄完后绝对对于这种强类型语言而比收获还是颇多的. 1,最基本的,方法级别上应用 @RequestM ...