In the game of Jack Straws, a number of plastic or wooden "straws" are dumped on the table and players try to remove them one-by-one without disturbing the other straws. Here, we are only concerned with if various pairs of straws are connected by a path of touching straws. You will be given a list of the endpoints for some straws (as if they were dumped on a large piece of graph paper) and then will be asked if various pairs of straws are connected. Note that touching is connecting, but also two straws can be connected indirectly via other connected straws. 

Input

Input consist multiple case,each case consists of multiple lines. The first line will be an integer n (1 < n < 13) giving the number of straws on the table. Each of the next n lines contain 4 positive integers,x1,y1,x2 and y2, giving the coordinates, (x1,y1),(x2,y2) of the endpoints of a single straw. All coordinates will be less than 100. (Note that the straws will be of varying lengths.) The first straw entered will be known as straw #1, the second as straw #2, and so on. The remaining lines of the current case(except for the final line) will each contain two positive integers, a and b, both between 1 and n, inclusive. You are to determine if straw a can be connected to straw b. When a = 0 = b, the current case is terminated.

When n=0,the input is terminated.

There will be no illegal input and there are no zero-length straws.

Output

You should generate a line of output for each line containing a pair a and b, except the final line where a = 0 = b. The line should say simply "CONNECTED", if straw a is connected to straw b, or "NOT CONNECTED", if straw a is not connected to straw b. For our purposes, a straw is considered connected to itself. 

Sample Input

7
1 6 3 3
4 6 4 9
4 5 6 7
1 4 3 5
3 5 5 5
5 2 6 3
5 4 7 2
1 4
1 6
3 3
6 7
2 3
1 3
0 0 2
0 2 0 0
0 0 0 1
1 1
2 2
1 2
0 0 0

Sample Output

CONNECTED
NOT CONNECTED
CONNECTED
CONNECTED
NOT CONNECTED
CONNECTED
CONNECTED
CONNECTED
CONNECTED

题目大意:按顺序输入n个线段的两个坐标,然后多组输入判断两个线段是否是连接的(相交即为连接)。

题解:利用计算几何的知识,建立线段,如果有线段相交,就用并查集把它们连在一起,然后判断根节点是不是一个就好啦。比较简单的模板题目。

题意题解都来自谭总。代码还好要自己摸的

#include<cstdio>
#include<iostream>
#include<algorithm>
#include<cstring>
#include<sstream>
#include<cmath>
#include<stack>
#include<map>
#include<cstdlib>
#include<vector>
#include<string>
#include<queue>
using namespace std; #define ll long long
#define llu unsigned long long
#define INF 0x3f3f3f3f
const double PI = acos(-1.0);
const int maxn = 1e3+;
const int mod = 1e9+; struct node{
double x,y;
};
struct Line{
node a;
node b;
}line[];
int father[];
void init()
{
for(int i=;i<;i++)
father[i] = i;
}
double cross(node a,node b,node o)
{
return (a.x-o.x)*(b.y-o.y) - (b.x-o.x)*(a.y-o.y);
}
bool connect(Line u,Line v)
{
return (cross(v.a,u.b,u.a) * cross(u.b,v.b,u.a) >= ) &&
(cross(u.a,v.b,v.a) * cross(v.b,u.b,v.a) >= ) &&
(max(u.a.x,u.b.x) >= min(v.a.x,v.b.x)) &&
(max(v.a.x,v.b.x) >= min(u.a.x,u.b.x)) &&
(max(u.a.y,u.b.y) >= min(v.a.y,v.b.y)) &&
(max(v.a.y,v.b.y) >= min(u.a.y,u.b.y));
}
int find(int x)
{
return x == father[x] ? x : father[x] = find(father[x]);
}
void combine(int x,int y)
{
x = find(x);
y = find(y);
if(x != y)
father[x] = y;
}
int main()
{
int n;
while(scanf("%d",&n) && n)
{
init();
for(int i=;i<=n;i++)
scanf("%lf %lf %lf %lf",&line[i].a.x,&line[i].a.y,&line[i].b.x,&line[i].b.y);
for(int i=;i<=n;i++)
for(int j=;j<=n;j++)
if(connect(line[i],line[j]))
combine(i,j);
int a,b;
while(scanf("%d %d",&a,&b) && a+b)
{
if(find(a) == find(b))
puts("CONNECTED");
else
puts("NOT CONNECTED");
}
}
}

Jack Straws POJ - 1127 (简单几何计算 + 并查集)的更多相关文章

  1. Jack Straws POJ - 1127 (几何计算)

    Jack Straws Time Limit: 1000MS   Memory Limit: 10000K Total Submissions: 5428   Accepted: 2461 Descr ...

  2. Jack Straws(POJ 1127)

    原题如下: Jack Straws Time Limit: 1000MS   Memory Limit: 10000K Total Submissions: 5555   Accepted: 2536 ...

  3. poj 1127:Jack Straws(判断两线段相交 + 并查集)

    Jack Straws Time Limit: 1000MS   Memory Limit: 10000K Total Submissions: 2911   Accepted: 1322 Descr ...

  4. poj 1127(直线相交+并查集)

    Jack Straws Description In the game of Jack Straws, a number of plastic or wooden "straws" ...

  5. Jack Straws(判断线段是否相交 + 并查集)

    /** http://acm.tzc.edu.cn/acmhome/problemdetail.do?&method=showdetail&id=1840    题意:    判断线段 ...

  6. poj 2236:Wireless Network(并查集,提高题)

    Wireless Network Time Limit: 10000MS   Memory Limit: 65536K Total Submissions: 16065   Accepted: 677 ...

  7. LA3027简单带权并查集

    题意:       有n个点,一开始大家都是独立的点,然后给出一些关系,a,b表示a是b的父亲节点,距离是abs(a-b)%1000,然后有一些询问,每次询问一个节点a到父亲节点的距离是多少? 思路: ...

  8. POJ 1611 The Suspects(并查集,简单)

    为什么ACM的题意都这么难懂,就不能说的直白点吗?还能不能好好的一起刷题了? 题意:你需要建一个n的并查集,有m个集合,最后要输出包含0的那个集合的元素的个数. 这是简单并查集应用,所以直接看代码吧! ...

  9. poj 2492 a bug's life 简单带权并查集

    题意大致为找同性恋的虫子.... 这个比食物链要简单些.思路完全一致,利用取余操作实现关系之间的递推. 个人感觉利用向量,模和投影可能可以实现具有更加复杂关系的并查集. #include<ios ...

随机推荐

  1. Aura Component Skills & Tools

    本篇参考: https://trailhead.salesforce.com/content/learn/modules/lex_dev_lc_vf_fundamentals 不知不觉已经做了三年多的 ...

  2. asp.net MVC 4.0 Controller回顾——ModelBinding实现过程

    以DefaultModelBinder为例 为简单模型绑定(BindSimpleModel)和复杂模型绑定(BindComplexModel) public virtual object BindMo ...

  3. 玩转spring ehcache 缓存框架

    一.简介 Ehcache是一个用Java实现的使用简单,高速,实现线程安全的缓存管理类库,ehcache提供了用内存,磁盘文件存储,以及分布式存储方式等多种灵活的cache管理方案.同时ehcache ...

  4. 七、SSR(服务端渲染)

    使用框架的问题 下载Vue.js 执行Vue.js 生成HTML页面(首屏显示,依赖于vue.js的加载) 以前没有前端框架时,用jsp/php在服务器端进行数据的填充,发送给客户端就是已经填充好的数 ...

  5. springBoot jpa uuid生成策略

    实体类 import org.hibernate.annotations.GenericGenerator; import javax.persistence.*; @Entity @Table(na ...

  6. Error和Exception的区别?

    Error和Exception都继承自Throwable类 二者不同之处在于: Exception: 1.可以是可控制的(checked)或是不可控制的(unchecked) 2.表示一个有程序员编写 ...

  7. Maven建立spring-web项目

    参考博客网址: https://blog.csdn.net/caoxuekun/article/details/77336444 1.eclipse集成maven 2.maven创建web项目 3.搭 ...

  8. 通过 java的 esl 连接 freeswitch

    一.目标修改event_socket配置,使之能够建立远端ESL链接. 二.步骤 1. vim ../autoload_configs/event_socket.conf.xml 2. 默认的监听地址 ...

  9. uLua学习之创建游戏对象(二)

    前言 上节,刚刚说到创建一个“HelloWorld”程序,大家想必都对uLua有所了解了,现在我们一步步地深入学习.在有关uLua的介绍中(在这里),我们可以发现它使用的框架是Lua + LuaJIT ...

  10. SqlServer图形数据库初体验

    SQL Server2017新增了一个新功能叫做图形数据库.图形指的拓扑图形,是一些Node表和Edge表的合集,Node对应关系数据库中的实体,比如一个人.一个岗位等,Edge表指示Node之前的关 ...