Create side-by-side stereo pairs in the Unity game engine Paul BourkeDecember 2008 Sample Island project: Island_stereo.zip See also: Using Unity in the iDome In the following I will outline one way of creating stereo pairs within the Unity game engi…
Calculating Stereo Pairs Written by Paul BourkeJuly 1999 Introduction The following discusses computer based generation of stereo pairs as used to create a perception of depth. Such depth perception can be useful in many fields, for example, scientif…
Now then, let's get started. 1. Open the Play scene which you had created in the previous post. If you've not created the Play scene, create a New Scene and save it as Play, of course you can name it whatever you want. 2. Once you open the scene, you…
13.1.17 CREATE TABLE Syntax 13.1.17.1 CREATE TABLE ... LIKE Syntax 13.1.17.2 CREATE TABLE ... SELECT Syntax 13.1.17.3 Using FOREIGN KEY Constraints 13.1.17.4 Silent Column Specification Changes CREATE [TEMPORARY] TABLE [IF NOT EXISTS] tbl_name (creat…
MySQL中create table语句的基本语法是: CREATE [TEMPORARY] TABLE [IF NOT EXISTS] tbl_name     [(create_definition,...)]     [table_options] [select_statement] TEMPORARY:该关键字表示用MySQL create table新建的表为临时表,此表在当前会话结束后将自动消失.临时表主要被应用于存储过程中,对于目前尚不支持存储过程的MySQL,该关键字一般不用.…
Awesome Deep Learning  Table of Contents Free Online Books Courses Videos and Lectures Papers Tutorials Researchers WebSites Datasets Frameworks Miscellaneous Contributing Free Online Books Deep Learning by Yoshua Bengio, Ian Goodfellow and Aaron Cou…
Research Code A rational methodology for lossy compression - REWIC is a software-based implementation of a a rational system for progressive transmission which, in absence of a priori knowledge about regions of interest, choose at any truncation time…
What's the most effective way to get started with deep learning?       29 Answers     Yoshua Bengio, My lab has been one of the three that started the deep learning approach, back in 2006, along with Hinton's... Answered Jan 20, 2016   Originally Ans…
原文作者写的一系列博客,挺不错的学习halcon:http://blog.sina.com.cn/s/blog_442bfe0e0100yjtn.html 1.get_image_pointer1(Image : : : Pointer, Type, Width, Height) 返回第一通道的点,图像数据类型,图像尺寸. 2.disp_image(Image : : WindowHandle : ) 在输出窗口显示灰度图像 3.visualize_results_of_find_marks_a…
Computer GeneratedAngular Fisheye Projections Written by Paul Bourke May 2001 There are two main idealised fisheye projections common in computer graphics rendering, they are the hemispherical and angular fisheye. They are two from an infinite number…