UIGestureRecognizer手势
常用手势: 滑动,轻点,捏合,旋转,拖拽,长按
1.滑动(快速滑动)
let swipeUp = UISwipeGestureRecognizer(target: self, action: Selector("swipe:"))
swipeUp.direction = UISwipeGestureRecognizerDirection.Up
self.view.addGestureRecognizer(swipeUp)
let swipeDown = UISwipeGestureRecognizer(target: self, action: Selector("swipe:"))
swipeDown.direction = UISwipeGestureRecognizerDirection.Down
self.view.addGestureRecognizer(swipeDown)
let swipeLeft = UISwipeGestureRecognizer(target: self, action: Selector("swipe:"))
swipeLeft.direction = UISwipeGestureRecognizerDirection.Left
self.view.addGestureRecognizer(swipeLeft)
let swipeRight = UISwipeGestureRecognizer(target: self, action: Selector("swipe:"))
swipeRight.direction = UISwipeGestureRecognizerDirection.Right
self.view.addGestureRecognizer(swipeRight)
获取手势事件
func swipe(recognizer:UISwipeGestureRecognizer){
if recognizer.direction == UISwipeGestureRecognizerDirection.Up{
print("向左滑动")
}else if recognizer.direction == UISwipeGestureRecognizerDirection.Left{
print("向左滑动")
}
let point = recognizer.locationInView(self.view)
print(point.x,point.y)
}
2.轻点手势(点击)
//单击监听
let tapSingle = UITapGestureRecognizer(target: self, action: Selector("tapSingleDid"))
tapSingle.numberOfTapsRequired = 1//点按的次数
tapSingle.numberOfTouchesRequired = 1//点按的手指数
//双击监听
let tapDouble = UITapGestureRecognizer(target: self, action: Selector("tapDoubleDid:"))
tapDouble.numberOfTapsRequired = 2
tapDouble.numberOfTouchesRequired = 1
self.view.addGestureRecognizer(tapSingle)
self.view.addGestureRecognizer(tapDouble) //先检测是否为双击,当确定不是双击之后再执行单击
tapSingle.requireGestureRecognizerToFail(tapDouble)
点击事件
func tapSingleDid(){
print("单击")
}
func tapDoubleDid(sender: UITapGestureRecognizer){
if sender.view == self.view{
print("双击")
}
}
3.捏合手势
let pinch = UIPinchGestureRecognizer(target: self, action: Selector("pinchDid:"))
self.view.addGestureRecognizer(pinch)
事件
func pinchDid(pinch:UIPinchGestureRecognizer){
print(pinch.scale)//捏合比例
}
4.旋转手势
let rotation = UIRotationGestureRecognizer(target: self, action: Selector("rotationDid:"))
self.view.addGestureRecognizer(rotation)
事件
func rotationDid(recognizer:UIRotationGestureRecognizer){
print(recognizer.rotation*(180/CGFloat(M_PI)))//转成常用度数了
}
5.拖动手势
var panV : UIView!
panV = UIView(frame: CGRectMake(0, 0, 100, 100))
panV.center = self.view.center
panV.backgroundColor = UIColor.redColor()
self.view.addSubview(panV) let pan = UIPanGestureRecognizer(target: self, action: Selector("panDid:"))
panV.addGestureRecognizer(pan)
事件
func panDid(recognizer:UIPanGestureRecognizer){
let point = recognizer.locationInView(self.view)
panV.center = point
}
6.长按手势
let long = UILongPressGestureRecognizer(target: self, action: Selector("longDid:"))
self.view.addGestureRecognizer(long)
事件
func longDid(recognizer:UILongPressGestureRecognizer){
if recognizer.state == .Began{//由于长按会执行多次,所以需要判断手势状态
print("长按手势触发")
}
}
来源: http://www.cnblogs.com/spaceID/p/4977559.html
UIGestureRecognizer手势的更多相关文章
- 【学习总结】UIGestureRecognizer(手势识别器)
基本知识点 : -> IOS 3.2之后 , 苹果推出了手势识别功能 ( Gesture Recognizer ) 在触摸事件处理方面 , 简化开发难度. -> UIGesture Rec ...
- UIGestureRecognizer 手势浅析
目录[-] iOS开发中的手势体系——UIGestureRecognizer分析及其子类的使用 一.引言 二.手势的抽象类——UIGestureRecognizer 1.统一的初始化方法 2.手势状态 ...
- iOS边练边学--UIGestureRecognizer手势识别器简单介绍
iOS 3.2之后,苹果退出了手势识别功能(Gesture Recognizer),在触摸事件处理方面,大大简化了开发者的开发难度. 一.UIGestureRecognizer UIGestureRe ...
- IOS 响应者链条 and UIGestureRecognizer 手势识别器)
一次完整的触摸事件的传递响应的过程 UIAppliction --> UIWiondw -->递归找到最适合处理事件的控件 控件调用touches方法-->判断是否实现touches ...
- UIGestureRecognizer 手势
- (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view. self.v ...
- UI中的七种手势
// // GestureRecognizerViewController.m #import "GestureRecognizerViewController.h" #impor ...
- iOS_38_手势
Pan平移手势 终于效果图: Swipe轻扫手势 LongPress长按手势 Pinch和Rotation手势 捏合(缩放)和旋转 终于效果图: 涂鸦 终于效果图: 事件分3大类:触摸.加速计.远程遥 ...
- UI中各种手势的使用点击,捏合,清扫,旋转,平移,边缘移动,长按
#import "RootViewController.h" @interface RootViewController (){ UIImageView *imageView ...
- DesignModeler GestureRecgin…
DesignModeler : 设计模式 GestureRecginzer:手势识别 作者:韩俊强 原创版权地址:http://blog.sina.com.cn/s/blog_814ecfa9 ...
随机推荐
- spring的beans.xml的配置
<?xml version="1.0" encoding="UTF-8"?> <beans xmlns="http://www.sp ...
- lucene拼写检查模块
Lucene是Apache发布的开源搜索引擎开发工具包,不仅提供了核心的搜索功能,还提供了许多其他功能插件,例如:拼写检查功能模块. 搜索拼写检查模块实现类在lucene-suggest-x.xx.x ...
- zoj 3785 What day is that day?
http://acm.zju.edu.cn/onlinejudge/showProblem.do?problemId=5272 打表找规律. #include <cstdio> #incl ...
- 新版的DEV RichEdit很强悍,兼容docx,排版更强
RV至少rtf格式不用自己搞了 Rv没Dev出的强悍 RV最蛋疼的就是表格 DEV目前看来,表格比RV强其他方面来说,觉得到差不多,无所谓dev的excel我整过一次,BUG不少dxRichEdit换 ...
- UVALive 4394 String painter
这题搞了很久很久..弄得我都不想放上来了,但是想了想还是写上来吧,万一以后忘了怎么做了,又得搞很久很久了.题目是要求把一个字符串变成另外一个,每次可以选择一段字符串变成同一个字符,问最少用变多少次.本 ...
- Linux&shell之结构化命令进阶
写在前面:案例.常用.归类.解释说明.(By Jim) for命令重复一系列的命令是一种常见的编程实践. #!/bin/bash # basic for command for test in A B ...
- SDUT2087 离散事件模拟-银行管理(模拟)
题目链接. 分析: 模拟. 果然模拟什么的最讨厌了. 用e1,e2分别记录队列1,队列2的结束时间. 每个结点的s记录开始时间,e一开是记录逗留时间,进队列的时候,改成离开的时间.时刻记录总时间就可以 ...
- GCC使用
GCC的选项 如何指定GCC的默认头 文件路径 Linux系统的头文件 和库文件搜索路径 头文件 库文件 运行时动态库的搜索路径 GCC的选项 -c 只生成目标文件(.o),不连接. % gcc -c ...
- C# 多线程经典示例 吃苹果
本文主要讲述了多线程开发中经典示例,通过本示例,可以加深对多线程的理解. 示例概述: 下面用一个模拟吃苹果的实例,说明C#中多线程的实现方法.要求开发一个程序实现如下情况:一个家庭有三个孩子,爸爸妈妈 ...
- EditText输入长度动态控制,最大长度为16位,小数点后面最大为2位,输入整数只能为13位
首先在xml 中把inputType设置为numberDecimal (包含小数点)然后在把maxLeng设置为16 package com.example.numbertest; import an ...