BZOJ_2434_[Noi2011]阿狸的打字机_AC自动机+出栈入栈序+树状数组 Description 阿狸喜欢收藏各种稀奇古怪的东西,最近他淘到一台老式的打字机.打字机上只有28个按键,分别印有26个小写英文字母和'B'.'P'两个字母. 经阿狸研究发现,这个打字机是这样工作的: l 输入小写字母,打字机的一个凹槽中会加入这个字母(这个字母加在凹槽的最后). l 按一下印有'B'的按键,打字机凹槽中最后一个字母会消失. l 按一下印有'P'的按键,打字机会在纸上打印出凹槽中现有的所有字母
Description Some of Farmer John's N cows (1 ≤ N ≤ 80,000) are having a bad hair day! Since each cow is self-conscious about her messy hairstyle, FJ wants to count the number of other cows that can see the top of other cows' heads. Each cow i has a sp
直接上代码: class ArrayStack{ //用数组模拟栈 int maxSize; int[] stack; int top = -1;//表示栈顶 public ArrayStack(int maxSize) { this.maxSize = maxSize; this.stack = new int[maxSize]; } //1, 入栈 public void pushStack(int value){ //判断是否满 if(IsFull()){ System.out.print
目录:[Swift]Xcode实际操作 本文将演示使用导航控制器的几个跳转方式 选择编辑第二个视图控制器文件 import UIKit //定义一个全局变量,用来记录当前显示区域的视图的编号 class SecondSubViewController: UIViewController { override func viewDidLoad() { super.viewDidLoad() // Do any additional setup after loading the view. //每
1.请求上下文和应用上下文入栈 # 将ctx入栈,但是内部也将应用上下文入栈 ctx.push() def push(self): # 获取到的 top == ctx top = _request_ctx_stack.top if top is not None and top.preserved: top.pop(top._preserved_exc) # Before we push the request context we have to ensure that there # is