//调用系统函数 将鼠标移动到相应位置 [DllImport("user32.dll", EntryPoint = "SetCursorPos")] public extern static bool SetCursorPos(int x, int y); //获取当前鼠标的绝对位置 [StructLayout(LayoutKind.Sequential)] public struct POINT { public int X; public int Y; } [D…
-----------------------------------------------------------‘接收窗体’代码.cs------------------------------------------------------------ using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; u…